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@BOAmitis

Just another Pixlelartist • † 🇵🇱 • currently: Pixelart + Modding Terraria

Heaven's Gate Beigetreten Aralık 2021
73 Folgt229 Follower
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PT 91 "Twardy" ("Hard") #Pixelart Recently I said I'm not proud of any of my art , so I changed that with this piece
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Reminder I moved with art stuff to Blue Sky as Pixel Dailies died here. I post like once a month tho #pixelart #digitalart
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@FloofShade lol thank you, I rushed them for the main part :P
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All I'm gonna say, is that I am back to developing terraria mods Had a smol brake
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-- Mod Dev Log 0.1.7 -- ‼️Someone has donated a VERY big sum of money and I can't find a way to contact them, so if you're the one, please dm me‼️ • Working on the Assault class Now, the further you are from the enemy, the less damage you do #Terraria #Pixelart #GameDev
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-- Mod Dev Log 0.1.6 -- • Working on the assault class • More art and small coding I can't work much on it right now Has anyone tried it? #Terraria #Pixelart #GameDev
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-- Mod Dev Log 0.1.5 -- • Sprites • Post Eye of Cthulhu Content • Planning
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-- Mod Dev Log 0.1.4 -- • I basically did nothing • This is not the final design ↓ I'll 100% improve it • I already have plans for the next armor designs (not this) Instead of "Red" and "Black" I'll call the ranks "Rad" and "Elite" ;∆ #Terraria #GameDev
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-- Mod Dev Log 0.1.3 -- • The ammo counter is now displayed above the player • Added SFX • Some more small stuff and tweaks The reloading system is now publicly available as version 0.1.3.1 Enjoy! Will improve later #Terraria #Pixelart #GameDev
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-- Mod Dev Log 0.1.2 -- • Still working on the magazine/clip system As you can see in the video it does work and is also customizable for each weapon, so success! The next goal is to display it where "Hello Terraria" is + improve visuals later #Pixelart #Terraira #GameDev
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-- Mod Dev Log 0.1.1 -- • Trying to add magazine/clip sizes for each weapon as well as reloading system Currently works, but not fully And I'm obviously gonna change the visuals for reloading! #Pixelart #Terraria #GameDev
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-- Mod Dev Log 0.1.0 -- It has been a while But now I fixed everything... I think • Early version is currently available to the public ‼️Content currently does not include items beyond bosses progression vise #Pixelart #Terraria #GameDev
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Update and News ‼️ • Terraria Mod : One small thing is holding me back from adding more stuff and it's harder to figure out than anything before. Will keep trying • Art : Might start drawing a lot of modern tanks and dailies • General Health : Positive • Arms : Two
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-- Mod Dev Log 0.0.14 -- #pixelart #terraria #gamedev • First armor sets done Might get tiny changes later (These are available pre-bosses) Which class are you choosing? - Assault damage ↑ speed ↑ defence ↓ - Medic healing ↑ effects ↑ - Heavy invincibility ↑ speed ↓
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-- Mod Dev Log 0.0.13 -- #Terraria #Pixelart #gamedev • Still just making armor • Small adjustments here and there • Finally added tooltips One class isn't finished, but Are you gonna pick Assault ? Medic ? Heavy ?
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-- Mod Dev Log 0.0.12 -- • Still just drawing armor :P
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-- Mod Dev Log 0.0.11 -- • Not much time to do anything :/ • Balanced the current weaponry • Still figuring out exactly how to make armor
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-- Mod Dev Log 0.0.10 -- • Working on Terraria Armor • It's not the final product, I put it together just to see how making helmets works The vest may stay tho
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-- Mod Dev Log 0.0.9 -- • decided that I'll be publishing the early versions of my mod, at kinda like milestones + 1 item • Huge progress with understanding the code :P • Got the rocket launcher to work!!! • Attempted to create armor, failed #Terraria #GameDev Questions?
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-- Mod Dev Log 0.8 -- + 1 new Item • Cleared up files Deleted all things that didn't work Also finally selarated weapons from rest • Made the code more simple = stable • Art for ammunition I'm still having massive issues :/ #Terraria #GameDev
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