Evan™
1.9K posts

Evan™
@Evanh723
Don't believe what you hear, and only half of what you see... //RIP Reckful
Your head, rent free Katılım Ocak 2014
173 Takip Edilen15 Takipçiler

@cs2news Today I played 12 matches and lost all 12 because every game had cheaters on both teams. The enemy cheaters were just stronger. They wallbanged, threw perfect n
Please add a stricter anti-cheat mode with BIOS/TPM/Secure Boot checks. Fair players can’t enjoy CS anymore.
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@CounterStrike it better not sit in comp like train. (either way im a cache main tho)
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@Durly1718 @Bigmoranx Yes, you only get a raid (or maybe multiple now) ,fast class tuning and a infinite amount rewards. How terrible
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PvPers deserve more, man. Blizzard "listens to their players" but evidently that doesn't mean us.
Raiders get content every major patch with raids. M+ gets new dungeon pools. Cozy casuals get their cosmetic slop.
We're lucky to get 1 new map per expansion and 1 new system every 5 years.
In Midnight we're getting:
-An epic BG which most competitive players will do 1-2 times max
-A training ground that isn't designed for established PvPers.
We deserve more.
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@Bigmoranx The fact we're playing the same arenas, game modes, and getting the same rewards as tbc says enough...
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@wowclassicdevs It's so awesome seeing wow devs make positive changes to my favorite game mode, I just can't help but feeling sad that tweet by tweet it's very clear that this is a much different team then retail who has seemingly swept this game mode under the rug.
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Mists of Pandaria Classic Arena Updates
The Arena participation in the MoP Classic Beta has been amazing. Play-testers have reinforced that keeping the Beta online and restarting the season was the right call. Thank you so much for your feedback. We’ve gotten valuable data, and we're making some changes based on it. Here are the changes that are now live in the Beta:
* Item level of Season 12 Elite PvP weapons lowered to 483 (was 490).
* Item level of Season 12 Non-Elite PvP weapons raised to 483 (was 470).
* Battle Fatigue's healing and shielding reduction raised to 40% (was 30%).
When players got their hands on the iLvl 490 Elite PvP weapons, many games sped up considerably, but the data revealed some concerns. The amount of damage that 20 item levels provides is enough to make it feel like an overwhelming advantage, and unlike the Beta, not everyone will have the weapon. This difference between the weapons was only present in MoP for the very first Arena season. In Seasons 13, 14, and 15, the Elite PvP weapon is a Transmog appearance that adds no power compared to the base Conquest weapon.
When we investigated the original Mists of Pandaria documentation and footage, it was apparent that Season 12 was an outlier. Season 12 happened right before various improvements to PvP were rolled out. Season 12 had no dampening, no PvE item level cap, no base Resilience, and no reduced maximum game duration (it was 25 minutes). It did have Battle Fatigue at a low value, but that was it.
We didn't move everything to iLvl 490 because in Season 13, the Conquest weapon is iLvl 498. This means that there's only an 8-item level difference between those two seasons. For context, the jumps between the later Arena season weapons are 24 and 28 item levels. So it makes sense to have at least 15 item levels of improvement between weapons. Right now, players would essentially have a Season 13 weapon in Season 12.
So we decided to follow in the footsteps of most, although not all, of the later seasons in MoP. The item level of the weapons was unified with the armor pieces, so we decided it made sense to align them all at item level 483 (the iLvl of the Season 12 armor).
Nonetheless, we had several more questions to answer.
Why was there an item level difference in Season 12, if players weren't supposed have an advantage after earning it?
At the time, it was definitely meant as an advantage once earned, but the rationale for the existence of the Elite weapon in its current state does not hold up with the Arena changes that came along in later seasons in the expansion. The Season 12 item level difference was there because in original Mists of Pandaria, the item level cap for PvE items in Arenas did not exist until Season 13. In order to remain relevant, the Season 12 Elite weapon had to compete with heroic raid weapons, which can reach iLvl 509. Because there’s already an item level cap for PvE items in Arenas, this is no longer an issue, so an advantage for the Elite weapon is unneeded, as it no longer has to compete with PvE weapons.
Why increase Battle Fatigue at the same time?
Players are losing damage by having a lower item level weapon, so we want to bring healing down by even more. We felt this shouldn't be a healing reduction you can opt in or out of, like dampening. We will monitor this level of Battle Fatigue and see if it feels right.
Faster games are better; why not just use high item level weapons?
With this change, games should be faster. With Battle Fatigue's reduction increasing from 30% to 40%, this is a 14.3% reduction in current healing experienced. This will mean you deal less damage with the 7 item level reduction to the Conquest weapon, but healing is simultaneously being reduced by a larger amount. This also makes things slightly less bursty, but at the same time makes it more likely that damage sticks and that you don't need to reach dampening to feel you are making progress against certain compositions.
Doesn't this make the weapon worse in PvE for players who want to transition to raiding from PvP?
We believe that Celestial Dungeons are easy enough to get the player up to an iLvl 483 weapon with a Sha-Touched Socket. This would provide an opportunity to add +500 primary stat with a bit more effort, and that will be comparable to the old 490 item level weapon.
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We may make further adjustments before the start of the season, but once the season begins, our intent is to lock in all aspects of Arenas: base resilience, Battle Fatigue, etc., and we don't plan to make further adjustments which could potentially disrupt the field of play after the season has started.
We are so grateful for all of the feedback we've received as we continue to iterate on what Mists of Pandaria Classic Arenas will look like. Thank you for your patience as we fine tune things, and thank you for playing Mists of Pandaria Classic!
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@3DdGmr @tktheus7 @pathofexile I would rather them put the man hours into content and making the game better then messing with something that clearly works and has worked for years
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We’re currently planning the 0.2.0h update for Path of Exile 2 which contains several quality of life features as well as various improvements to some endgame content which we plan to release next week. Find out more in this news post:
pathofexile.com/forum/view-thr…

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Evan™ retweetledi

As Night Falls, We Rise.
#ELDENRING #NIGHTREIGN launches on PlayStation, Xbox, and PC Digital in 2025.
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@JakeSucky Been watching for a while and if this was someone else, asmon would of made a 1hr video about how bad this apology is and how you shouldn't just talk out of your ass about shit you don't know about...
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Currently, one of the biggest sales during Blizzfest is the Lich King Helm of Domination at 50% off!
#warcraft
wowhead.com/news/blizzfest…

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@nikgeneburn The only game that can kill tarkov is tarkov, seems like competition is only gonna make the game thrive
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@InternetH0F I can't get my tax stamp for a muffler still after 4 months, how he got this?
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@Pestily @bstategames Nah, its bsg there gonna do 1 wave a month then no one is gonna play arena when wipe happens
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Just give everyone who bought Arena and/or has EOD access @bstategames then we all play no complaints and happy days
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@airwingmarine Im also right hand left eye, honestly would say just keep them shooting right handed to train with the right eye, at least that's what worked for me
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This clip here. This clip right here made it all worth it! There are so many more too. This is our KP9, without a stock (stupid ATF).
Context - Both of the kids are right handed but left eye dominant. Not 100% sure how to deal with it yet, but we'll figure it out.
Airwingmarine@AirwingMarine
I started loading my truck at 8 am this morning. Its 10pm and I'm just finally getting sat down to eat dinner... Range Days are LONG Days... Shooting with the family was well worth it though.
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I've hacked into the Pogcast mainframe and discovered @VeriitasGames & @JesseKazam have been recording songs after the podcast. I can't let them keep it a secret any longer!
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