VØID | RETROFIT dev

951 posts

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VØID | RETROFIT dev

VØID | RETROFIT dev

@Void_Whaler

CS Student | Working on RETROFIT, a mech hunting game

Katılım Mart 2020
79 Takip Edilen18 Takipçiler
big_bird180
big_bird180@big_bird810·
got bored of tippy-tappy hell so took a side quest into more gun practice, first gun that will be in the game is modelled after a mix of the Stevens M520 and the Ithaca 37, sorta just picking and choosing the elements I liked! Time to UV unwrap it ;-; #gamedev #indiedev #3Dart
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Kitchi🐀
Kitchi🐀@kitcychu·
Hey yall, what’s more art you’d like to see from me?
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Raphael Colantonio
Raphael Colantonio@rafcolantonio·
Thinking of doing a Dishonored playthrough co-creative directors commentary with Harvey. OBS is setup. What do you think?
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VØID | RETROFIT dev
VØID | RETROFIT dev@Void_Whaler·
@PRabbitholes @TafferKing451 Rose-tinted glasses I guess. I replayed it last month and sadly DOTO is really stripped down on a lot of fronts. I wouldve loved to see an actual dlc for D2 that had all the bells and whistles (like playing through the dlc with the complete D2 powerset, instead of just 3 powers)
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Dillon Rogers
Dillon Rogers@TafferKing451·
I don’t think that was the intent. Arkane clearly wanted the world to react to player’s actions. Things like “more rat swarms appear because there’s more corpses to eat, or you can find an enemy as a weeper later” is cool world reactivity. It’s the multiple endings that misfire.
Sam Sykes@SamSykesSwears

I enjoyed everything about Dishonored except the half-baked morality system. I think it was meant to give you a reason to use chokeholds and non-lethal takedowns, but it felt more like giving you a bunch of toys and then telling you not to use them.

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VØID | RETROFIT dev
VØID | RETROFIT dev@Void_Whaler·
@PRabbitholes @TafferKing451 Yeah except DOTO completely removed the Chaos system. And not just from the mission screen. Things like freeing the bloodflies from the taxidermy shop in the 2nd mission never change the outcome in the 3rd (its always infested, wether you freed them or not)
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Purposeless Rabbitholes
Purposeless Rabbitholes@PRabbitholes·
@TafferKing451 Been a while since I played it but I remember thinking Death of the Outsider finally nailed the Chaos system. Made the world’s reactions to your decisions feel more like gray facts of life and less like binary things that stacked for/against you in the ending
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
Two of the most underrated games ever Genuinely depresses me that we’ll likely never see another Dishonored game If you’re even a slight fan of stealth games then you MUST play these! they’re top tier, especially going for a full Ghost playthrough is way too fun
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big_bird180
big_bird180@big_bird810·
I cant model guns to save my life. Jebus christ ;-; #gamedev
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big_bird180
big_bird180@big_bird810·
Was forced to take the last 2 days off and I think ive figured out a way to do the settings stuff in a way that is scalable enough for what I need... we'll find out though...
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GRIM RONIN
GRIM RONIN@GrimRoninTeam·
Good for Health Bad for Education
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VØID | RETROFIT dev
VØID | RETROFIT dev@Void_Whaler·
@kitcychu Warm colors like bronze/brass go so well with fire-themed designs <3 (also wtf is up with twitter's png compression)
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Kitchi🐀
Kitchi🐀@kitcychu·
@Void_Whaler THANK YOU FOR CALLING IT SOMETHING OTHER THAN GOLDDDDA, THE point was bronze/copper 😔
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Kitchi🐀
Kitchi🐀@kitcychu·
Finally did a front view and colourings for the Pyro Piggies! IMO I love the second and last one the best #gloomwood #gloomwoodfanart
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Dillon Rogers
Dillon Rogers@TafferKing451·
Foresight is such a cool ability.
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sundsais
sundsais@sundsais·
I can be yuor angle
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VØID | RETROFIT dev
VØID | RETROFIT dev@Void_Whaler·
@FussyBootz @TafferKing451 There's a bonecharm in doto called "rapid displacement" iirc that makes Displace behave like normal Blink. It's very useful, especially if you're coming straight from D1/D2
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FussFace
FussFace@FussyBootz·
@TafferKing451 I couldn’t simply because they changed the blink. It’s kind of pathetic on my end, tbh.
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Dillon Rogers
Dillon Rogers@TafferKing451·
Billie's toolkit may be smaller than Corvo's or Emily's, but being able to meld into anyone - including the manor staff - and just waltzing through heavily guarded areas - has always been awesome.
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VØID | RETROFIT dev
VØID | RETROFIT dev@Void_Whaler·
@sean_gause This is the worst thing ever, if you want shape keys to export I need to export the .blend and keep getting flashbanged because unity imported my lighting setup I use for baking. Also the 90° rotation thing is awful
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Sean // Game Dev🥀
Sean // Game Dev🥀@sean_gause·
> export rig from blender to Unity > scale, rotation, and transform are all broken > apply transforms in blender, export again > still broken > research for an hour > change nothing, save and export again before trying a new fix > it works
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Nameless Voice
Nameless Voice@VoicelessName·
@TafferKing451 Something that also occurred to me while contemplating alternatives to moss arrows, but it's really goofy, suspends disbelief to carry them around, and probably overpowered if you can pick the rugs back up.
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Dillon Rogers
Dillon Rogers@TafferKing451·
Today on "stupid Gloomwood ideas that didn't make the cut": the carpet roller. (Sketched probably in 2020?)
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big_bird180
big_bird180@big_bird810·
Here are all 3 melee weapons so far! \(*-*)/ and some of the sound work ive been doing over the last 3 days ;-; Let me know your thoughts! Still have alot of foley sounds to make :( #gamedev #indiedev #sounddesign #animation
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