I KneeData
64 posts


@seanallgaier It's rip. Too busy on other stuff atm, maybe will get back to it later, but I wouldn't count on it
English
I KneeData retweetledi

Our first trailer for Earth Romancer is live! New platform fighter coming to PC/Console. See it on youtube here! youtu.be/PUmIQaeZSIQ

YouTube
English
I KneeData retweetledi

A Developer Diary has gone up covering #EarthRomancer 's upcoming Animation Revamp! youtu.be/sQa_WHbpp7U

YouTube
English
I KneeData retweetledi

Projectiles in #EarthRomancer are strong at covering techroll options. However, unlike melee attacks, they can always be blocked on wake-up!
English
I KneeData retweetledi

A blog post has gone up discussing post-trailer thoughts, readability, and future Earth Romancer news! projectxamsara.com/?p=99
English
I KneeData retweetledi
I KneeData retweetledi

Our first gameplay teaser for #EarthRomancer is live! Tweet it out! youtu.be/HLYls_drR24

YouTube
English

@bxbxbx01 You can play a beta of the new build that includes falco ikneedata.com/meleelightdev It does have some bad bugs though
English

@Nuclear_Hedgie You can play the current development builds through the discord discordapp.com/invite/qagFayt on the compiled-builds channel
English

@Nuclear_Hedgie Thanks, but this has been fixed for a while, it's just part of such a big rewrite it hasn't made it to the site build yet.
English

@Iaregravy @TSM_Leffen @ArmadaUGS This is really nice to hear, I would suggest 0.9875 or at most 0.9750
English

@Iaregravy @TSM_Leffen @ArmadaUGS Could you go onto 20xx on the input tester on Debug Menu > Extras, and tell us the value for left/right
English

@TSM_Leffen @Kadano @G2Westballz I see, I should really be asking why we you are even discussing a 5% error.
English

@TSM_Leffen @Kadano @G2Westballz How did you come up with that? Fox's max dash velocity is 2.2, and starts at 1.9 + 0.12 (dash acceleration)
English

@StealthSymb0l Fraid not, this seems to be the best recorded time (3.78) youtube.com/watch?v=o67E0G…

YouTube
English

@IKneeData This is because of the DamageFlyRoll state having a large ECB width compared to others, which puts you closer to the wall
English