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@minothemini

aspiring game dev

انضم Eylül 2022
9 يتبع7 المتابعون
mino
mino@minothemini·
I've still been learning each day, just a bit harder to post things when im not sure what to show. most of it is making notes of different things i learn. others is smaller stuff. i learned how to make a tilemap and parallax background
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mino
mino@minothemini·
today i learned how to make a combo attack. used Time.time and sub-state machine for the animator. I also used an array for the player to move a bit after each attack. learning how to use a statemachine made lots of these so much easier #unity #CSharp #learning #indiedev #gamedev
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mino
mino@minothemini·
havent posted in a minute, i havent stopped, its just lots of the things im doing hard to show proof and screenshots. but after state machine was finished everything was a lot easier. rn i have basic movement jumping, and now wall sliding and wall jumping #unity #indedev #CSharp
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mino
mino@minothemini·
@Sydnus83 this looks absolutely beautiful. i think it would be awesome if later on the npcs would walk and move around to make the palce feel more alive. cant wait to see more updates on this game :D
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The Explorator
The Explorator@Sydnus83·
Little walk in my little indie game village
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mino
mino@minothemini·
Today well the past couple of days i have been learning the new input system and boy is it a lot. i learned to use the player statemachine to cycle through animations from idle to movement #unity #Csharp #indiedev #gamedev
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mino
mino@minothemini·
Today im learning about Finite State machines. its still pretty confusing i wont lie. past couple of days i was practicing OOP - Inheritance, polymorphism, encapsulation. i'll move on to the next steps once i fully understand how a fsm works #unity #CSharp #indiedev #gamedev
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mino
mino@minothemini·
Today i learned 3 ways to make cooldowns with timers. time.deltatime, invoke, and Time.time. I plan to learn Coroutine and Invoke repeat when i wake up #unity #Csharp #indiedev #gamedev
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mino
mino@minothemini·
Today i learned how to detect enemies when attacking, by putting the colliders of the enemies in an array. the start of it being triggered by an animation event #unity #CSharp #indiedev #gamedev
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mino أُعيد تغريده
머슴방
머슴방@msb_888·
오늘은 군복말고 간단한거.. #pixelart
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mino
mino@minothemini·
Today i learned how to use animation events to keep the player from moving or jumping when attacking #unity #Csharp #gamedev #indiedev
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mino
mino@minothemini·
Today i learned how to use blendtree to configure movement animationed like idle, move, jump, and fall based on the player's linear velocity #Csharp #unity #gamedev #indiedev
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mino
mino@minothemini·
Today i learned how to use gizmo to draw a line, as well as use raycast to detect objects on a specified layer and then use that to keep the player from infinitely jumping in the air in unity C# #unity #csharp #gamedev #indiedev
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mino
mino@minothemini·
today i learned how how to flip an object's facing direction in a 2 dimensional space when the player moves left or right in unity C#
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mino أُعيد تغريده
Tali (A Short Quest )
Tali (A Short Quest )@wildcraft_games·
What should we name this boss in our indie RPG?
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mino أُعيد تغريده
Divinum | Play Demo on Steam
Divinum | Play Demo on Steam@DivinumGame·
It's amazing to hear so much positive feedback on the latest demo update. Huge thanks to everyone who played! But if you haven't already, now is the best time to try out the game and add it to your wishlist! #wishlistWednesday #pixelart #steamnextfest
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