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bodorol
543 posts

bodorol
@Bodorol
Game developer at @daemon_house. Currently working on Full Fathom.
Sumali Haziran 2009
89 Sinusundan313 Mga Tagasunod
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This broke, so I made it better.
Monad 𒉎 ꜰᴜʟʟ ꜰᴀᴛʜᴏᴍ@monad_of_eirye
Doing some R&D on dynamic baked lighting. Yes I want to have my cake and eat it too
English
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I've got algae, dirt, and damage painting now. It's crazy how much nicer it is just to paint on these details.
Monad 𒉎 ꜰᴜʟʟ ꜰᴀᴛʜᴏᴍ@monad_of_eirye
I've been really surprised with how much data you can actually store in a mesh.
English
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Got inspired so I made a little sunbeam shader. It turned out pretty good, and its cheap
Monad 𒉎 ꜰᴜʟʟ ꜰᴀᴛʜᴏᴍ@monad_of_eirye
My pipe-sthetics are turning out a bit Disney utilidors
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Naturally we're also planning on tying web3 elements into this.
Noah@BalboaTheGreat_
We're in the final stages of implementing the fish-walking system. You'll be able to tame any creature, and even take them on walks using craftable leashes. Due to the time this took, our estimated release time has been pushed back an additional 1-2 years.
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