KingChooBear
1.1K posts

KingChooBear
@kingchoobear
Streamer on https://t.co/EZQPnSaVnr
Ohio, USA Katılım Nisan 2015
155 Takip Edilen81 Takipçiler

@HayzStreams @bstategames I've been saying repeating a lot that flea should be quest locked not level locked. The FIR hideout changes have given the game the rush feeling again for me trying to survive.
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Turning the Flea back on would waste the BEST opportunity @bstategames have had in AGES to test the differences in a Mid-Late wipe with no Flea Market.
This is one of the most fulfilling Tarkov wipes in terms of progression so far, and a large majority of players think so too.
Please don't waste this @nikgeneburn
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@nikgeneburn The feeling of setting a goal and achieving it. This wipe is my first for Kappa since buying the game in alpha. The grind is long and painful but the feeling you get when you're done is next to none
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KingChooBear retweetledi

🚨 #GWZ Early Access LAST MINUTE Giveaway 🚨
I have been given TWO keys to GIVEAWAY to #GrayZoneWarfare
To Enter:
- Like (this tweet)
- Retweet (this tweet)
- Follow (me)
🏆 Winners selected tomorrow at 12pm PST🏆

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@airwingmarine What is the distance you can hear toggling a laser or scope?
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Video is in the works showing testing and giving more detail, but here were some major takeaways from my testing today.
-With no headsets I could hear people 'sneaking' at 21m... Walking at 53m. And running at 55M. ***Personal opinion here, this is just silly, and that's before you even mix in the headsets...
-Full speed Walking and Running are almost identical in distance of hearing. Walking has no real advantage anymore.
-The distance at which you hear people is a gradient based on weight. It's not a switch going from Underweight, to Overweight, to Red Overweight.
-Surfaces matter. For example, the difference between wood and grass is 4-6m with wood being louder. Metal and concrete seem to be the same as each other and are in between wood and grass. I forgot to test glass and that plastic floor sound but will do that tomorrow.
-Slow spinning in place is audible about 10m away. The audio happens when your feet adjust for your stance. Fast spin is audible like 35m.
-I lined up with what @HayzStreams and @FriendlyGuyTTV mostly found on distances with different headsets. Our distances are a little difference but there about a half dozen variables between characters and IRL equipment that can cause this.
-Weapon noise with switching is more dependent on weapon type than length. Length does matter, but type is far more impactful. For example, a PKP is WAY louder than a shotgun even though the shotgun was longer.
- Weapon ADS is audible out to about 35m give or take.

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KingChooBear retweetledi
KingChooBear retweetledi

Tarkov chillin for the rest of forever
Escape from Tarkov@tarkov
Today, August 10, at 8:00AM BST/3:00AM EDT we are planning to install patch 0.13.5. The installation will take approximately 6 hours, but may be extended if required. The game will not be accessible during this period. There will be wipe with the patch. #EscapefromTarkov
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🔴Live
Counter strike for a little bit then IDK
twitch.tv/kingchoobear
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