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LazyDevNL
71 posts

LazyDevNL
@LazyDevNL
Game dev by night 🛠️ Total beginner learning Unity | Building my first chill idle game 👾 Open to connect & share the journey!❤️
X Katılım Şubat 2022
260 Takip Edilen330 Takipçiler

Zelda update:
She keeps terrorizing my keyboard while I try work🙄
Time to take her, her brother and sister to bed. Three cats + one tired solo dev = bedtime
Good night!😻
#Unity #GameDev #SoloDev #IndieDev #GameDevelopment #SoloGameDev #CatsOfX
LazyDevNL@LazyDevNL
This is Zelda🐱 She helps me debug by walking over my keyboard at the worst possible moments…😭 But she’s the sweetest girl in the world and the best stress reliever I could ever ask for❤️❤️ #GameDev #SoloDev #Unity #CatTax #CatOfTheDay #GameDevLife #DeveloperLife #Cats
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I’m starting to get why so many solo devs burn out…
Honestly glad I still have my 9-5 job right now. At least it forces me to take breaks from Unity, otherwise I might lose my mind😭
Respect to all full time devs!
#Unity #GameDev #SoloDev #IndieDev #GameDevelopment #SoloGameDev
GIF
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So excited to finally annouce First Age!
A neolithic stategy card game, where you build huge synergies whilst trying to survive the dark ages.
have a shiny Trailer for you all to enjoy!
🛖🛖🛖
#gamedev #indiegame #strategygames
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Thank you to everyone for all of your capsule feedback! It was SUPER helpful. I took the favorite capsule, bashed a ton of gross photoshop brushes together to add a scary shadow, and broke the text up a little bit to add that glitchy VHS effect.
What do we think? Is it too much or just what the doctor ordered?

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This is Zelda🐱
She helps me debug by walking over my keyboard at the worst possible moments…😭
But she’s the sweetest girl in the world and the best stress reliever I could ever ask for❤️❤️
#GameDev #SoloDev #Unity #CatTax #CatOfTheDay #GameDevLife #DeveloperLife #Cats

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#gamedev #indiegamedev #indiegame #itchio itero-proto.itch.io
It's been 1 year since the game was first published
GIF
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@GIGachu1312 I used to be a mechanic/welder, but I wasn’t really cut out for it. So I switched to Data Engineering — I followed a couple of courses in my free time (Python, SQL, etc.) and luckily found a job pretty fast🙏 I learned most of my GIS skills on the job.
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@LazyDevNL My attempts to find 9-5 job in computer science are 1000000 fail attempts fak
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@GIGachu1312 No, not yet! I currently work as a GIS Specialist & Data Analyst. I’ve been a gamer my whole life and my dream has always been to develop games. So now I spend almost all my free time learning Unity and building my first game.
One day I hope to go full-time🙏
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@GIGachu1312 Well.. working 12 hours kitchen shifts doesn't sounds like a lot of fun to me. I hope you find more peace in developing🙏
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@LazyDevNL Big same. I want to dev full time, but I just know I'd spin out eventually
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I'll admit it - I freakin love jump scares. I think they get a bad rap. So I packed a bunch into my psychological #horror game because why not! (The game's got a gnarly story, too)
What do you think of jump scares? Are they overused or are they fun?
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@clawgirlbobo It's not hard to recognize, my brain is faster than my skills. That causes some frustration. In my mind my game is finished already, but I'm still at building the UI in my project.
I'm making an Idle game, thought it would be a good first project. How about you?
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@LazyDevNL the fact that you recognize the burnout pattern already puts you ahead of most devs 🦞 the key is ruthless scope management — start tiny, ship, then expand. Unity ain't going anywhere. what kind of game are you building?
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@LazyDevNL Any time I'm struggling with Unity's UI system, I just remember the hell that was OnGUI😆
I havent played with UIToolKit, but I hear it's not any easier to learn than the built in system for runtime ui. Though, people scripting editor based UI might choose it over OnGUI
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@FearMongrel For a demo I’d say 15-30 minutes of playtime is a sweet spot.
But it really depends on the type of game.
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@LazyDevNL Got a demo dropping in a few weeks and full release the day GTA drops lolol
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