PICK IT UP 3D

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PICK IT UP 3D

PICK IT UP 3D

@Pick3dd

Beigetreten Haziran 2024
45 Folgt6 Follower
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Tuana
Tuana@TuanaDes·
Day 05 trying Mesh VFX I need more time for roblox stuff haiya #Roblox #RobloxDev #VFX
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Julien
Julien@julienrln·
Gaussian splat using LichtFeld Studio 58 photos took with an iPhone 14
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Jerome | InsaneUnreal
Jerome | InsaneUnreal@insaneUEFN·
I found my old insta360, put it on the bike and ran a quick test. In this experiment I'm trying different controlnets with LTX-2 in ComfyUI to see what I’ll get. First tests are promising, but trees turning into dust clouds and a third rear wheel is not what i need haha. I’ll probably have to mask the rear wheel and trees before processing. I think it would give me a cleaner result. The main quest is still to explore ways to keep control of the shot, perspective and spatial depth. Controlnets can definitely help with that. Using Real footage is fun and gives free motion details, but I think a simple 3D animation would be faster. btw I got my first frame in 5x4 aspect ratio. Changed it to 16x9 with Qwen in ComfyUI by adding black bars on the sides and prompted to remove the black bars. Worked surprisingly well. Running all tests locally on a 3090
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Look at my shining eyes
Look at my shining eyes@GothicOrnate·
Seedance 2.0【一拳超人】我没看过一拳超人不过这个剪辑的很快吗、,倒是挺精彩
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Arata Fukoe
Arata Fukoe@Arata_Fukoe·
噂のAI Seedance 2.0の検証 プレビズのクオリティを上げたい時とかにめっちゃ使えそう リアルでの車撮影はいつも道路交通法との戦いなのでそこを心配する必要がないのは強み
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Dream Lab LA
Dream Lab LA@DreamLabLA·
Workflow explained by Creative Multi-Dimensional Specialist, Tony Hou: This short was created with the AI powered 3D workflow which utilized traditional 3D processes and @LumaLabsAI’s Ray3.14 Modify video. We are at a point where AI integration is no longer a binary but is flexible to the artist’s needs. This allows us to preserve traditional processes to the extent of the artist’s needs and desire. I mainly used Ray3.14 as what I call an “intelligent render engine”, which worked with traditional ray trace render but cutting time and cost down to a fraction. The model’s ability to understand worlds with implied physics allowed for ubiquitous particle sims (foot step dust, ground dust, etc.)
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VraserX e/acc
VraserX e/acc@VraserX·
Hollywood gatekeeping is dying. Very soon, blockbuster-level films will come from tiny teams of obsessed hobby directors armed with AI, taste, and zero permission. Big budgets won’t matter. Gatekeepers won’t matter.
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thaakeno
thaakeno@thaakeno·
Seedance 2.0 is absolutely mogging the competition right now 💀 How long until open source will be at this level?
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宮丸(クリアカVFX25年8月生)
#クリエイティブアカデミー 氷と雷のエフェクトを作りました! 二属性エフェクトはアカデミーに入る前から作りたいと考えてたので楽しかったです
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