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@RobinPoedev I don't think anything, but maybe the light effect and the hurt effect are shaders tbh
Just very well-made sprite art
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@RobinPoedev To me it looks like 2 sets of sprites on all of the platforms, with 1 being revealed with a multiply shader/mask
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@RobinPoedev Why are you still putzing around in GMS2 when you could be a Godot Chad?
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@RobinPoedev This should be an easy shader to replicate, although I've never used gms2's shaders before, so hopefully they don't make it too difficult.
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