exQUIZitely 🕹️@exQUIZitely
Most people will probably associate the name NovaLogic with their biggest hits: Comanche and Delta Force.
One that gets a bit forgotten sometimes is Wolfpack (1990).
I always thought it stood out for its innovative (at the time) "command the entire side" approach - you could direct a full wolfpack or convoy tactically while jumping between individual ships, blending elements of strategy and simulation. In this sense it was different from classics like Silent Service.
It's a pretty ambitious attempt at a complex World War II naval simulation set during the Battle of the Atlantic, and it lets you command either German U-boat wolfpacks or Allied convoys (with escorts and merchant ships).
The game featured some accurate historical progression: early war gives U-boats the edge, while later years introduce better Allied sonar, and radar - which have a real effect on gameplay and difficulty.
Personally, I always come back to Silent Service II (1990 by MicroProse) as the benchmark for submarine sims. Doesn't mean Wolfpack was bad, but didn't quite feel as immersive and tense as commanding a single submarine.