Shaoting Zhu

15 posts

Shaoting Zhu

Shaoting Zhu

@ShaotingZ38103

انضم Eylül 2023
17 يتبع106 المتابعون
تغريدة مثبتة
Shaoting Zhu
Shaoting Zhu@ShaotingZ38103·
Humanoid parkour on unseen, extremely challenging terrains... even replicating Boston Dynamics-style moves? 🤖 Introducing TTT-Parkour: A Real-to-Sim-to-Real framework enabling robots to master stakes, beams, and wedges in under 10 minutes! ⏱️ 🌐 Project: ttt-parkour.github.io
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Shaoting Zhu أُعيد تغريده
Runhan Huang
Runhan Huang@RunhanH·
Flexible Locomotion Learning with Diffusion Model Predictive Control Excited to share that our paper has been accepted to #ICRA2026 @ieee_ras_icra! A diffusion-planning framework for flexible real-world quadruped locomotion. Instead of learning a fixed RL policy or relying on hand-crafted dynamics for MPC, we train a diffusion trajectory prior that jointly predicts future states and actions. Key Ideas: Diffusion-MPC: A diffusion planner unlocks flexible locomotion through test-time reward and constraint adaptation Interactive reward-weighted finetuning enables continual behavior refinement from online environment feedback Real-world deployment on Unitree Go2 with efficient and adaptive planning The same planner can adapt at test time to height changes, posture/joint constraints, balancing under external disturbances, energy-aware locomotion, and zero-shot outdoor walking on grass and slopes. 🌐Homepage: flexible-diffusion-mpc.github.io 📖Paper: arxiv.org/abs/2510.04234 🔗Code: github.com/hrh6666/Flexib… This work is by @RunhanH, Haldun Balim, @hankyang94 , and @du_yilun. #ICRA2026 #Robotics #LeggedRobots #RobotLearning #DiffusionModels #MPC #MachineLearning
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Shaoting Zhu
Shaoting Zhu@ShaotingZ38103·
• Edge-Aware Safety: Novel volumetric edge penalization prevents slipping on terrain edges. • Extremely dynamic: Robust traversal at up to 2.5 m/s! • Open-sourced: All codes for training, deployment are open-sourced! 👇 Check out the project page! project-instinct.github.io/hiking-in-the-…
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Shaoting Zhu
Shaoting Zhu@ShaotingZ38103·
🚀 Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoids! Excited to release our latest work! We push the boundaries of humanoid agility in unstructured environments. Highlights: • Zero-Shot Sim-to-Real: No mapping, no external state estimation.
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Michael Yuan
Michael Yuan@michaelyuancb·
After a long road, we finally achieve zero-shot human-to-robot motion transfer for DP&VLA🥳. Introduce MotionTrans, our first framework directly transfers motions of 13 human tasks to end-to-end policies (RGB-to-Action). motiontrans.github.io Scalable & Motion-Level Transfer!
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Shaoting Zhu أُعيد تغريده
Hang Zhao
Hang Zhao@zhaohang0124·
🚀 VR-Robo: A Real-to-Sim-to-Real pipeline for RGB vision-based navigation & control in legged robots. 💡 Reconstruct realistic indoor scenes using RGB 🧠 Train RL policies with photorealistic simulation 🤖 Deploy directly on real visual robots! 🔗 vr-robo.github.io
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Shaoting Zhu
Shaoting Zhu@ShaotingZ38103·
🤖 Task decomposition via VLM 🔁 Closed-loop subtask execution 🦿 PAS: robust locomotion control 🎥 Real-world deployment & success across stairs, ramps, gaps, doors
Shaoting Zhu tweet media
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Shaoting Zhu
Shaoting Zhu@ShaotingZ38103·
🧠+🐶 = Terrain Navigation Introducing SARO: a Space-Aware Robot System that combines Vision-Language Models and RL-based control for robust quadruped navigation in 3D terrains 🌄 Catch us at Thursday 15:15pm at Room 309 👉 saro-vlm.github.io
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Shaoting Zhu
Shaoting Zhu@ShaotingZ38103·
④/④ We design a new Tiny Trap Benchmark in simulation, which consists of a 5m×60m runway and different tiny traps on it. Robots begin on the left side and must pass through tiny traps to reach the goal on the right side.
Shaoting Zhu tweet media
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Shaoting Zhu
Shaoting Zhu@ShaotingZ38103·
🚨 New work at #ICRA2025! Robust Robot Walker 🐾 We enable quadruped robots to pass tiny traps (bars, pits, poles) using only proprioception – no cameras, no depth! Catch us at Thursday 16:55pm in Room 305! 🔗 robust-robot-walker.github.io
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Shaoting Zhu
Shaoting Zhu@ShaotingZ38103·
③/④ During deployment, our policy achieves approximate omnidirectional movement by joystick commands without motion capture or other auxiliary localization techniques. A joystick is used to generate fake goal commands, consisting of constant values for Δ𝐺 and Δ𝑡.
Shaoting Zhu tweet media
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Shaoting Zhu
Shaoting Zhu@ShaotingZ38103·
②/④ We use explicit-implicit dual-state learning. The contact force is first encoded by a contact encoder to an implicit latent, and concatenated with explicit privileged state to the dual-state. In addition, we introduce a classification head to guide the policy in learning.
Shaoting Zhu tweet media
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Michael Yuan
Michael Yuan@michaelyuancb·
Enjoy generalizable robot segmentation and plug-and-play visual augmentation🥳! RoboEngine enables visual generalization and robustness in almost all scenes with data collected from just one scene! The simplest idea, but useful and effective😂. roboengine.github.io
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