The Dapper Saint ☕

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The Dapper Saint ☕

The Dapper Saint ☕

@DapperSaint

Fleshtuber by day, VTuber by night, complete degenerate at all times. A glitchy guy who's most likely committing war crimes. ☕ Art: #LeDapperArt

Beigetreten Haziran 2021
830 Folgt445 Follower
ALPHA
ALPHA@VrcAlphaa·
Today is my Birthday! 🎂💙
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The Dapper Saint ☕
The Dapper Saint ☕@DapperSaint·
Oh almost forgot to add, screenshot is from a unity project I've been working on, a little teaser if you will!
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The Dapper Saint ☕
The Dapper Saint ☕@DapperSaint·
Kept you waiting, huh? Today marks a very special day as it is my six year anniversary on YouTube. If you're wondering where I've been, a lot has happened, and I am currently building a brand new computer to accommodate for VR and video editing. I'll be posting a video soon, but things are slow going until I can buy and move over everything for the new computer! For more info, check out the discord as I did an announcement there! Stay dapper in the meantime~
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Deathmtl
Deathmtl@Deathmtl·
#Keenooアバター集会
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The Dapper Saint ☕
The Dapper Saint ☕@DapperSaint·
@LETITDIETheGame Finally my friend and I can go enjoy this together! I'd really love a coop mode like this for the original let it die too tbh!
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LET IT DIE Universe HQ
LET IT DIE Universe HQ@LETITDIETheGame·
#LETITDIEINFERNO New PvE and Duo Modes Added! We have added a PvE mode, where you can explore at your own pace, and a Duo mode, where you can invite a friend to play together! ▼ How to Play PvE Mode ・Interact with Pelican Beck and select Hell Gate (PvE). ▼ How to Play Duo Mode ・Interact with Pelican Beck and select Hell Gate (PvE Duo). Before Departure: ・You can invite an online friend to form a Duo. ・The invited friend's Body Rank must be the same as the inviting player's or lower. ・If the invited friend's Body Rank is lower, the inviting player must lower their own Body Rank. ・The Duo is formed when your friend selects ""Accept"" from Pelican Beck. ・After preparing (such as changing your equipment) and selecting ""Ready"" from Pelican Beck, you will automatically move to the training area. ・Once both players are ready, the host can select ""Depart"" at the training area exit to begin. ・If you select ""Back,"" you will leave the training area and return to the preparation state. During Exploration: ・Both players must survive and evacuate using the same Escape Pod. If either of you dies, the mission fails. ・In Duo mode, if your health drops to 0, you enter a ""downed"" state. If your partner doesn't revive you within the time limit, you will die. ・In Duo mode, all enemies are stronger, and the amount of SPLithium acquired is increased. ▼ Notes ・In PvE Duo, if you lower your Body Rank to match your friend's, you cannot revert to your previous Body Rank. ・Body Rank is shared across PvE, PvE Duo, and PvEvP modes. Thank you for your continued support of LET IT DIE: INFERNO.
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ShunBun
ShunBun@TheShunBun·
Red Bliss to add on to what I was saying yesterday 💕
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VRChat
VRChat@VRChat·
BWAAAH! RABBIDS ARE INVADING VRCHAT?! Rabbids TM & © Ubisoft Entertainment. All rights Reserved
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Ashoska
Ashoska@Ashoska_Sisko·
@VRChat gradually increasing the prices seems scummy ngl
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The Dapper Saint ☕
The Dapper Saint ☕@DapperSaint·
I'm not necessarily against AI usage, more so how a lot of people use it and it's implications on a world level (like ram prices right now holy crap). Something like this though I think it's fine considering they made something real out of it eventually. The entirety of the original series seemed like someone taking advantage of AI to make imagery for their ideas, and I don't even think that was really bad considering they were quite open about the usage of ai. They weren't documenting it as something it wasnt, and I think that's fine. I feel like a lot of people use AI as a buzzword more than anything nowadays, which is a shame because it actively discredits the real issues that come with mass AI usage.
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🕯️ Grimmi 🕯️Streamer and Vtuber and Spooky
A lot of peeps are saying this game shouldn't be played because it was based on a series that used AI... But this game doesn't use any! I think we should reward people for using less AI and real art in future work, that's rad they went in that direction! I'm 10000% playing this!
The Black Lantern Collective@BLC_Publishing

Streamers and content creators 🔴 Want to play Angel Engine early? Let us know in the comments!

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WhjteDfly
WhjteDfly@WhjteDragonfly·
Little Doll's Revenge 3 Fetching Sticks Then and Now.
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The Dapper Saint ☕
The Dapper Saint ☕@DapperSaint·
@WanderingWlf People tend to highlight the negativity a bit too much cause it gets views. VRChat can be a pretty awesome place when you dont have people constantly being negative in your ear all day! Glad to have so many awesome people in my life tbh ☕️
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WanderingWlf
WanderingWlf@WanderingWlf·
In regards to all the negative stuff on VRC lately I must say this: You can have infinite good times and good vibes. I post VRC stuff because I want to show people that it's not as bad as everyone makes it to be. Even if its just from my POV it could be from your POV as well.
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The Dapper Saint ☕
The Dapper Saint ☕@DapperSaint·
@FGO_Ikrium @Helldivers_NOW Either way, my point this is definitely not how c4 responds 90 percent of the time luckily, and youd have to mess up pretty badly for this to occur haha
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The Dapper Saint ☕
The Dapper Saint ☕@DapperSaint·
So i looked at it too quickly earlier, but what's actually happening in the clip is he injured a hulk but didn't kill it. If c4 kills something, like much other stuff in the game, enemies don't know where you are. As long as the enemy was killed by something from a distance where the sound couldn't be heard or something else, they will 100 percent never know where you were with the new changes in mind. What's happening in the clip is a retaliation from getting hit by a helldiver and surviving. This is more so probably leftover programming from before the stealth update, but its responding a little funky because c4 isn't really shooting something. Basically, no response was made for a situation like this so its defaulting to attacking. Them shooting in the first place was the big give away for this as killing something with C4 no matter what causes them to just look around cautiously normally. So I guess you could say its an oversight more than poor ai design, right? its not something that will like realistically happen in gameplay, in fact, I had to try a couple times to recreate what happens in the video because the hulks kept dying from the c4. its a little odd for sure
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Helldivers NOW
Helldivers NOW@Helldivers_NOW·
Stealthdiver host moment
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