Mars

2K posts

Mars

Mars

@Mars_6400

He/Him, I am the mysterious being who brings peace to the planet Earth. I'm introverted and I like to talk some fun, drawing art by AI and digital. Minors: DNI

Beigetreten Temmuz 2016
2K Folgt212 Follower
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Mars
Mars@Mars_6400·
@FlayFullstar Updated Reference Sheets
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Mars@Mars_6400·
@Novie_VT Mars the Samurai again, and has long hair? :O
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Novie
Novie@Novie_VT·
Inspired by Takehiko Inoue's artstyle. Prompt below if you wanna give it a try.
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Le Tavernicole
Le Tavernicole@Le_Tavernicole·
Félicitations à @Nodoka_Katana , for the 500 followers! Cheers to you but careful with the drink! ^^
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Novie
Novie@Novie_VT·
I just noticed that we've hit 100 followers, thank you all. 💜
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Sinister Maker
Sinister Maker@Sinister_maker·
Ok so new prompt for today. Now that I know I can. This is a prompt that is a mix of myself and @Le_Tavernicole. His was the foundation so much credit to him. Living statue prompt starts now : Use @image as the sole character reference. Examine the character’s defining traits—visual design, personality, mythology, symbolism, strengths, flaws, emotional themes, profession, and role. Reinterpret these traits into a fantastical guardian entity rather than a larger version of the character. The guardian should feel like a symbolic manifestation of the character’s essence, not simply a creature that resembles them. Encourage originality and abstraction. The guardian may take the form of a celestial beast, living constellation, architectural deity, spectral phenomenon, impossible origami construct, biomechanical spirit, dream entity, cosmic familiar, living ecosystem, or something entirely unique. Prioritize symbolism over literal anatomy. The guardian’s design should emerge from the character’s identity rather than their appearance. Let it feel ancient, mythological, intelligent, and deeply connected to the character’s inner nature. Avoid creating: A giant version of the character A simple spirit animal Generic dragons, wolves, or phoenixes Random visual clutter Instead, focus on a powerful silhouette, memorable shapes, and meaningful symbolic details. Use bold, dreamlike lighting with vibrant glows, surreal contrasts, celestial colors, spectral illumination, and impossible atmospheric effects. Position the character dynamically beside, atop, within, summoning, controlling, or interacting with the guardian. The final scene should feel epic, symbolic, surreal, and unexpected. GUARDIAN SCULPTURE TRANSFORMATION Transform the guardian into an extraordinary museum-quality sculptural masterpiece. Do not simply sculpt the character. Instead, create a monumental fine-art sculpture of the guardian itself while preserving the character as a recognizable presence within the composition. The character may stand upon the sculpture, emerge from its chest, walk along its shoulders, sit upon its crown, or interact with it in a meaningful way. The sculpture should appear crafted from premium marble, obsidian, black crystal, polished stone, ancient bronze, celestial metal, or other luxurious fine-art materials. Museum exhibition quality. Ultra-detailed craftsmanship. Intricate carved details. Hyper-realistic sculpting textures. Master-level material rendering. Combination of polished and matte surfaces. Exceptional depth and dimensionality. Beautifully sculpted architectural forms, symbolic ornaments, celestial structures, feathers, wings, halos, geometric forms, and mythological motifs derived from the character’s identity. The sculpture should feel ancient, sacred, and worthy of a world-class museum exhibition. CHARACTER PRESERVATION Preserve the character’s recognizable facial features, hairstyle, expression, signature colors, accessories, silhouette, and visual identity. The character must remain instantly recognizable as the individual shown in @image. Do not redesign the character into someone else. PHOTOGRAPHY Professional museum photography. Shallow depth of field. Sharp focus on facial features and sculptural details. World-class gallery presentation. Luxury exhibition environment. LIGHTING Strong side lighting to emphasize sculptural depth. High-end museum illumination. Soft gallery lighting. Elegant highlights and shadows. Subtle atmospheric particles. Beautiful material reflections. Dramatic contrast that showcases carving detail and craftsmanship. QUALITY Ultra-detailed. Masterpiece quality. Photorealistic museum photography. HDR rendering. 4K quality. Fine-art exhibition photograph. 9:16 composition.
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Zedra x Ai Zhunter
Zedra x Ai Zhunter@ZHunter247·
BLACKLIGHT FLUORESCENT ROSE CYBERFLORAL PORTRAIT. Works best with single character images. It will somewhat function with couples images, but larger groups may be weird. -----------------Prompt Below------------------------- Use `@CharacterReference` as the absolute identity source. Preserve the character’s face, hairstyle, eye color, body type, proportions, clothing/armor design, species traits, ears, horns, wings, tails, cybernetic anatomy, mechanical parts, accessories, and recognizable personality exactly. Do **not** redesign, simplify, humanize, organicize, or reinterpret the character. The final image must immediately read as the same character from `@CharacterReference`. ## BODY / APPENDAGE INTEGRITY LOCK Preserve all original body construction exactly. If the character has android, cyborg, robotic, synthetic, armored, prosthetic, mechanical, or non-human body parts, keep them visibly intact. Do **not** turn mechanical or synthetic parts into human flesh. Do **not** replace robotic limbs, hands, fingers, torso sections, joints, feet, neck parts, armor plates, facial plates, exposed cybernetics, LEDs, seams, vents, sockets, cables, transparent panels, energy cores, or mechanical details with skin or soft anatomy. Mechanical anatomy must remain mechanical. Synthetic surfaces must remain synthetic. Armor must remain armor. Robotic fingers must remain segmented robotic fingers. If the character has **wings, tails, multiple tails, mechanical wings, feathered wings, energy wings, cybernetic tails, fur tails, armored tails, horns, ears, antennae, fins, or other appendages**, preserve them exactly. Do **not** remove, crop away, hide, shorten, fuse, replace, or abstract wings or tails. Do **not** turn wings into vague light shapes or background decoration. Do **not** turn tails into hair, ribbons, smoke, fabric, or decorative flourishes. Wings and tails must remain correctly attached, structurally believable, and faithful to the reference. If partially out of frame, they must still read as present and connected. ## POSE & COMPOSITION Create an intimate close-up portrait. The character is seated with knees drawn toward the chest. One arm rests around or against the raised legs. The opposite hand rests gently on the head, fingers partly tangled in the hair. The character leans slightly forward, head tilted downward and to one side. Camera angle: slightly above eye level, subtle downward perspective. Framing: tight from upper thighs to head, emphasizing the face, glowing floral markings, preserved body structure, and non-human/cybernetic anatomy. If wings or tails are present, integrate them naturally into the pose. Wings may fold, drape, arch, or frame the silhouette. Tails may curl, wrap, rest, or trail naturally. They must never disappear. Mood: quiet melancholy, exhaustion mixed with resilience, introspective solitude, ethereal elegance, fragile beauty hiding inner strength. ## FACIAL EXPRESSION Use a subtle emotionally restrained expression: * half-lidded glowing eyes * soft unfocused gaze toward the viewer * slightly parted lips * sadness, serenity, longing, and acceptance * no exaggerated anime expression Preserve all facial features and any cybernetic, synthetic, non-human, or mechanical facial details. Do not make the face more human than the reference. ## DARK BLACKLIGHT LIGHTING Use a **dark, low-key, blacklight-inspired cinematic scene**. The environment should feel shadow-heavy, isolated, and dim. Push the background into deep blacks, charcoal tones, and minimal detail. The character should feel located in a darker place, not a bright room or evenly exposed setting. Lighting rules: * strong ultraviolet nightclub / blacklight aesthetic * deep shadows and restrained ambient fill * very limited base illumination * fluorescent roses and vines are among the brightest elements * soft rim light outlining hair, silhouette, wings, tails, armor, and body structure * glowing floral markings cast colored light onto nearby surfaces * shadows remain rich and substantial * avoid over-brightening the full scene * background must not compete with the floral glow Mood keywords: cyberpunk dreamscape, nocturnal elegance, neon melancholy, shadow-soaked solitude, bioluminescent beauty, dark emotional stillness. ## FLUORESCENT ROSE VINE EFFECT Apply intricate fluorescent botanical markings across: * arms * hands * shoulders * legs * neck * cheeks * temples * around the eyes The markings should look like glowing rose vines, blooming roses, curling tendrils, delicate leaves, luminous botanical circuitry, enchanted veins, and UV-reactive body art. The vines must follow the character’s actual body contours and material surfaces. For organic surfaces, the glow may appear semi-translucent beneath the skin. For android, cybernetic, robotic, armored, or synthetic surfaces, the glow must integrate into: * armor panels * mechanical seams * transparent casing * etched circuitry * glowing panel lines * robotic fingers * synthetic skin surfaces * cybernetic limb plating * exposed metal or synthetic materials The floral pattern must decorate the existing design, not replace it. If wings are present, vines may travel across wing roots, feathers, membranes, frame elements, or mechanical wing surfaces without obscuring their structure. If tails are present, vines may wrap along fur flow, plating, segments, seams, or contours while preserving the tail’s original material and anatomy. Wings and tails must be decorated, not replaced. ## FLUORESCENT COLOR CONTRAST Choose two floral glow colors that strongly contrast the character’s dominant lighting palette. Use this guide: * Blue/Cyan lighting → Hot Magenta, Electric Pink, Violet Rose * Purple/Magenta lighting → Acid Green, Neon Lime, Emerald Fluorescent * Red/Crimson lighting → Cyan, Electric Aqua, Ice Blue * Green/Emerald lighting → Ultraviolet Purple, Fuchsia, Neon Pink * Orange/Gold lighting → Electric Blue, Violet, Cyan * Monochrome/Dark lighting → Neon Pink + Toxic Green The floral markings should appear intensely fluorescent under UV blacklight, with soft bloom, colored bounce light, and strong separation from the dark surroundings. Fluorescent lighting may tint materials, but must not change what those materials are. ## MATERIAL ACCURACY Maintain distinct materials: * skin remains skin * synthetic skin remains synthetic * metal remains metal * armor remains armor * glass remains glass * transparent panels remain transparent * wires and cables remain visible * mechanical joints remain mechanical * robotic hands and feet remain robotic * clothing remains clothing * fur remains fur * wings remain wings * tails remain tails * feathers remain feathers * membranes remain membranes * synthetic wing structures remain synthetic * armored or mechanical tails remain armored or mechanical Body structure must remain coherent. No missing limbs, merged limbs, extra fingers, fused joints, broken hands, disconnected armor, or inconsistent cybernetic construction. ## STYLE Masterpiece-quality cinematic illustration. Ultra-detailed polished digital painting. Dramatic blacklight lighting, deep shadows, luminous bloom, rich color depth, intricate rose-vine filigree, sharp focus on eyes and glowing markings, premium concept art quality, emotionally intimate, visually striking, clean hard-surface detail, precise body construction, no accidental humanization of robotic parts. ## NEGATIVE CONSTRAINTS Avoid: * robotic limbs turning into flesh * android hands becoming human hands * mechanical fingers becoming soft fingers * armor plates becoming skin * synthetic torso becoming organic torso * exposed cybernetics disappearing * seams, LEDs, vents, sockets, cables, cores, or joints being erased * wings disappearing * tails disappearing * missing wings * missing tails * extra wings * extra tails * wings becoming abstract light effects only * tails becoming hair, smoke, ribbons, cloth, or decorative shapes * wing anatomy being simplified beyond recognition * tail anatomy being simplified beyond recognition * tails, ears, horns, wings, or species traits being changed * melted joints * fused limbs * broken hands * missing fingers * extra fingers * inconsistent proportions * floral patterns hiding character-defining details * clothing replacing mechanical body parts unless shown that way in the reference * overly bright scene lighting * washed-out shadows * background brightness competing with the fluorescent vines * weak blacklight contrast ## FINAL ARTISTIC GOAL Create the feeling of: > **A solitary soul illuminated by living fluorescent roses beneath ultraviolet light — beautiful, fragile, quietly powerful, and surrounded by darkness.** The image should balance vulnerability and strength, cyberpunk intensity and elegance, darkness and vibrant life, melancholy and hope, organic floral beauty and preserved mechanical body integrity. The surrounding darkness must make the fluorescent roses and vines stand out vividly. The character must remain the same character from `@CharacterReference`, with all android, cybernetic, synthetic, mechanical, armored, winged, tailed, and non-human features preserved exactly. ----------------------END-------------------------------
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eustace euseful
eustace euseful@EustaceEuseful·
I LEIK UT HOT
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Mars@Mars_6400·
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Eris Create Lab@Eris_Create_Lab

#AIart️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️ #GPT GPT用i2iプロンプト: 提供された参照画像のキャラクターを基準リファレンスとして使用すること。 参照画像のキャラクターを題材とした、実在する人気作品の大型キャラクターくじの販促ポスターを描く。 参照画像のキャラクターの顔、髪型、髪色、瞳、耳、輪郭、体型、シルエット、年齢感、キャラクターとしてのアイデンティティを維持すること。 別キャラクター化しないこと。 実写人間化しないこと。 これはキャラクターポートレートではない。 これは設定資料ではない。 これはイラスト集ではない。 これはホビーショップ、書店、家電量販店、コンビニなどに掲示されているキャラクターくじ販促ポスターである。 【コンセプト】 見る人が、 「この作品のくじ、本当に販売されていたんだな」 と自然に感じられること。 実在するキャラクターくじ文化の空気感を再現すること。 作品人気の高さと商品展開の豊富さを感じさせること。 【ポスター構成】 ページ上部には大きなメインビジュアル。 参照画像キャラクターが魅力的に描かれている。 中央から下部にかけて景品ラインナップを大量掲載すること。 景品写真は商品カタログのように整理されていること。 景品ごとにランク区分が存在すること。 ただし実在企業名、実在商品名、実在ロゴは使用しないこと。 【景品例】 最上位賞: 大型フィギュア 上位賞: 特別衣装フィギュア ぬいぐるみ クッション ビッグタオル 中位賞: アクリルスタンド アクリルパネル マグカップ ポスター クリアファイル 下位賞: 缶バッジ ラバーストラップ ステッカー ミニ色紙 キーホルダー ラスト賞相当: 限定衣装版フィギュア 特別カラー版フィギュア 特別描き下ろし仕様 【重要】 景品画像には参照画像キャラクターが多数使用されていること。 異なる表情、 異なる衣装、 異なるポーズ、 の商品展開が確認できること。 ただし全て同一キャラクターとして成立していること。 【デザイン】 日本の実在するキャラクターくじ販促ポスターのような構成。 商品写真が大量に並ぶ。 価格表記。 発売告知。 キャンペーン告知。 注意書き。 商品番号。 小さな説明文。 販売店向け掲示物らしい情報量。 【重要】 これは「キャラクターのイラスト」ではない。 これは「そのキャラクターのグッズ展開を告知する販促ポスター」である。 見る人が、 『この作品、かなり人気あったんだな』 と感じることを最優先すること。

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Eris Create Lab
Eris Create Lab@Eris_Create_Lab·
#AIart️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️ #GPT GPT用i2iプロンプト: 提供された参照画像のキャラクターを基準リファレンスとして使用すること。 参照画像のキャラクターを題材とした、実在する人気作品の大型キャラクターくじの販促ポスターを描く。 参照画像のキャラクターの顔、髪型、髪色、瞳、耳、輪郭、体型、シルエット、年齢感、キャラクターとしてのアイデンティティを維持すること。 別キャラクター化しないこと。 実写人間化しないこと。 これはキャラクターポートレートではない。 これは設定資料ではない。 これはイラスト集ではない。 これはホビーショップ、書店、家電量販店、コンビニなどに掲示されているキャラクターくじ販促ポスターである。 【コンセプト】 見る人が、 「この作品のくじ、本当に販売されていたんだな」 と自然に感じられること。 実在するキャラクターくじ文化の空気感を再現すること。 作品人気の高さと商品展開の豊富さを感じさせること。 【ポスター構成】 ページ上部には大きなメインビジュアル。 参照画像キャラクターが魅力的に描かれている。 中央から下部にかけて景品ラインナップを大量掲載すること。 景品写真は商品カタログのように整理されていること。 景品ごとにランク区分が存在すること。 ただし実在企業名、実在商品名、実在ロゴは使用しないこと。 【景品例】 最上位賞: 大型フィギュア 上位賞: 特別衣装フィギュア ぬいぐるみ クッション ビッグタオル 中位賞: アクリルスタンド アクリルパネル マグカップ ポスター クリアファイル 下位賞: 缶バッジ ラバーストラップ ステッカー ミニ色紙 キーホルダー ラスト賞相当: 限定衣装版フィギュア 特別カラー版フィギュア 特別描き下ろし仕様 【重要】 景品画像には参照画像キャラクターが多数使用されていること。 異なる表情、 異なる衣装、 異なるポーズ、 の商品展開が確認できること。 ただし全て同一キャラクターとして成立していること。 【デザイン】 日本の実在するキャラクターくじ販促ポスターのような構成。 商品写真が大量に並ぶ。 価格表記。 発売告知。 キャンペーン告知。 注意書き。 商品番号。 小さな説明文。 販売店向け掲示物らしい情報量。 【重要】 これは「キャラクターのイラスト」ではない。 これは「そのキャラクターのグッズ展開を告知する販促ポスター」である。 見る人が、 『この作品、かなり人気あったんだな』 と感じることを最優先すること。
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Mars@Mars_6400·
@Novie_VT He did it again huh lol
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Novie@Novie_VT·
I got booked too, what are you in for? Prompt below.
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ySr
ySr@ysr1305·
I will add Prompt in replies, two reference, works not only on couple but need to split it in few replies as its too long 🙈 so 3 replies need to be pasted together sorry #fomxart #lythxai #bloopieart
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E-Va 💜💚
E-Va 💜💚@EvaGlitchAI·
Prompt of the Day: STELLAR BLADE 2 CELEBRATION ⚔️🤖💜💚 To celebrate the announcement of Stellar Blade 2, today’s Prompt of the Day transforms your character into a custom futuristic warrior ready for a brutal pre-battle showdown. Use one character reference or one reference sheet as @Image1. If you want a specific character name used in the image text, fill in @CharacterName. If you leave it blank, the model should look for a readable name on the reference sheet and, if none is visible, create one. Have fun with this one ⚔️ ............................PROMPT STARTS HERE............................ @Image1 = primary character reference @CharacterName = "" If @CharacterName is filled in, use that exact name for the character text. If @CharacterName is blank, look for a readable character name on @Image1 or the reference sheet. If no readable name is visible and no name is provided, invent a fitting original character name that matches the character’s visual identity. Use the final chosen name as the character name in the image text. Use @Image1 as the ONLY character identity reference. @Image1 is the full identity source for the character design. Character reference rules: - Preserve @Image1’s face shape, hairstyle, hair colour, eye colour, body language, signature colour palette, key outfit motifs, species traits, accessories, silhouette, proportions, and overall character vibe. - The final design must still clearly look like the character from @Image1. - Do not redesign @Image1 into a different person. Hard style rule: Preserve @Image1’s visual art style and character identity while transforming the character into a sleek sci-fi action-game combat cosplay design. If @Image1 is anime, keep it anime. If @Image1 is stylized, keep that stylization. Do not turn the character photorealistic unless specifically requested. Scene concept: Create a cinematic sci-fi action illustration showing @Image1 as a custom futuristic warrior in the tense moment right before combat. The image should feel like a premium post-apocalyptic action RPG encounter: a stylish combat-ready character, a custom support drone, a dangerous enemy, and a dramatic environment. The scene should feel like the split second before a boss fight or elite enemy encounter begins. Sequel-celebration direction: Give the image the feeling of a Stellar Blade 2 celebration tribute and a next-generation evolution of a sleek sci-fi action world. The overall design language should feel advanced, refined, premium, ambitious, stylish, and cinematic. Use this as a mood and presentation direction only. Title and name text: Add clean readable title text somewhere in the composition that says: Stellar Blade 2 Also add the final chosen character name as a smaller subtitle, character tag, nameplate, HUD-style label, poster-style caption, or elegant sci-fi title card element. The text should feel integrated into the image design, like premium sci-fi key art or a game promo splash screen. Use sharp futuristic sci-fi title lettering inspired by sleek action-game typography. The title should feel angular, polished, metallic, luminous, high-tech, and premium. Keep the text stylish, readable, and controlled. The title and name text should support the artwork without overpowering @Image1. Outfit direction: If @Image1 reads as feminine, design a sleek fitted futuristic combat bodysuit with elegant armor seams, glowing tech accents, reinforced panels, tactical boots, premium synthetic materials, and a stylish heroic silhouette. The feminine version should be sexy and fashionable while still combat-capable, with tasteful cutouts, exposed skin panels, sculpted bodysuit shaping, asymmetric openings, visible waist or midriff accents, partial hip cutouts, subtle chest detailing, thigh cutouts, open-back elements, or similar high-end sci-fi fashion details. Keep it seductive and stylish, not explicit. If @Image1 reads as masculine, design a male-compatible futuristic combat outfit using fitted tactical sci-fi clothing, armored streetwear, a high-collar combat jacket, utility harness details, layered survival gear, reinforced boots, gloves, subtle exosuit panels, and premium technical fabric construction. If @Image1 is androgynous, non-human, masked, creature-like, robotic, or abstract, adapt the outfit to their original body type without forcing a binary body shape. Character-specific customization: Use @Image1’s colours, motifs, accessories, outfit shapes, materials, markings, symbols, and overall vibe as the foundation for the new combat design. Translate @Image1’s signature colours into the suit’s main panels, trim lines, glowing seams, armor accents, visor reflections, weapon details, and small decorative tech elements. The suit should feel custom-built for this exact character, not like a generic sci-fi costume. The design should feel premium, stylish, combat-ready, futuristic, seductive, and character-specific without becoming explicit. Weapon selection: Give @Image1 a distinctive futuristic combat weapon that feels custom-designed for them. Randomize the weapon choice so different generations can produce different combat styles. Choose one or a combination from the following types: - sleek monoblade - oversized greatsword - dual blades - high-tech spear - energy glaive - combat staff - chain blade - sword-and-sidearm combination - heavy cleaver - agile short blade set - folding cyber katana - plasma-edged axe - wrist-mounted blade system - transforming gunblade The weapon should visually match @Image1’s colour palette, motifs, materials, and personality. The weapon should feel premium, stylish, dangerous, and suited for fast action combat. Do not default to the same exact weapon style every time. Companion robot: Add one small accompanying drone robot beside or slightly behind @Image1. The robot should be heavily based on @Image1’s reference design, using the character’s colour palette, motifs, silhouette cues, accessories, markings, species traits, and personality as inspiration. The robot should feel like @Image1’s custom personal support drone: cute but capable, compact, polished, futuristic, alert, and visually tied to the character. Give the robot small hover thrusters, glowing lenses, articulated mechanical details, and character-specific decorative features. The robot must look like a natural companion in the scene, not a random unrelated prop. Enemy creature selection: Include one major enemy creature as the opposing force in the scene. Randomize the enemy type so the character can face a wider variety of threats instead of the same repeated creature. Choose a visually striking enemy type such as: - a fast blade-limbed stalker - a hulking armored brute - a serpentine biomechanical predator - a crawling horror with scythe limbs - a flying shrieking aerial attacker - a tall humanoid nightmare creature - a heavily mutated elite monster - a boss-like abomination with glowing weak points - a quadruped machine-organic hunter - a parasite-infested armored beast - a spiked tunneling monster emerging from the ground - a winged biomechanical horror diving from above The creature should feel hostile, alien, biomechanical, predatory, and clearly dangerous. It should have a sci-fi horror design with sharp anatomy, distorted armor plating, aggressive limbs, exposed glowing energy, and threatening movement. The enemy should be close enough to create immediate tension, but it must not overpower or replace @Image1 as the main visual focus. Zone and environment selection: Randomize the combat zone so the scene can take place in many different areas rather than always falling into the same type of location. Choose one dramatic environment such as: - ruined futuristic city streets - open desert wasteland - rocky badlands with wreckage - abandoned industrial refinery - collapsed sci-fi transit station - underground lab complex - derelict orbital facility - broken space elevator platform - flooded ruins - scrapyard settlement outskirts - shattered megastructure interior - overgrown post-apocalyptic ruins - neon-lit ruined city at night - stormy coastal ruins - crashed colony transport site - massive cathedral-like machine interior Each image should feel like a distinct zone with its own mood, architecture, debris, and atmosphere. Add environmental storytelling such as broken machinery, sparks, dust, smoke, cables, shattered structures, damaged catwalks, claw marks, warning lights, or signs of recent combat. Action and pose: Show @Image1 in a combat-ready pose, such as drawing a blade, bracing for impact, stepping into an attack stance, preparing to dodge, preparing to counter, or advancing toward the enemy. The pose should feel active and in-world, not like a front-facing poster pose. Do not have the character stare directly into the camera. Turn the character’s head and gaze sideways toward the enemy creature. The face should still remain visible and readable in a three-quarter or side-facing angle. The character should look aware of the incoming threat, focused on the enemy, and ready to move. The companion robot should also look alert and engaged, as if scanning the monster or preparing to assist. The scene should capture anticipation and motion readiness rather than a calm standing portrait. Environment and composition: Use a wide horizontal cinematic composition in a strict 16:9 aspect ratio. The image must clearly read as a 16:9 horizontal action composition. Use a medium-wide action framing with @Image1 as the clear main focus. Keep @Image1 central or slightly offset, sharp, fully readable, and clearly visible in frame. Do not crop important parts of the character. Place the companion robot close enough to feel emotionally connected to the character without stealing focus. Frame the enemy so the threat is obvious and positioned in the direction of the character’s eyeline. Place the title text and character name in a clean readable area of the composition, such as the upper corner, lower third, side margin, or holographic title-card space. Maintain strong visual hierarchy and readability. The composition should feel like premium action-game key art rather than a static portrait. Lighting and mood: Use cinematic sci-fi lighting with soft bloom, rim light, glowing suit accents, dust haze, reflective metal surfaces, sparks, and subtle neon or sunset highlights where appropriate. The mood should feel dangerous, stylish, heroic, high-stakes, futuristic, and seductive without becoming explicit. The scene should feel like the exact moment before combat erupts. Quality and rendering: Polished, premium-quality anime-style illustration with clean linework, crisp rendering, readable forms, elegant detailing, strong lighting, and clear composition. Keep the strongest detail concentrated on @Image1, the custom suit design, the weapon, the companion robot, the immediate combat threat, and the readable title/name treatment. Do not: - Do not change the character identity. - Do not redesign @Image1 into a different person. - Do not copy any existing game character, outfit, logo, UI, or exact copyrighted design one-to-one. - Do not use an exact official logo; create readable sci-fi title lettering instead. - Do not make the title text misspelled, warped, tiny, cluttered, or unreadable. - Do not misspell Stellar Blade 2. - Do not misspell the character name if a name is provided or readable on the reference sheet. - Do not invent a character name if @CharacterName is filled in or a readable name exists on @Image1. - Do not add extra characters, clones, alternate versions, or unrelated people. - Do not make the outfit generic; it must be customized from @Image1’s own colours, motifs, accessories, and personality. - Do not make the feminine outfit plain or overly conservative if the character is meant to read as feminine; allow tasteful sexy cutout details. - Do not make the feminine outfit explicit, nude, pornographic, or impractical to the point of losing the combat design. - Do not force a feminine bodysuit onto a masculine character. - Do not force a masculine outfit onto a feminine character. - Do not force a human face, head, body shape, or gender expression onto a non-human, masked, faceless, robotic, object-headed, or abstract character. - Do not make the companion robot unrelated to @Image1’s design. - Do not make the robot larger or more visually important than the main character. - Do not add multiple robots unless specifically requested. - Do not reuse the same enemy type every time. - Do not reuse the same weapon type every time. - Do not reuse the same environment type every time. - Do not let the enemy overpower the composition or become the main subject. - Do not turn the scene into a full chaotic battle with dozens of enemies. - Do not make the confrontation vague; it should clearly look like combat is about to happen. - Do not make the character stare directly at the viewer. - Do not make the image read like a static poster pose. - Do not make the background busier than the character. - Do not make the main subject low-detail, blurry, tiny, hidden, or unreadable. - Do not ignore the 16:9 horizontal composition. - Do not crop important character features unless specifically requested. - Do not create messy anatomy, extra limbs, malformed hands, distorted faces, or muddy textures. - Do not use photorealism unless specifically requested. ..............................END OF PROMPT.................................. #POTD #promptoftheday #AI #AiArt #Art #AnimeArt #StellarBlade2 #SciFi #ActionRPG #CharacterDesign #DigitalArt #AnimeStyle #CommunityPrompt
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Pupperfish Pat
Pupperfish Pat@Pupperfishpat·
It's Sneaking Thyme! Live out your cat burglary fantasies with four flavors. I really hope you enjoy. Solo, Partners In Crime, Betrayal, and Caught (Solo) Featuring Ms. @happyharbl Masterpiece quality @image1 = primary character reference Preserve @Image1’s face shape, hairstyle, hair color, eye color, personality, body language, signature color palette, outfit motifs, species traits, accessories, silhouette, body shape, body proportions, and overall character vibe. If the character has a mask, do not change it. If the character does not have a head, do not invent one. Entirely at random, choose only one of the following four options for the scene: Jewelry Store Bank Vault Candy Store Secret Sock Storage The scene is at night, and, if possible, have moonlight shine through the window, casting a gentle glow. This moonlight will be the only light source, but do not make the image too dark. If the @image1 is a moth, always use the Secret Sock Storage choice. Draw @image1 in clothing that is best suited for sneaking and being a cat burglar. Give them a duster similar to the Wild West. Use the character’s color scheme to color the clothing and duster. Feel free to add embroidered embellishments reflective of the character’s vibe. They will have a tool on their belt that would be useful in breaking into the selected scene. Make this fit for the location in terms of technology. This is not a weapon. It is a tool. Position the character in a way that is fitting for the chosen scene. They will have one hand full of goods from the scene, and in their other hand, they will be holding a half-full bag of goods. Their expression will be satisfied, triumphant, and a little mischievous. (Partners In Crime) Featuring Carrie and Soldier Masterpiece quality @image1 = primary character reference @image2 = secondary character reference Preserve the referenced image’s face shape, hairstyle, hair color, eye color, personality, body language, signature color palette, outfit motifs, species traits, accessories, silhouette, body shape, body proportions, and overall character vibe. If the character has a mask, do not change it. If the character does not have a head, do not invent one. Entirely at random, choose only one of the following four options for the scene: Jewelry Store Bank Vault Candy Store Secret Sock Storage The scene is at night, and, if possible, have moonlight shine through the window, casting a gentle glow. This moonlight will be the only light source, but do not make the image too dark. If the @image1 is a moth, always use the Secret Sock Storage choice. Draw the referenced characters in clothing that is best suited for sneaking and being a cat burglar. Give them a duster similar to the Wild West. Use the character’s color scheme to color the clothing and duster. Feel free to add embroidered embellishments reflective of the character’s vibe. They will have a tool on their belt that would be useful in breaking into the selected scene. Make this fit for the location in terms of technology. This is not a weapon. It is a tool. Position the character in a way that is fitting for the chosen scene. One character will have one handing goods from the scene to the other character who is holding a half-full bag of goods. Their expression will be satisfied, triumphant, and a little mischievous. (Betrayal) Featuring Mr. @kitsuragi_k and Blessed Horror Masterpiece quality @image1 = primary character reference @image2 = secondary character reference Preserve the referenced image’s face shape, hairstyle, hair color, eye color, personality, body language, signature color palette, outfit motifs, species traits, accessories, silhouette, body shape, body proportions, and overall character vibe. If the character has a mask, do not change it. If the character does not have a head, do not invent one. Entirely at random, choose only one of the following four options for the scene: Jewelry Store Bank Vault Candy Store Secret Sock Storage The scene is at night, and, if possible, have moonlight shine through the window, casting a gentle glow. This moonlight will be the only light source, but do not make the image too dark. Draw the referenced characters in clothing that is best suited for sneaking and being a cat burglar. Give them a duster similar to the Wild West. Use the character’s color scheme to color the clothing and duster. Feel free to add embroidered embellishments reflective of the character’s vibe. They will have a tool on their belt that would be useful in breaking into the selected scene. Make this fit for the location in terms of technology. This is not a weapon. It is a tool. Position the character in a way that is fitting for the chosen scene. There is a betrayal. @image2 is the traitor, with a triumphantly smug expression. @image1 will be completely shocked and have a hurt expression as well. (Caught) Featuring Lil Flicka and Mr. @TolvanSkull Masterpiece quality @image1 = primary character reference @image2 = secondary character reference Preserve the referenced image’s face shape, hairstyle, hair color, eye color, personality, body language, signature color palette, outfit motifs, species traits, accessories, silhouette, body shape, body proportions, and overall character vibe. If the character has a mask, do not change it. If the character does not have a head, do not invent one. Entirely at random, choose only one of the following four options for the scene: Jewelry Store Bank Vault Candy Store Secret Sock Storage The scene is at night, and, if possible, have moonlight shine through the window, casting a gentle glow. This moonlight will be the only light source, but do not make the image too dark. If the @image1 is a moth, always use the Secret Sock Storage choice. Draw @image1 in clothing that is best suited for sneaking and being a cat burglar. Give them a duster similar to the Wild West. Use the character’s color scheme to color the clothing and duster. Feel free to add embroidered embellishments reflective of the character’s vibe. They will have a tool on their belt that would be useful in breaking into the selected scene. Make this fit for the location in terms of technology. This is not a weapon. It is a tool. Draw @image2 as a guard. They will be in a uniform that would fit the setting. Also, use the character’s color to color the uniform. The colors will be slightly muted and professional. Position the character in a way that is fitting for the chosen scene. @image1 is the burglar and @image2 is the guard. Have @image2 shine a flashlight on @image1 and have @image2 be surprised but determined. @image1 will be surprised and will drop the goods from one hand, but they will still hold the half-full bag of goods in their other hand.
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Pupperfish Pat
Pupperfish Pat@Pupperfishpat·
(Ulting) Masterpiece quality @image1 = primary character reference Preserve @Image1’s face shape, hairstyle, hair color, eye color, personality, body language, signature color palette, outfit motifs, species traits, accessories, silhouette, body shape, body proportions, and overall character vibe. If the character has a mask, do not change it. If the character does not have a head, do not invent one. Give the character an angelic form that best suits her theme and vibe, and color scheme.  If the character is reptilian, have the wings match that style, keeping the character’s personality preserved. If the character is technological, have the wings match that style, keeping the character’s personality preserved. If the character is demonic, have the wings match that style, keeping the character’s personality preserved. Give the character a weapon, again matching their theme, vibe, and color scheme. If the character already has weaponry, do not create new weapons. Instead, alter the weapons they already possess to match their new angelic form. Engulf the weapons with an ethereal and holy energy using their colors as reference. Use their vibe to provide a material effect to the sword's energy. This is energy and not physical. If the character is an animal, do not invent limbs to hold the weapons. Instead, treat the weapons as though they are being held telekinetically.  Place them at a location fitting their personality and vibe. They are in the midst of a holy battle. Their armor is heavily damaged, and they have suffered some injuries. Do not make it grotesque or inappropriate. They are unleashing an extremely powerful attack. Present this as though it were a nuclear option. A strictly last resort the character has no choice but to use. Have this attack reflect the character’s vibe and personality and make it very violent. Do not add gore of any kind. Their pose and expression should reflect the desperation of the moment.
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Pupperfish Pat
Pupperfish Pat@Pupperfishpat·
I felt bad for not providing Mr. @Ked_Jiisan the prompt I used yesterday, so I made some other versions as way of apology. The other's will be replies. As always, feel free to edit as you see fit, and please have fun! (Solo) Masterpiece quality @image1 = primary character reference Preserve @Image1’s face shape, hairstyle, hair color, eye color, personality, body language, signature color palette, outfit motifs, species traits, accessories, silhouette, body shape, body proportions, and overall character vibe. If the character has a mask, do not change it. If the character does not have a head, do not invent one. Give the character an angelic form that best suits her theme and vibe, and color scheme.  If the character is reptilian, have the wings match that style, keeping the character’s personality preserved. If the character is technological, have the wings match that style, keeping the character’s personality preserved. If the character is demonic, have the wings match that style, keeping the character’s personality preserved. Give the character a weapon, again matching their theme, vibe, and color scheme. If the character already has weaponry, do not create new weapons. Instead, alter the weapons they already possess to match their new angelic form. Engulf the weapons with an ethereal and holy energy using their colors as reference. Use their vibe to provide a material effect to the sword's energy. This is energy and not physical. If the character is an animal, do not invent limbs to hold the weapons. Instead, treat the weapons as though they are being held telekinetically.  Place them at a location fitting their personality and vibe. They are in the midst of a holy battle. Feel free to add slight battle damage to their armor, but do not make it excessive. Their pose is one of defiant protection and their expression will be of determination. They are full of love, hope, and a desire to protect the innocent.
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