René P.

6 posts

René P.

René P.

@RenP594414

Katılım Mart 2026
929 Takip Edilen28 Takipçiler
René P.
René P.@RenP594414·
@DustinRolstad @EugeneDyabin It is Cascadeur, an animation software with auto posing and AI supported in between framing. It also has some Mocap capabilities, though the powerful AI posing is an alternative to actual motion capture.
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Dustin Rolstad
Dustin Rolstad@DustinRolstad·
@EugeneDyabin I do not know what that is. Is it a keyframe interpreter or something? Mocap software?
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Eugene Dyabin
Eugene Dyabin@EugeneDyabin·
From single axel to a quad in under 10 minutes in Cascadeur
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Dado
Dado@Dadojvk·
@SpenserFX Wait Pixal3D + Trellis.2? Why both? Don't they do the same thing?
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Spenser Dickerson
Spenser Dickerson@SpenserFX·
Synthetic splat training from a single image using the new Pixal3D + Trellis 2 backbone.. 9.4m polygons wrapped up into a 9mb splat asset.. over 200 image to splat assets made over the weekend, now just training a few data sets to see how they look
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Zan Gojcic
Zan Gojcic@ZGojcic·
An Image-to-3D model and end-to-end pipeline designed and optimized for messy real-world data. Asset Harvester outperforms SOTA image-to-3D models and unlocks new levels of neural simulation for PhysicialAI. Amazing work led by @kangxue_yin @TianshiCao and @jiawei6_ren!
Kangxue Yin@kangxue_yin

🚀We just released Asset Harvester, an image-to-3D model and end-to-end pipeline that extracts real object assets from autonomous driving videos! 🌐 Website: research.nvidia.com/labs/sil/proje… 💻 Code: github.com/nvidia/asset-h… [1/5] #AssetHarvester #AVSimulation #WorldModel #AutonomousDriving

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René P.
René P.@RenP594414·
@kangxue_yin Is the release of the related full TokenGS still planed?
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René P.
René P.@RenP594414·
@sudoingX For now, but there is better AI specific hardware in research. In memory compute, photonic computing and analog computers with artificial neurons in hardware will change the game, when they enter production in the next 5 years… Future local artificial brains FTW!
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Sudo su
Sudo su@sudoingX·
Cuda
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