Dimitri Zordan retweetou

I owe you an explanation.
When I announced Nabu a month ago, some of you started following. And then I basically vanished. Not because I stopped working. Because I got completely swallowed by something else : building the Aion Builders website, the "home" for everything I make. And I kept doing it, destroying it, redoing it, for months. Never satisfied. Never shipping.
Honestly ? I still don't love it.
But here is the thing I had to accept : I could stay in that loop forever. There is always another detail to fix, another component that doesn't feel right. The truth is I don't always know where I stand. Some days I feel like I am building something real. Other days I can't produce anything worth keeping, and I end up just bookmarking the wildest designs I find on X, wondering if I will ever get there.
Build in public is hard when you feel like you haven't earned the right to be in public yet.
But I realized something. Fear doesn't go away if you wait. It just sits there and eats at you until you stop wanting to build anything at all. And I have so much I want to build. I want to ship things that matter, find clients, move forward with my mate @DimitriZordan , create stuff I am actually proud of.
Okay. Here is where things stand.
Nabu is back in active development. The architecture is solid. What comes next is finishing the essential blocks and getting the core tight enough to call it a beta. Clean, honest, no fake roadmap.
aion.builders/nabu
Palimpsest alpha is close. One blocker left : syncing the structure of a writing project with meta blocks across the Nabu editors, the thing that makes it feel like one coherent world instead of separate documents. Once that lands, the alpha drops. Mac, Linux, Windows.
aion.builders/palimpsest
Everything to follow both builds is live at aion.builders.
Let's go. 🫡


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