
MassiveBlueBowser
44 posts

MassiveBlueBowser
@Coolguy1719
Future Accountant, I like talking about Elden Ring, League of Legends and Umineko, He/Him, Bowser is my heart and soul That’s my sleeping doggy :)⬆️



are there actually people out there who think ffvii could have been remade as a single game??? rebirth alone is 150gb





Because it's punishment vs difficulty When I fail to beat Malenia I'm put outside of her fog wall as punishment. I cannot experience the rest of the game until I overcome her. I should not have to fight 16 Cleanrot knights to get back to her every single time just to attempt again. I have already proven I can beat the area before her, now you're just wasting my time and patience. The boss itself is already difficult so making the punishment too harsh is just annoying. I have beaten NG+7 of every Fromsoft game. Having to go through the entire area each time isn't about "mastery" when I've already beaten the area. It's a waste of my time.









Elden Ring Wailing Dunes






That's a good question so I'll try to be thoughtful here I think it's because I've always generally tried to keep in touch with what's pushing things forward in games whether I personally like them or not. Near-unanimous 10/10 reviews signal, to me, that something is good and novel enough to be worth the experience, regardless of tastes. I think even someone that doesn't like Souls games could understand or appreciate why Elden Ring is such a big deal, or Mario Odyssey, or whatever else is universally beloved on Metacritic. I know this is just my own personal framework of these scores, but it's how I've come to understand game reviews and the practice of scoring. I can appreciate this game for what it is and meaning a lot to some people, but universal gushing 10/10s for what is essentially a series of music videos you could play on an Atari controller is silly. And I say this as a dude that generally appreciates game review content and what it provides, and also understands why Edith Finch/Firewatch/arthouse games are so good. Games like these can be very powerful to individuals because they speak to their own personal experience, and that's great! But I can't help but feel patronized when a game packages the aesthetics of young adulthood, fills it with anachronistic modern slang and writing sensibilities, features zero player input beyond "move object," and then is called a masterpiece by critics in their 30s and 40s who play games for a living. I feel like I'm going insane. I always try to hate ethically so I tried the game for myself last night and didn't touch my controller at all during an action chase scene. The game gave me an achievement for not hitting any obstacles. Come on, man.







Ou s’arrête WOU ?





