kid
21 posts


Buenas noches, aparezco otra vez por este medio tras cerrar con un grupo inversionista y distintas marcas para la creación de un proyecto ENORME
Soy el encargado de la búsqueda de los siguientes puestos de trabajo (c/u cuenta con su debido sueldo)
Se los dejo a continuación:


kid@juanifps
Buenas a todos, estoy en busca de los siguientes puestos de trabajo para la reapertura de Tacticals Todos los puestos de trabajo cuentan con su respectivo sueldo Cualquier interés tacticalsggbusiness@gmail.com, comentarios o MD Agradezco cualquier tipo de difusión, im back💙
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Buenas a todos, estoy en busca de los siguientes puestos de trabajo para la reapertura de Tacticals
Todos los puestos de trabajo cuentan con su respectivo sueldo
Cualquier interés
tacticalsggbusiness@gmail.com, comentarios o MD
Agradezco cualquier tipo de difusión, im back💙

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@juanifps Buenas soy editora de videos y también creadora de contenido. Te queria contactar por dm pero no me deja 🫡
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@ElAleMoli vos querés estar esclavizado dnv diseñando solo para una org otra vez
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@juanifps yo se que algun dia vas a jugar asi conmigo man
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@RiotPhroxzon @juanifps amigo mira lo que dice este criminal
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Losers queue doesn't exist
We're not intentionally putting bad players on your team to make you lose more.
(Even if we assumed that premise, wouldn't we want to give you good players so you stop losing?)
For ranked, we match you on your rating and that's all. If you've won a lot and start losing, it's because you're playing against better players and aren't at that level anymore. It's not because we matched you with all the inters and put all the smurfs on the enemy team.
For 99.9% of people reading this, even if you think you're "playing perfectly" and post a good KDA screenshot with the rest of your team "inting", I promise you that if a good player reviews your games there's 100's of things that you could have done differently that could've changed the trajectory of the game.
Sure there are games where your teammates play poorly, that's just the nature of a 5v5 game. In the long run, you're the only common factor and the only one responsible for your rating is you. If you took an "unwinnable" game and replayed it with any Challenger in your spot, it would probably result in a win.
A good non-giving up attitude (see the top post on front page reddit rn), a growth mindset, investing in a good coach/asking reputable people for advice will help make your relationship with League a lot better. There are 5 potential giver-upperers on the enemy team and only 4 on yours. Don't make it 5.
I mainly wanted to make this post because in the process of helping people debug their accounts, there's so many people who legitimately believe we're putting them in loser's queue that it's driving me crazy.
Some observations from coaching over the last 12 years:
1. Most players play too conservatively with a lead. Playing on the edge to draw pressure & waste the jungler's time, while not throwing is extremely impactful.
- Playing for KDA, so you can post a screenshot of "doing well" while your team feeds so you feel better is not going to help you get better.
2. Review every death. 95% of deaths are avoidable until you hit very high ranks. Find the root cause of why you're dying; are you managing the wave incorrectly and not getting a ward out for a common gank timing, are you overcommitting to fights when they're respawning, are you flipping it to crash a sidelane when an objective is spawning.
3. Play to your win condition, while identifying & disrupting theirs. Find which lanes are volatile and most likely to carry the game from either side and prioritize your resources there. If your top lane is some swingy matchup and you get them ahead, they're gonna create so much pressure for you that the game becomes very easy to navigate.
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