
I'm currently working on a Roblox combat game inspired by Lookism. The game is focused on street fighting, brutal hits, heavy impact and clean weight on every move. I'm looking for a skilled Blender animator to join the project on a paid basis, with a possible long-term collab if the quality matches what I have in mind.
The animations are for the R6 rig. That includes M1 combos, skills, finishers and various combat moves in general. The style I'm going for is really Lookism: street brutal, heavy punches and kicks, solid impact frames, good timing and weight on every hit. No overly flashy or mystical effects, I want it to feel grounded and impactful. Smooth flow between hits is really important to me.
VFX experience is a big plus, especially for impact frames and hit effects, but it's not required. What matters most is that the animations are Roblox-ready, properly exportable and usable in-engine without problems.
If you're interested, send me your portfolio along with video clips of combos or fight scenes you've animated before, with or without VFX. Any previous Roblox combat work is welcome too. Include your rate per combo or per animation, and an estimated timeline for delivery.
Payment is done through PayPal Goods and Services for both sides' protection. Serious project, serious budget for serious work.
DM me directly with your samples and details.
#Roblox #RobloxDev #RobloxDevelopers #Blender #BlenderAnimation #Animator #HiringAnimator #R6Animation #CombatAnimation #RobloxCombat #Lookism #LookismGame #RobloxHiring #Animation3D #FightingGame #RobloxJobs #BlenderArtist #VFXArtist
English



