Lookism

22 posts

Lookism

Lookism

@LookismAnima

Katılım Ağustos 2024
21 Takip Edilen10 Takipçiler
Lookism
Lookism@LookismAnima·
I'm currently working on a Roblox combat game inspired by Lookism. The game is focused on street fighting, brutal hits, heavy impact and clean weight on every move. I'm looking for a skilled Blender animator to join the project on a paid basis, with a possible long-term collab if the quality matches what I have in mind. The animations are for the R6 rig. That includes M1 combos, skills, finishers and various combat moves in general. The style I'm going for is really Lookism: street brutal, heavy punches and kicks, solid impact frames, good timing and weight on every hit. No overly flashy or mystical effects, I want it to feel grounded and impactful. Smooth flow between hits is really important to me. VFX experience is a big plus, especially for impact frames and hit effects, but it's not required. What matters most is that the animations are Roblox-ready, properly exportable and usable in-engine without problems. If you're interested, send me your portfolio along with video clips of combos or fight scenes you've animated before, with or without VFX. Any previous Roblox combat work is welcome too. Include your rate per combo or per animation, and an estimated timeline for delivery. Payment is done through PayPal Goods and Services for both sides' protection. Serious project, serious budget for serious work. DM me directly with your samples and details. #Roblox #RobloxDev #RobloxDevelopers #Blender #BlenderAnimation #Animator #HiringAnimator #R6Animation #CombatAnimation #RobloxCombat #Lookism #LookismGame #RobloxHiring #Animation3D #FightingGame #RobloxJobs #BlenderArtist #VFXArtist
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Lookism
Lookism@LookismAnima·
I'm currently developing an ambitious Roblox MMO RPG inspired by Lookism, with a deep combat system, rank progression (F to S+), multiple fighting styles, family skills, finishers and proper PvE / PvP content. The project is already in development and I'm looking to bring in more talented people to push it further. Roles I'm recruiting for right now: Combat Animator (Blender) — Someone who knows how to make fights feel heavy. Weight, timing, impact, anticipation, recovery frames. Not just keyframes, real combat feel. Experience with Roblox rigs is a big plus. VFX Artist — Stylized hit effects, skill VFX, auras, impact frames, environmental effects. Something that hits hard visually while staying optimized for Roblox. SFX Designer — Combat sounds, hit impacts, skill activations, ambient sounds, UI sounds. Someone who understands how audio sells a hit just as much as the animation does. GUI / HUD Designer — Clean, modern, readable interfaces. Combat HUD, menus, inventory, skill bars, quest log. Has to look good and stay functional during fast paced combat. MMO RPG Combat Developer (Scripter) — Experienced with combat systems, hitboxes, frame data, stats, skill trees, networking and replication. If you've shipped or worked on serious combat games on Roblox, I want to talk to you. All positions are paid. Rates depend on experience and scope of work. Payments through PayPal (Goods & Services), milestone-based so everyone is protected. Communication on Discord. Looking for people who actually stay active and committed, not ghost after one week. If you're interested, DM me with your portfolio, past work, your rates and your availability. Serious people only. #Roblox #RobloxDev #RobloxDevelopers #RobloxStudio #RobloxHiring #Hiring #GameDev #IndieDev #Blender #b3d #Animation #CombatAnimation #VFX #VFXArtist #SFX #SoundDesign #UIDesign #HUD #GUI #RobloxScripter #RobloxCommunity #RobloxArt #MMORPG #Lookism
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Lookism
Lookism@LookismAnima·
Hey, I'm working on a Roblox game inspired by Lookism (MMO RPG with a deep combat system) and I'm looking to expand the team. The project is already in development, combat system is being worked on right now, and I need a few more people to push things forward. Roles I'm currently looking for: Blender Animator — for combat anims, skills, finishers. I really care about the feel (weight, impact, timing) so I'm looking for someone who knows what they're doing, not just keyframes thrown together. VFX Artist — hit effects, skill VFX, impact frames. Stylized stuff, something that hits hard visually. Bonus if you've already worked on Roblox before since the engine has its limits. Illustrator — concept art, thumbnails, promo art. Anime / manhwa style is what I'm going for. GUI / HUD Designer — clean and modern UI, combat HUD, menus, inventory. Needs to be readable during fights, not overloaded. Everything is paid, rates depend on your experience and the work. I pay through PayPal (G&S) and we can do it per milestone so nobody gets screwed. Communication is on Discord, and I'm looking for people who actually reply and stay active, not ghost after 2 days. If you're interested, DM me with your portfolio, your rates and your availability. #Roblox #RobloxDev #RobloxDevelopers #RobloxStudio #Hiring #RobloxHiring #GameDev #IndieDev #Blender #Animation #VFX #ConceptArt #Illustration #UIDesign #HUD #Freelance #RobloxCommunity #RobloxScripter #RobloxArt #Lookism
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Lookism
Lookism@LookismAnima·
I'm looking for a Roblox animator who works with Blender and fighting games. DM me with their portfolio and price.
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Lookism
Lookism@LookismAnima·
@ayumi_nova Do you have a Discord ? I'll explain everything there. Your animations really interest me.
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𝒜𝓎𝓊𝓂𝒾 𝒩𝑜𝓋𝒶
@LookismAnima I'm interested in working with you as an R6 Animator. I've attached some of combat and action animation examples right here for you to check out. What kind of game or project is this for, and how many total animations are you currently looking to get done?
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Lookism
Lookism@LookismAnima·
Hiring an experienced R6 animator for a serious Roblox project based on the manhwa Lookism. The game is a fighting MMO RPG inspired by titles like The Strongest Battlegrounds. I need M1 combos for two fighting styles (Boxing: jab, jab, cross, hook Karate: straight, straight, front kick, chop), skill animations (VFX ready with clean keyframes), hit reactions, knockback, KO, dash, block, parry, and possibly finishers and idle stances per style. Requirements: a solid portfolio of R6 combat animations, experience animating fighting/combat games on Roblox, the ability to deliver clean and weighty animations with proper timing and impact, and reliable communication. Paid commission via PayPal, 50% upfront and 50% on delivery, budget discussed based on portfolio and scope. DM with portfolio and rates. #RobloxDev #Roblox #R6Animator
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Lookism
Lookism@LookismAnima·
@ayaki53820 Im really interested by your animations can we talk privately ?
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Lookism
Lookism@LookismAnima·
@Oussachan Hey, I'm interested in your work, can we talk privately?
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Lookism
Lookism@LookismAnima·
I need a fax dev for a lookism game -1 or 2 animators,VFX good in combat game and cinematic -1 UI designer good for make shop, health bar and others stuff like that
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