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6 posts


@bed_hoven @henningsanden If you want control, fast iterations, endless parametres go for Substance Designer
If you want feel, intuition detail by hand go for ZBrush
Lately I’ve been testing combine ZBrush + Substance Designer in my workflow and is the best imo
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@3DPoveda @henningsanden The queation from new in 3d.What's the difference between making textures in Substance Designer or Zbrush?
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@henningsanden Ey sir! Here I explain my workflow for tile mats:
x.com/3DPoveda/statu…
Lets me know if you have any questions!
Andrés Poveda@3DPoveda
Quick breakdown of my process for creating tileable sculpted materials in ZBrush workflow 👇 Clean tiling, strong surface detail, and game-ready results. Full breakdown: artstation.com/artwork/YG3P5X Open to work (freelance / full-time) 🚀
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@PS_Leoluch Great work, your environment work is one of the best for me. Can I ask you a question - how did you texture, through substance designer itself, or substance designer+Zbrush? Because I really like your textures.
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Okey, back to work! Some of the shots from the cinematic with no color grading. During January - February I would try to finish architecture of the main gate and then can focus on the other things. Still do not know - should I do more complicated structure inside or not ? More logical, but can break composition. Or improve it. Oh these tough artist questions!




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