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stackattack
stackattack@stackattackapp·
Web3 projects often have a hard time generating positive buy pressure for their tokens. 1/
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stackattack
stackattack@stackattackapp·
Modeling a typical web3 game with a normal distribution in user growth and a 50% reward rate to players, it could take many months before buy pressure overtake the sell pressure from a premint. This is why so few web3 games survive. But there are solutions. 2/
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