some Potato 🐀

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some Potato 🐀

some Potato 🐀

@natinusala

Former libretro contributor and Switch homebrew maker. Swift enthusiast. Actually a potato. Find me at https://t.co/bUyJFflySX

Katılım Mart 2010
1.5K Takip Edilen2K Takipçiler
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some Potato 🐀
some Potato 🐀@natinusala·
This thread will be dedicated to showcase all the neat homebrews people make with borealis. Don't hesitate to message me if you find some that I forgot to add!
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RPG MAKER U2U
RPG MAKER U2U@rpgmakeru2u_en·
Announcing the newest entry in the RPG Maker family, "RPG Maker U2U"! New Map Creation Features Revealed
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some Potato 🐀
some Potato 🐀@natinusala·
@the_duriel The Godot C++ codebase uses "p_" prefix for all function parameters, I guess it stands for "parameter"
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Manuel 'TheDuriel' Fischer
Still to find a nice solution to assigning init args to public properties. Prefixing new is dumb. Using SELF is ultra dumb and will not be considered. Prefixing with _ is bad for docs and code completion.
Manuel 'TheDuriel' Fischer tweet media
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some Potato 🐀
some Potato 🐀@natinusala·
@the_duriel @leonardmeagher2 The problem is that no language that I know of forces explicit self. At least I can't find any off the top of my head. So all languages enable "shadowing" for the sake of briefty (ommiting self)
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some Potato 🐀
some Potato 🐀@natinusala·
@the_duriel @leonardmeagher2 Well IMO shadowing is an issue caused by allowing implicit self (this is true for all languages). So actually if you always use self, shadowing itself is mostly gone (at least for local variables shadowing class properties).
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some Potato 🐀
some Potato 🐀@natinusala·
@the_duriel @leonardmeagher2 I thought this was debunked already, I looked at the GDScript compiler source code and it's actually the opposite, if you don't add self it will be added as the "base" of the instruction for you anyway so it doesn't matter if you add it or not
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Starbomb
Starbomb@starbomb·
STARBOMB is going on TOUR!!! The shrimp might be fake but "Starbomb: Probably The Only Tour Ever" is REALLY HAPPENING! Pre-sale starts in TWO HOURS, sign up at starbomb.com/tour to get the code.
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Jiachi
Jiachi@huozhi·
🧪 Experiment in building a minimal programming language. Focus on parsing and executing directives, less about language features. Inspired by the legendary c4 project. View everything on langsagne.vercel.app
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daniwell
daniwell@daniwell_aidn·
aidn.jp/dotvoice/ ドット絵を描くと、ドット絵の鳴き声を聴くことができるウェブサイト作りました。適当にドット絵を描いて遊んでみてください🖌️🎨
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MrModez Pineapple
MrModez Pineapple@MrModez·
i am overwhelmed by the response to the reveal - thank you! it makes me really excited to keep working on this 😤 if you seriously work with Godot in a studio or have shipped a game with it, i'd love your help testing the alpha - DM me or sign up at gdstudio.dev!
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MrModez Pineapple
MrModez Pineapple@MrModez·
time to reveal what i've been building. GDstudio is a new editor for Godot projects, aimed at UX improvements for productivity and speed. alpha release is fast approaching! sign up at gdstudio.dev to get a notification on the day it ships. 4 main features below ↓
MrModez Pineapple tweet media
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Rogue Voltage ⚡️ 1.0 OUT NOW
⚡️HUGE ANNOUNCEMENT⚡️ Rogue Voltage, the Engineering Roguelike, is OUT NOW on Steam. 🔌 Wire circuits to build combos 🎛️ Build crazy machines ⚡️ Trigger satisfying chain reactions Feel free to share and RT. Steam link below. Thank you for your support! #indiegame
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Blukulélé
Blukulélé@Blukulele·
♟️ GAMBONANZA is OUT NOW on Steam ♟️ I poured everything I had into this one, I hope you’ll have fun with my chaotic roguelike chess experience! If you want to help, spreading the word means a lot 🙌
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Blukulélé
Blukulélé@Blukulele·
My silly game releases tomorrow! I can't wait, I CAN'T WAAAIT!!!
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Liam Flannery | Factory 95
Liam Flannery | Factory 95@liamflannery56·
Our game about making PowerPoint Factories in Windows 95 has sold over 1,000 copies in under a week! Thank you to everyone who has bought the game so far, it's been awesome to see people enjoying it. #gamedev #indiegame
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DrSmey
DrSmey@dr_smey·
#aseprite #pixelart I made a little sandbox puzzle game for LD59 last weekend that I never posted here. Its pretty lit. Link below, check it out. ;)
DrSmey tweet media
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Liam Flannery | Factory 95
Liam Flannery | Factory 95@liamflannery56·
Our Windows 95 themed automation game about making PowerPoint factories launched this week! We've sold over 600 copies so far, it's been an amazing experience and so cool to see people are enjoying the game. #indiegame #gamedev #factory95
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Liam Flannery | Factory 95
Liam Flannery | Factory 95@liamflannery56·
I quit my corporate job two years ago to make games, and I’ve just released my first game! It's a Windows 95 themed automation game where you make PowerPoint factories. Check out Factory 95 on Steam. #gamedev #indiegame
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Liam Flannery | Factory 95
Liam Flannery | Factory 95@liamflannery56·
🚨🚨🚨 Launching Today!! 🚨🚨🚨 Our PowerPoint factory game set in Windows 95 is launching in a few hours!! Go wishlist Factory 95 on Steam! #indiegame #gamedev #factory95
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Dilmer 👓
Dilmer 👓@Dilmerv·
📣 This solo developer who currently works at Pixar as a Technical Director is building a VR rhythm game called Sock Puppet Superstar for Quest as an indie project, and over the last week he has been going viral on TikTok! 🤖Features/Tech: - Using Unity, OpenXR, hand tracking, and a custom voice synthesizer built in FMOD - Raise and lower your puppet to control the pitch - Works with hand tracking or controllers - Customize your sock puppet with colors, fabrics, accessories, and voices 📌 Devs can achieve this using the Meta XR Interaction SDK or Unity XR Toolkit (XR Hands) to add full hand support like what’s shown here. 🚀 Share this to give this solo indie dev more visibility! I’ll continue this bi-weekly with more indie devs who deserve the amplification!
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