SwampRabbit Labs

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SwampRabbit Labs

SwampRabbit Labs

@SwampRabbitLabs

Building new solutions for gaming with creators in mind.

Los Angeles, CA, USA Beigetreten Aralık 2025
27 Folgt2 Follower
SwampRabbit Labs
SwampRabbit Labs@SwampRabbitLabs·
@SebAaltonen @natanielruizg What about a version with a local LLM? It'd at least be available to those with the hardware to run it. We created a UE5-based plugin so game devs can set up local and cloud LLM integration. We've had some good results with Gemma 3 4B, a good compromise b/w reasoning and speed.
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Sebastian Aaltonen
Sebastian Aaltonen@SebAaltonen·
@natanielruizg The problem is that the AI is actually quite expensive. It generates story and image for every room. Fine for playing it myself. Just a few bucks. But if I allow thousands of people to play with my API keys, it would be quite expensive.
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Sebastian Aaltonen
Sebastian Aaltonen@SebAaltonen·
I wrote a AI "text adventure game" (MUD) in the past two weeks. We had a "hackweek" for prototyping AI game play. Story is AI generated text. Text generator is fed the theme and previous rooms and rules for exit generation. It returns a JSON string of exits and their descriptions. Which the game then parses and sends to AI image generator and room graph system. There's also a AI written battle story generator, which gets your inventory as input. AI figures how to use your weapons and consumables. And returns JSON for managing inventory state (broken weapons, consumables, etc).
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SwampRabbit Labs
SwampRabbit Labs@SwampRabbitLabs·
Now Available: Personica AI: The Cognitive Engine for NPCs! We are happy to announce the release of v0.9.0 of Personica AI, an Unreal Engine plugin designed to enable developer-controlled LLM integration! #UnrealEngine5 #unrealengine #indiedev #gameai
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