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@ahsafar5

سبحان الله | I like Square Enix games

Katılım Ağustos 2021
27 Takip Edilen14 Takipçiler
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🐪@ahsafar5·
Just need my audiologist to turn off noise cancellation in my CI programs and I can finally enjoy revisiting some of my favs with sound on after hearing now.
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🐪@ahsafar5·
@teatalee I listened to XC2 JP vs ENG va comparison and was like damn Eng really is ass
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☕︎@teatalee·
*accidentally torrents the dub only version of anime episode* i pray for the downfall and complete collapse of the act of dubbing
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🐪@ahsafar5·
@teatalee ZZZ just better in general tbh
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☕︎@teatalee·
Jummah Mubarak friends
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🐪@ahsafar5·
@Tefio_ FF13 looks gorgeous man. I hope to play it someday
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Tefio
Tefio@Tefio_·
Flirting vs harassment
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🐪@ahsafar5·
@Zalaphrax It would be stupid of them not to. Day one release matters a lot when the hype is at its peak for launch sales. They should’ve left exclusivity long ago.
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¡Fort!
¡Fort!@Zalaphrax·
If FF7 Part 3 isnt Day 1 on PC, no corner of the internet will be seeing me until I play it. Cannot risk getting spoiled on half the game like I did waiting on Rebirth's exclusivity to end
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☕︎@teatalee·
JRPGs so obsessed with Jewish words man LMAOOOOOO they named the earth Jerusalem oh my god
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🐪@ahsafar5·
@FilsJeremiah I was gonna say how about Rean but there's already plenty of sword fighters so
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J Fils (prove it)
J Fils (prove it)@FilsJeremiah·
@ahsafar5 I’d want Estelle too if trails gets a character just cause there’s no bo staff users
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J Fils (prove it)
J Fils (prove it)@FilsJeremiah·
Never let smash fans make a roster for any of those games legit have not seen a single good one
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J Fils (prove it)
J Fils (prove it)@FilsJeremiah·
@ahsafar5 Tales of definitely deserves a rep there they’d probably go with Lloyd tho
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🐪@ahsafar5·
@FilsJeremiah More JRPGS reps is always a good thing. Tales franchise for example, especially Velvet
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J Fils (prove it)
J Fils (prove it)@FilsJeremiah·
@ahsafar5 Hmm there’s not too many characters left that I’d want added I was pretty satisfied with what we got in ultimate
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☕︎@teatalee·
This design is NOT IT BRO
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☕︎@teatalee·
They need to make a JRPG where you can play every single party member in fight
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🐪@ahsafar5·
@Zalaphrax Welp, seems like an easy skip for me then. Nothing beats Dualsense atm
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𝕮.@sevenblades·
@NightSkyKing_ I’m still of the strong opinion that Square owes this man a project outside of KH that he has full control over. He spearheaded FF7R’s creative development after all of this mess too. If he doesn’t get a mainline to tackle then a new IP or something. Can’t imagine how he felt
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Night Sky (NEW ACCOUNT)
Night Sky (NEW ACCOUNT)@NightSkyKing_·
"There were also proposals to reduce the volume and density, but then it would no longer become what people are expecting." The proposals to make FFXV condensed game were happening while Nomura made the game. He refused as long as he could. But once he was removed....
FFVersusXIII FFXV REMAKE@_FFVersusXIII

— Despite the speed, the animations don’t feel too weightless, and there’s also a sense of realism. Nomura: That’s something we’ve struggled with a lot. In a sense, simply making things realistic would actually be easier, but then various problems arise. For example, if you launch an enemy into the air, in reality there would barely be any hang time. But if there’s no hang time, then you lose gameplay elements like following up with additional attacks and chaining combos together. Finding the balance where it both looks realistic and still retains enjoyable game mechanics can only be achieved through repeated fine adjustments and careful tuning. — In the trailer, there was a line mentioning “the fifteenth,” almost as if it had been written specifically to match “XV.” Did switching from current-generation to next-generation hardware lead to changes in the story? Nomura: That line doesn’t exist in the main game; it was prepared specifically for this announcement (laughs). The story and characters have not changed from the original plan. — Oh, really? Previously, you mentioned that the story was only possible because it wasn’t a numbered title. So the overall direction hasn’t changed? Nomura: Including the fact that it uses action-based combat instead of command battles, we were trying to do things that normally wouldn’t be possible in a numbered title. So when the discussion about shifting to “FFXV” came up, I asked the company whether that was really acceptable. Since they said there was no problem with it, we didn’t change our direction at all. However, as suggested by the phrase at the very end of the trailer — A World of the VERSUS Epic — “FFXV” will reach one major climax, but the story itself is planned to continue afterward. — Does that mean there’s a possibility it could become a multi-part series? Nomura: At the level of density we’re creating it, the project becomes unbelievably massive. There were also proposals to reduce the volume and density, but then it would no longer become what people are expecting. Because of that, we are thinking about completing “FFXV” with sequels in mind. — As fans, the idea of sequels is exciting because it means we can enjoy the world of “FFXV” even more. But in that case, users would probably hope for each installment to release within a relatively short timeframe. Nomura: We’ll announce later exactly what form that will take, but we certainly don’t want to keep people waiting too long for the next entry… In fact, this was also decided when we shifted hardware platforms: we are considering online support as well. — That sounds like it could reduce the feeling of waiting. What kinds of online elements are you considering? Nomura: There are many possibilities. Creating large-scale titles for next-generation consoles requires enormous development costs and time, and the scale becomes extremely large. With standalone games, even titles developed over many years can end up being finished by players in a short amount of time. I think online elements are necessary if we want players to continue enjoying the game over a long period. And if the story itself continues, then even more so, we should include systems that help players maintain their excitement while waiting for the next installment. That’s what we’re currently considering. — Speaking of expandability, are you considering connectivity with other hardware, such as the PlayStation Vita? Nomura: Not just the PlayStation Vita, we’re also considering support for smartphones and tablets, and thinking about entirely new developments unlike anything previous “FF” titles have done. I think that kind of scalability is also one of the advantages of shifting development to a PC-based environment. — It really feels like both the development methods and the project’s expansion plans are full of new challenges. What can you say about the current state of completion and the release timing? Nomura: At the moment, there’s nothing concrete I can say yet, so please wait for future information. — Finally, a message for the fans? Nomura: We truly apologize for making everyone wait so long. I hope this announcement has become something that lives up to the expectations of all those who have waited for us. From here onward, the quality of the project will continue to improve even further. With this announcement as a starting point, I’d like to continue sharing information during major events such as the Tokyo Game Show, so please keep an eye on the continuing evolution of Final Fantasy XV. With the current generation of consoles, there were times when people said Japanese game development had fallen behind overseas developers. With the next generation, I want this title to prove that this is absolutely not the case. #FF15 #FFXV

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🐪@ahsafar5·
@Zalaphrax Yep and I also had similar experiences with AoT fanbase. Always better to keep discourse to your inner circle
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¡Fort!
¡Fort!@Zalaphrax·
Slowly learning it's not worth talking FF7 with randoms that aren't mutual because somehow everything secretly links back into shipping arguments
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