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Harsh
368 posts


@grane_ethan thank you for your feedback! i'd like to redo the trailer once I finish making the demo - will definitely keep this in mind!
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@_TheLetterIsH It looks good, but you need to improve the trailer. The first 10 seconds are crucial, and after the 7-second mark, you're wasting trailer time with rerolling. If the game is about breaking things, show its potential, how you start, and how you can finish.
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@_TheLetterIsH Reminds me of SNKRX and FLERP! Also you have a short all caps name. Do you share an asset pack, or just part of the same mini-genre?
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@maestrolee_kr Thank you! Looking to release in June/July, not really sure yet
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@_TheLetterIsH Congratulations!! When are you planning to release it?
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Harsh أُعيد تغريده

@_theletterish Every post about this prototype scratches an itch in my brain I can’t even describe, can’t wait for it ❤️
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Harsh أُعيد تغريده

@KenneyNL an arcade roguelite shooter where you get to play around with different synergies
x.com/_theletterish/…
Harsh@_TheLetterIsH
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Harsh أُعيد تغريده

JIJI IS OUT!!! Go play it, review it and share it with your friends!!!!!!!!!!
IT'S ALSO 15% OFF RIGHT NOW! SO GO BUY IT!!
#indiegame #indiedev #godot
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@mreliptik thank you! been trying hard to make it look appealing with simple art xD
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I'm a sucker for simple but juicy art style. There's something about it, I have to stop and appreciate ✨
Harsh@_TheLetterIsH
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