SNG Archive retweetet
SNG Archive
1.3K posts

SNG Archive
@SNG_Archive
The definitive repository behind the onchain gaming landscape.
Beigetreten Şubat 2023
135 Folgt2.3K Follower

RT @Starknet: The best things in life are free.
Free on Starknet:
> AVNU
> Starknet Earn Portal
> The majority of Dojo-powered games…
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SNG Archive retweetet
SNG Archive retweetet
SNG Archive retweetet
SNG Archive retweetet

🏔️ Savage Summit is now LIVE! ⚔️
You have 24hrs to prepare your Beasts before attacks are enabled.
Use this time wisely to:
🎁 Claim tokens
⏫ Upgrade beasts
🤺 Prepare for battle
Loot Survivor@LootSurvivor
🏔️ Savage Summit launches February 18th at 5PM UTC. This thread covers everything you need to know about the official launch including the preparation window, token distribution, and game duration. x.com/LootSurvivor/s…
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Yes – instead of games being single-purpose consumers and producers of tokens, this new architecture positions games to add value to any and all tokens.
Pay X tokens to play Game Y to earn Z.
Meanwhile, games generate revenue from “value-added contexts” like Budokan – @provablegames is actively building other VACs too.
What is the value of a “fully onchain game” in this model? Only fully onchain games can consume and distribute tokens without any trust or counterparty risk. This is a major technical, social, and legal advantage that offchain games fundamentally cannot compete with.
Lastly, I agree - most networks shouldn’t compete for onchain gaming because their network isn’t capable of actually powering this use case. It would be like a small bird trying to swallow a moose – ngmi.
Networks that want to win this space will need, at minimum, to deliver 1T UOPS per year (~30k UOPS sustained) at an average cost of $0.001 per user operation. This will generate billions in transaction fees for the network but, more importantly, create hundreds of billions in new tokenized gaming assets, driving massive TVL and DeFi revenue/volumes. The networks that win the next cycle will be the ones capable of producing new tokens of value, in addition to attracting existing tokens of value such as BTC, stablecoins, and tokenized equities.
I and many others chose Starknet in 2023 because we saw it as the only network with a credible path to decentralization that could achieve the scale required for games. In 2023, with tx times at 5+ minutes and a simple ERC-20 transfer costing $0.35+, this looked borderline foolish. Standing here in 2026 though, Starknet is a Stage 1 rollup, provides sub-second txs (preconf), and we’re battling tens of thousands of Loot Survivor Beasts onchain for an average cost of $0.002 per battle.
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this is the only stack i’ve seen that makes sustainable fully onchain games possible:
1. starknet: scalable execution and cheap proofs, so fully onchain logic is viable
2. dojo: a game engine built for deterministic, composable onchain worlds
3. embeddable game standard: a shared contract structure so games expose sessions and outcomes other systems can rely on
4. budokan: a permissionless competitive layer that turns games into reusable events
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The onchain gaming meta has shifted.
We’re doing a deep dive into @realms_gg and Realms Blitz.
Spoiler: @djizus_ is pulling up to challenge everyone. GL 😶🌫️
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How to kick off a great day:
1. Drink 500ml of water
2. Take a cold shower
3. Try not to die in @LootSurvivor and join one of the live contests 👇

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SNG Archive retweetet
SNG Archive retweetet

