enryu

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enryu

@LoLEnryu

ADC for @RULakersGG | https://t.co/umiX5exrcW

1314 Beigetreten Ocak 2023
284 Folgt3.3K Follower
FlyQuest
FlyQuest@FlyQuest·
Announcing: Project Grassroots! Tier 2 esports and grassroots projects are the lifeblood of this industry. They need help now more than ever. Project Grassroots is about supporting up-and-coming teams and games that need an extra boost to achieve their dreams in competitive esports. If you see a team in need, @ us!
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enryu
enryu@LoLEnryu·
So did the matchmaking system just decide that it's not gonna do its job just this 1 particular game or what, im starting to notice a pattern in my games tbh
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Patch 26.3 Preview! This is a huge patch after we've had a bit of time to assess how things have landed and things have taken some time to settle. Will go more in depth about champion changes tomorrow, especially the jungle changes. Ranked - We're triaging a few things related to Apex negative LP gains that we're seeing in a few regions (+17/-23 kind of things) - We're also looking at some duo queue adjustments for literally top 20 challenger levels of duos to make those a bit more balanced - As a reminder, these things that we've been posting about recently with the Ranked ladder don't affect 99.9% of Ranked players, but matter a lot to the Masters+ crew and we're still trying to fine tune behavior here - I'm going to write more of a detailed Masters+ retro about some of the considerations that went into the changes this year as well as some of the follow up changes we're doing in a few days, especially after validating some of the hunches for the cause of the negative LP gains Game Metrics - We've seen game snowballiness continue to stabilize lower than Season 15 values - Game times are also coming down a bit back to S15 values - As discussed in a previous preview though, players feel like downtime is down and so feel like the game is faster. On the flip side, there are many players saying that this Season feels really fun and part of that is due to how much action is going on - We're going to let it ride a bit though, as it seems like players are getting used to a new normal here and at least a good portion are finding it more fun - What we are changing though is how much players are worth for repeat kills on a player who is not worth that much; we reduced this in 26.1 but are pulling it back a bit - At the same time, we're investigating what communicating this state looks like on the scoreboard, but have a pretty strong aversion to cluttering up the scoreboard with a lot of exact numbers; nothing to share back yet on that front, but doing some investigations Towers & Objectives - There's been a lot of discussion about how threatening first Baron is and also a bit about how much damage junglers do to objectives - We're not planning to change a lot here on 26.3, but may change some of these dynamics for 26.4 after observing more Vision - With early game faelights and slower first clears, early ganks have been a bit harder to come by - We're pushing back early game yellow trinket cds back to S15 values (170 >>> 210s) to make warding a bit less "free" and early ganks a bit more successful on average Items - There will be more detail on the item changes tomorrow with full preview, but I just wanted to talk about 2 ahead of time - Actualizer (which is currently only a Ryze item) is getting a buff to be viable on more users. At the same time though, Ryze is getting nerfed - The entire package is intended to be a net negative to Ryze and he's getting nerfed indirectly by a lot of changes this patch - Dusk & Dawn has been a super hot topic! - We don't think Dusk & Dawn is overpowered overall, but there are champions that synergize very well with it that will ultimately be hard bound to it - This is totally fine though; plenty of champions love and are hardbound to certain items and we hope that D&D is one of those that those users find very satisfying - This is ultimately why we're choosing to nerf the champions that predominantly purchase the item, while still leaving it viable for the fringe users - Having said that, we think the item power budget and shape is a bit off - D&D was intended to be less damage-y and more bruisery than its other AP sheen counter part - Lich Bane - We're adjusting its profile (+HP, -Damage) to better suit this
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NEACE
NEACE@NEACETWEETS·
Riot stance on duo is so messy. You can’t boost your girlfriend but simultaneously you can ruin the top end of the ladder with the Ztier strat of duo abusing?
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enryu
enryu@LoLEnryu·
@seli1314 Hop on and purchase dark seal from the shopkeeper
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selina
selina@seli1314·
@LoLEnryu omg challenger? omg! duo?
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enryu
enryu@LoLEnryu·
OMG everyone i finally hit challenger for the first time in s16 !!!!! Finally the first season where i felt that i was good enough to play the game at a challenger level ahha 😆😆😆
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enryu
enryu@LoLEnryu·
@huncho1v9 just got +31 this game i think riot is finally rewarding my good gameplay with good mmr 😅
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enryu
enryu@LoLEnryu·
@ninkeygwen bro on gromp if i touch nilah jungle just ban my account that fine shyt not playable in the jungle
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Ninkey
Ninkey@ninkeygwen·
@LoLEnryu can you coach me on nilah jungle, idk how i keep losing these games should be free wins
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enryu
enryu@LoLEnryu·
@apatheia_lol funny thing is i know who intra is but not apatheia
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enryu
enryu@LoLEnryu·
In season 16 a homegrown master tier player can out peak their s15 rank with a 45% winrate since everyone is +30 -10. What's stopping you from queueing up right now?
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enryu retweetet
chase
chase@funnysmartguy12·
life is like a minion wave, whenever you crash you always bounce back
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
26.01b Preview! Our first Micropatch of the year is coming! Expected to be on Live in a few hours. Overall - Patch overall has landed about within bounds a few balance outliers as expected but nothing crazy - We're continuing to monitor things like Faelights, Homeguards, general game snowballing, etc. and will have more to share on Monday after we've observed more of how things are playing out - I'll have more of a clear position on how we feel role power is playing out on Monday, but it's a bit too early to tell right now - Early indications are that game times are slightly up by about 1.5% on average, but long and short games are mostly the same - We're targeting only the most extreme outliers in this pass and saving the rest for 26.02 Bot Lane - Essence Reaver is looking like the clear outlier right now, so we're nerfing it for now and leaving the champions after observing what the nerf does Other - Other things that we're monitoring are some of the other items that are looking strong and weak; Bandlepipes, Dusk & Dawn, etc. - Power levels within the jungle role itself are looking a bit off, but nothing micropatch worthy outside of Graves and Rammus - Overall, AD junglers have dropped some, Tank Junglers++ ------------------- Non-Gameplay - We're continuing to triage a few things with Demacia Rising and there will be updates from LoLDev when it's back online - For folks in KR and JP who landed in the wrong Ranked buckets, (eg. Lucid, Yutapon 😅 playing against Showmaker in Silver), we intend to rectify these accounts as soon as possible - There are a very small number of players who aren't receiving Aegis when they were autofilled -> still investigating root cause of this - Otherwise, Ranked stuff seems to be working as expected, let us know if you run into any other issues
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enryu
enryu@LoLEnryu·
didnt login to the game for a week and i got jumpscared instantly opening the client
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enryu
enryu@LoLEnryu·
when both supports lock enchanter
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enryu
enryu@LoLEnryu·
@jasbob0 @Spideraxe30 🥲we just cope and say it makes her late game better don't worry
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Spideraxe
Spideraxe@Spideraxe30·
Continued Nilah changes: - Q base damage reduced from 10 - 50 to 0 - 40 (5 - 25 live)
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