June

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June

June

@ClearlyNotLuke

I make things sometimes. Heart Machine, Mindshow, Gievo's Workshop Pfp by @Kurothemoop My free horror game: https://t.co/dOa1rYAw3s

انضم Ağustos 2017
311 يتبع169 المتابعون
June
June@ClearlyNotLuke·
Value study of Juan Guzman's photo of Marina Ginesta
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June
June@ClearlyNotLuke·
Finally finished my #Mistborn #fanart! Kredik Shaw in the mist ✨
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June
June@ClearlyNotLuke·
@JanKrocak Is this Cambodia ? Brings back memories of that old UDK example scene haha
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Jan Krocak
Jan Krocak@JanKrocak·
Absolute 🙏 Finally got to see it alive 😍
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June
June@ClearlyNotLuke·
@ukasz_rus3k Ahh, ok I see! Well I'm excited for 4.3! For now I'll go back to drawing my shadows haha
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Łukasz
Łukasz@ukasz_rus3k·
@ClearlyNotLuke Right now it's possible in Blender 4.3 beta, so it's in experimental. I guess there is still much to do when it comes to GP3.0 so I wouldn't recomend it for enything more than fun side projects
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June
June@ClearlyNotLuke·
@ukasz_rus3k Do you have any resources for how to set this up? I'm working on a longer animation at the moment and I'd love to avoid drawing shadows frame by frame 😅
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June
June@ClearlyNotLuke·
Animation study of a person twirling a hot dog
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June
June@ClearlyNotLuke·
Finally finished my #zeldafanart. Link needs to find the Jabber Nut!
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June
June@ClearlyNotLuke·
Just rewatched Evil Dead Rise and had to do some fan art. Excellent movie
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June
June@ClearlyNotLuke·
@ArthurBourdot No problem, j'ai hâte de voir ce que tu vas créer !
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Atlas Imaginal
Atlas Imaginal@ArthurBourdot·
@ClearlyNotLuke Thanks a lot luke ! For now I like the way to use it. The engine is very complete and I go step by step. I'm curious to explore the possibilité.
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Atlas Imaginal
Atlas Imaginal@ArthurBourdot·
I start prototyping a game on the Unreal Engine. As I'm not a programmer, I'm using the system blueprint, but is it useful in the long term? Will my code be able to remain stable despite updates?
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June
June@ClearlyNotLuke·
#HMtober and #inktober2024 day 1 (prompt was "Silhouette")! Oof that was a lot of hatching😅
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June
June@ClearlyNotLuke·
@ArthurBourdot Updates rarely break stuff, especially compared to Unity. Overall it's a very stable engine and depending on what you're building it can also be very user friendly
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June
June@ClearlyNotLuke·
A little 2D animation I did with #GreasePencil to practice drawing boxes in perspective
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June
June@ClearlyNotLuke·
Having a lovely time playing #TinyGlade. The UX design is genuinely incredible
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June
June@ClearlyNotLuke·
@chriswade__ Y'all are amazing, so much personality in all of these. Keep up the great work! Can't wait to play it
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Chris Wade 🌭🐸
Chris Wade 🌭🐸@chriswade__·
We did not have to go this hard, but #BigHops has a lot of world to explore 😌
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June
June@ClearlyNotLuke·
@xewlupus aaaaaaaaa this is so rad Max
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Max!
Max!@xewlupus·
I turned-on god-mode so I could test how robust aerial pursuit is for big squads, and wasn't expecting the results to be this good 🤯 (trust me, I wrote the code, it's not actually that smart, haha) #gamedev WISHLIST NIGHTSHIFT GALAXY: store.steampowered.com/app/3038700/Ni…
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