Truth Hurts
1.5K posts

Truth Hurts
@TruthHurtsChamp
common sense is no longer common
Beigetreten Şubat 2023
93 Folgt8 Follower

Sadly, lazybones will seize on any side issue to deflect from their inner loserness.
Magnets: CartNarcs.com
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jesus this is sad man
Cam 🎮 (@CamXPetra)@lastofcam
This is what being married with no kids looks like.
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You can now take a look at Easy & Medium Varlamore, Karamja & Global Leagues Tasks on the Wiki 📜
Check it out here: oldschool.runescape.wiki/w/Demonic_Pact…

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@patr28145 @_wenjing This is the only f2p lobster spot, very nostalgic
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@TruthHurtsChamp @_wenjing am I?
Catherby has a range and judging by his burn rate a range would be really good. 😆
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@mattvanswol @8675309jrk Alternative viewpoint here.
Yes. Great everyone left their phones. They experienced the moment, "live, as it happened, with their own eyes". They will never forget. Surely.
But we lose all citizen journalism. We now only see what they want us to see.
Not a fan of that.
Ever
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@partywithdestoo @SimpPolice911 Ur retarded. Shooting it out the sky puts people on the ground at risk. Getting him to land does not
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@SimpPolice911 If he was black they would've shot him out the sky 😭😭😭😭😭😭
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Great point. If her killer can walk free let’s let Tyler Robinson go free too
AlphaFox@alphafox
'But she had 3 children and a family' Yeah, so did Charlie Kirk, and you mocked and laughed at him.
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@Abusive_Arab @TheRickYouTube All the new ideas were not fun. Thats the problem. Dont fix whats not broke
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@TheRickYouTube Yes cod should never innovate or do anything new, fun or interesting. it should be the exact same game with 0 new ideas or mechanics because change = bad
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Why is it so difficult to bring this back to Call of Duty?!
360noscope420blazeit 🎮@360NoScope
2007-2012 THE GOLDEN ERA OF CALL OF DUTY IF YOU WERE THERE, YOU’D UNDERSTAND
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New Patch 1.23.0 #ArcRaiders
ARC:
- Fixed an issue that caused Rocketeers to use an incorrect combat alert sound.
GAMEPLAY:
- Fixed an issue where two Trigger ’Nades would sometimes deal three times the damage when detonated next to each other.
- Fixed an issue that would cause items to not be used as soon as possible when holding fire and swapping to them.
- Fixed an issue where weapons and items would fire automatically.
- Fixed a shoulder swap issue where the camera would stay only on one side.
- Fixed an exploit where an anvil splitter could be used without the penalty for dispersion.
- Barricades can no longer be placed on Ziplines.
MAPS:
- Fixed an issue where players could get set on fire outside of the locked room in Medical Research on Stella Montis.
- Fixed a spot on Stella Montis where players could be shot through the floor.
- Fixed an issue where some staircases were missing in Buried City.
- Fixed some instances where the code printer could not be interacted with during Locked Gate.
### CLOSE SCRUTINY:
- Changed the movement speed for Rocketeers and Vaporizers so they don’t behave strangely while idling.
- Fixed an issue where reconnected players would not see Assessor platforms correctly.
- Fixed an issue where Vaporizers would get stuck when getting close to an Assessor.
- Fixed an issue that would prevent an Assessor from flying back into orbit.
Fixed an issue where breach platforms could break on an Assessor when spamming the Breach & Search prompts preventing it from returning to orbit.
- All ARC summoned by the Assessor will now correctly leave the area and despawn if they remain idle for a long time.
- Pinging an Assessor in the map screen now correctly reflects the actual location.
- Fixed an issue where players could get stuck when jumping from one platform to another on an Assessor.
- Fixed a spot in Buried City where an Assessor and a Probe could land in the same spot.
OTHER:
- Fixed an issue where the weapon upgrade UI would show incorrect upgrade tiers.
- Fixed an issue that caused fully transparent helmet visors.
- Fixed some instances where certain visual effects could cause crashes. We are continuing to investigate all cases that cause crashes.

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@TormR5 @OldSchoolRS In fact, its wrong. Its not “too much dev time” if its dev time well spent on what majority wants
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@TruthHurtsChamp @OldSchoolRS It's just my opinion, even if the majority do like these game modes it's not necessarily wrong.
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📢 Reminder: There’s no game update today as the team’s focusing on final preparations for Leagues VI: Demonic Pacts, launching next Wednesday!
⏱️ The PvP rota will be adjusted as usual at 11:30am UTC, following an in-game countdown timer and a quick world reboot. Once the timer expires, you should be able to log back in after a minute or two!
osrs.game/Game-Status
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@TormR5 @OldSchoolRS Fair to have your opinion, but a high majority of the playerbase enjoy these game modes, so this is one of those times where an opinion is wrong.
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@OldSchoolRS Might be an unpopular opinion, but I think these seasonal game modes take up way too much dev time and resources these days. They should focus on the main game with maybe one seasonal game per year.
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