AxlezDev

51 posts

AxlezDev banner
AxlezDev

AxlezDev

@AxlezDev

Paint'r Community - https://t.co/erTo8YTs1I

Katılım Ocak 2023
46 Takip Edilen35 Takipçiler
AxlezDev
AxlezDev@AxlezDev·
We're building a graffiti-style art game on Roblox, Paint'r. Beta soon! #Roblox #RobloxDev
AxlezDev tweet mediaAxlezDev tweet media
English
1
2
10
615
AxlezDev
AxlezDev@AxlezDev·
@EvanZir Are you sure you don't want a prescription that will give you 20+ side effects and a slight risk of death??🧐
English
0
0
3
54
Evanbear1
Evanbear1@EvanZir·
im probably wrong but what if roblox is down because some communities system was tied to guilded and since they just shutdown Guilded it took down the whole website 💀
English
9
5
197
13.6K
AxlezDev retweetledi
Ezerian
Ezerian@PlayEzerian·
in the forests. straight up "working it". and by "it". haha, well, let's justr say. my ezeria 🛠️ #ROBLOX #RobloxDev
Ezerian tweet media
English
2
1
4
111
AxlezDev
AxlezDev@AxlezDev·
🙇‍♂️BEST MMO there will be on Roblox.. in 30 years!
English
0
0
2
66
AxlezDev retweetledi
tyridge77
tyridge77@rblx_tyridge77·
Sorry for the long post but I think it must be said. More developers on roblox really need to realize that there are things to learn from any top/successful game. Even if you want to make something completely different! They don't just blow up randomly. I've seen so many devs(even experienced ones) that are like - "xyz game is so dumb/simple/etc, it's brain rot for kids, I don't understand it why it's so popular." I'd be willing to bet most of these people haven't actually tried to understand. They haven't done the dirty work and studied the game. They see the tip of the iceberg and form their complete opinion on it, and they try to belittle the game or the devs who worked on it and water it down to it being undeserving slop - all because it's easier for them to do this instead of actually learning from it. I guarantee you most of the top developers on roblox , even if they don't like or understand a game on the top, are taking notes and respect the game in some capacity because anyone who's maintained a game knows it is hard work. Learning to respect and admire successful games that you dislike is a powerful tool and will give you the advantage over many. People often act like your choice here is to either make a unique passion project, or make a generic, simple project and spam it with micro transactions. This is not the case and is lazy thinking. If you want to create big games that reach a broad audience, you have to follow the principles of what works, and then splash some of your own creativity in on top of that. Most developers have the capability to do this and create something big, but they need to learn how these big games are hooking players, and they need to learn how to water down their project's scope into a format that fits on mobile and for the largest possible demographic. You can share your passionate , unique game ideas with the world and still make it big if you cut out what isn't necessary and mold it into something anyone can play. But if you see these games, talk bad about them, and don't even try to learn about what makes them do well to try to incorporate similar elements into your games, you'll never get there.
English
40
45
521
119K
KreekCraft
KreekCraft@KreekCraft·
Roblox Creators/Devs/Artists What's your favorite thing you've made so far this year? Post it below 👇👇👇
English
454
78
2K
307.1K
AxlezDev
AxlezDev@AxlezDev·
@EvanZir Clip It and others have done crazy things with tech! No way they didn't make it... Roblox is so out of touch.
English
0
0
0
47
Evanbear1
Evanbear1@EvanZir·
Did Roblox forget what Best Use of Tech means? - Grow a Garden - Dead Rails - Rivals - Find Everything (best of these for this) Was hoping we'd see Photo Studio part of this, but really surprised games like Maro or Clip It are not on it. Seems more like a popularity contest.
Evanbear1 tweet media
English
73
26
967
57.6K
7Dev
7Dev@JuliCDev·
@AxlezDev @riotgames @Hytale That's a good point, afaik, Hytale main "server" (adventure mode) would have had an storyline with lots of rpg aspects. With a world generated with handcrafted quests, dungeons and NPCs. Then dev focus changed towards the engine and modding for the community servers.
English
1
0
0
96
7Dev
7Dev@JuliCDev·
I'm pretty sure @riotgames bought @Hytale just to cancel it. In 2014, Hytale began development. In 2016, it had its first private beta. In 2018, Riot started developing its own MMORPG. In 2020, Riot bought Hytale, and Simon (Hypixel’s CEO) left the team.
English
2
0
5
386
AxlezDev
AxlezDev@AxlezDev·
@Roblox Fix your Talent Hub, its been buggy and broken for nearly a year now.. I can't open half of the pages without it giving me an error and currently I CAN'T EVEN SEND A MESSAGE TO APPLICANTS. Whoever works on Talent Hub, fire them.. please. @robloxdevrel #roblox #RobloxDev
English
0
0
2
52