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@scrapbug_games

3D artist / Game dev Thank you very much for visiting! Try my puzzle game: https://t.co/ivSKJjNurc

Katılım Mayıs 2021
35 Takip Edilen83 Takipçiler
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SCRAPBUG
SCRAPBUG@scrapbug_games·
🥰THANK YOU😱 We are already at 100 #followers ! Thank you for believing in me and my projects! Thanks to each and every one of you that are seeing this post for giving me a fraction of your time, it means a lot to me! #indiedev #gamedev #indiegame #anime #pixelart
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SCRAPBUG@scrapbug_games·
@taj_tajima Oh that's what it is! Thanks for the explanation 🙏
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SCRAPBUG@scrapbug_games·
@motorsep I am curious what the original tweet was
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SCRAPBUG@scrapbug_games·
@AndrewStellman Sometimes you just get lost through the suspension of disbelief I guess
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Andrew Stellman 👾
Andrew Stellman 👾@AndrewStellman·
@minionsart This looks amazing – really nice work!! The explanation is great, too. Hey, wait – isn't everything we do in Unity fake? It's not like a realistic physics-based water simulation has actual wet water flowing around somewhere...
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Joyce(MinionsArt)
Joyce(MinionsArt)@minionsart·
I've updated the post for the fake liquid effect for BIRP and made a new post for the Shader Graph URP version :) Update has some fixes like no longer needing a pivot in the center and working with timescale 0 Links in reply with source code/graph! #gamedev #unity3d
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SCRAPBUG
SCRAPBUG@scrapbug_games·
@nefery_san Can I ask you what palette you are using for huevember? Seems a nice idea and I wanna follow up!
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SCRAPBUG
SCRAPBUG@scrapbug_games·
@nefery_san I think I might try this in 3d modeling. I wonder if anyone else is doing this
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Nefery-san ✦VGen Commissions OPEN ✦
This year I’m going to try #huevember again! I made my own colors and I will be posting every three days (I don’t want to burn myself with this challenge ^^U) Feel free to use this if you want to join or to edit with your own hues ^^
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SCRAPBUG
SCRAPBUG@scrapbug_games·
@MillWallDuck What you shared definitely helped me think about what to do to get different results, I could try bumping up the res more!
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SCRAPBUG
SCRAPBUG@scrapbug_games·
@MillWallDuck I understand what you mean, the effect is really nice and definitely works amazingly for your style. I am still trying to get the results I want from lower res textures (for now all my models are in 32x32)
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SCRAPBUG
SCRAPBUG@scrapbug_games·
@MillWallDuck I see, do you mind also telling me the resolution of the texture (I guess it's 1024x1024?) and if you are using antialiasing to smooth out the edges of the colors?
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Duck
Duck@MillWallDuck·
@scrapbug_games If you mean on the blade, they're just rectangles stretched over the blade, there was some distortion if they were placed further up, so I just played around until they look about right. Here's the texture map with UV if that helps!
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SCRAPBUG@scrapbug_games·
@RyuSoundworks Happens to the best of us, don't feel bad about it 🥰
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Andrew Ryu
Andrew Ryu@RyuSoundworks·
my brain lately
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SCRAPBUG@scrapbug_games·
@Soja_hime @Andandrella Seems good, is this in a 3D environment with perspective camera or are you just doing 2d parallax?
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SCRAPBUG
SCRAPBUG@scrapbug_games·
#swordtember is being a really nice way to practice. Can't wait to do more challenges in the future 🥰 What would be a great topic for our next #artchallenge ?
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SCRAPBUG
SCRAPBUG@scrapbug_games·
@KayLousberg Patrick hogging like nobody's business 😂
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