
Wildman Quack
124 posts





🚨 "Develop Destiny 3" petition is blowing up, crossing 40,000 signatures in under a day as fans push Sony to save the franchise - thegamepost.com/destiny-3-peti…

Bungulators, I have claimed AT&T and it is ours now.


Mr. Datto, don't make me cry please :(


It’s as if they thought blocking enough people would save their shitty decisions











Read the full blog at bung.ie/d2_may_21_2026 For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to. We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all. We are incredibly grateful to everyone who made that journey with us. From the deepest part of our hearts, thank you, and we'll see you in the stars.




This Week 𝒾𝓃 Eververse (May 19 - 26)

The Quartering just threw shade at Geeks and Gamers for going and seeing the Gina Carani fight.


Subnautica 2 devs say "go play Sons of the Forest" if you don't like its lack of violence. The game focuses on underwater exploration, and you cannot kill most creatures. On the official Discord, one player asked why killing is impossible in SN2 as it makes no sense. Level designer Artyom O’Rielly replied, “This is not a killing game, so go play Sons of the Forest if you want to kill.” Another developer said, “The team discusses this a lot inside the studio and may let players catch small fish for food, but large creatures will stay safe so the game feels right.” This idea comes from the first Subnautica, as the team wants players to discover things, feel wonder, and live with ocean life instead of fighting it. A fan-made mod already lets players kill creatures, and the studio is reading all feedback. It plans to add better ways to scare off creatures but will not add weapons. Early access is expected to last up to 3 years.



















