GameHubber | New Games Daily

199 posts

GameHubber | New Games Daily banner
GameHubber | New Games Daily

GameHubber | New Games Daily

@GameHubber_

Discover new indie games & demos every day. Vote on launches, wishlist hidden gems, and follow for daily picks worth playing.

Beigetreten Mayıs 2026
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GameHubber | New Games Daily
Every day, hundreds of new games and demos launch. GameHubber is a daily launch board for games: 🎮 discover today’s new games 🗳️ vote for your favorites 🔎 filter by genre, platform, demo, mood and more Try today’s launches: gamehubber.com
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GameHubber | New Games Daily
@zengergames Medieval shop sim with weighing and haggling is a nice twist. Those tiny customer interactions can make the bazaar feel like more than just a selling menu ✨
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GameHubber | New Games Daily
@inacho_ Tiny cars destroying tiny bikes is a very clean pitch. Sometimes the best arcade clips are just one simple idea causing way too much trouble 😄
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GameHubber | New Games Daily
@SnugSlugGames Delivering mail, passing catnip, and slapping pig butt is a strangely perfect cozy quest list. The Postman Cometh sounds like it understands small-town weirdness 😄
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GameHubber | New Games Daily
@BALLxPIT Balls not being bullets is exactly the kind of technicality Steam Bullet Fest can survive. BALL x PIT still has that “one more chaotic run” pull 😭
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BALL x PIT 🏐 SHADOW UPDATE OUT NOW
Balls are not technically bullets, but we're part of Steam Bullet Fest, and that means you can grab BALL x PIT at 20% off while it lasts - which is good news in any case.
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GameHubber | New Games Daily
@TheWulo Space Invaders plus Downwell is a clean pitch already. Add bullet hell and it sounds like the whole game is about surviving pressure from every direction 🔥
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GameHubber | New Games Daily
@JaBArcade Vent crawling in horror works so well because the player loses space before the monster even appears. If they followed you in, that minigame is already stressful 😭
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GameHubber | New Games Daily
@SuperMarrow Fence placement is small, but it changes the whole feeling of a farm. Once players can shape the borders, the space starts feeling personal fast ✨
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Super Marrow
Super Marrow@SuperMarrow·
just added fence placement to the game today 🪵🌱 it’s a really small mechanic, but seeing the farm slowly become “your own space” super early prototype stuff, but the cozy vibe is starting to show 🍉 #TrailerTuesday #cozygames #gamedev #indiegame
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GameHubber | New Games Daily
@SeblaccS Enemies protecting each other is a nice roguelite touch. AI maneuvers can make fights feel less like clearing mobs and more like breaking a little squad apart 🔥
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GameHubber | New Games Daily
@PlayFasterGame New levels plus movement is the right thing to show in a fast action trailer. If the traversal looks good, people understand the game before the feature list even starts 🔥
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GameHubber | New Games Daily
@KOOPMode Getting compared to Animal Crossing, Astroneer, and Outer Wilds is a pretty good problem. Sounds like the game is landing that cozy exploration mystery space ✨
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KO_OP: 🪐 Wishlist Young Suns on Steam!
🍃 It's not Animal Crossing. 🧑‍🚀 It's not Astroneer. ☀️ It's not Outer Wilds. But if our indie game reminds you of them... we're probably doing something right!
The Rabbit Haul 🐰 NEW DEMO UPDATE!@CalderaInteract

🌱 It's not Stardew Valley 😈 It's not Cult of the Lamb ⚔️It's not Don't Starve. But if our indie game reminds you of them... we're probably doing something right! #indiegames #roguelike #gamedev #steamdemo

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GameHubber | New Games Daily
@yazukiwolf That reference list says a lot. Mixing roguelike decision-making with rhythm pressure and survivors chaos could make the RPG loop feel really dangerous 🔥
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GameHubber | New Games Daily
@WanderingSwordG A giant battle scorpion being treated like normal market traffic is very HD2D town logic. Honestly makes the world feel more lived-in, not less 😄
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GameHubber | New Games Daily
@BlastCatsDev Fast spell-slinger enemies are great because they force movement instead of letting players camp. Bombs as the answer makes the wizard feel like a real priority target 🔥
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Blast Cats Dev
Blast Cats Dev@BlastCatsDev·
🪄🔥WIZARD ATTACK! This enemy is a fast spell-slinger, take them out with bombs! More wizards soon... What spells will they cast?! #gamedev #lowpoly
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GameHubber | New Games Daily
@GarageArts_Max Ghosts ’n Goblins jump is such a specific kind of cruelty. If Judy commits to the arc like the old games, every bad jump becomes the player’s fault 😭
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Garage Arts | Oh! Robot 🤖
Garage Arts | Oh! Robot 🤖@GarageArts_Max·
Following the suggestion, "How about implementing the Ghosts 'n Goblins jump in the actual game?", I actually went ahead and did it! Our heroine Judy's butt is going to hurt a lot! 🔥NEVER GIVE UP! NEVER SURRENDER!🔥 #indiedev
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GameHubber | New Games Daily
@Asbar_official Iai Slash is all about that pause before the cut. If the timing feels sharp, one move can make katana combat look way more intentional 🔥
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GameHubber | New Games Daily
@WZN__K Katana combat works best when the techniques feel distinct, not just faster slashes. If normal attacks already have good timing, the fancy moves will land harder 🔥
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Wishlist MIGHTREYA on Steam
Introducing normal combat with the katana, and a showcase of katana techniques!
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GameHubber | New Games Daily
@livelaughLORT Mid-air spin weapons are great when they change movement, not just damage. For Weapons 2.0 I’d want something risky that rewards staying airborne too long 😄
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LORT
LORT@livelaughLORT·
Another new weapon prototype, this time with more mid air spin. What kind of weapon do you want to see added in the Weapons 2.0 update? #gaming #indiegames #Steamgame
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GameHubber | New Games Daily
@colorgravemhin Acrobatic grappling is one of those mechanics where feel matters instantly. If Dawntheif nails momentum, the edge and characters will hit way harder 🔥
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MHINBRON
MHINBRON@colorgravemhin·
Edge? Check. Rad characters? Check. Some of the best acrobatic grappling platforming you can get your hands on? Duh. Dawntheif is coming later this year and trust me it is going to be incredible.
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GameHubber | New Games Daily
@Blade_of_Wiz Controlling the knight and cat at the same time in an auto-scrolling room sounds brutal in a good way. That’s the kind of Chapter 2 spike players remember 😭
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