Zalo

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Zalo

Zalo

@Zal0

Wii, NDS, 3ds and Game Boy homebrewer. Got Windows on my MacBook, prefer spaces to tabs, love coding game engines and also creating stuff with Unity 3d

Namek Beigetreten Mart 2009
202 Folgt674 Follower
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Jouhatsu
Jouhatsu@Jouhatsu_ai·
L’équipe d’Anthropic vient de montrer comment utiliser correctement Claude Code. 30 minutes. gratuit. présenté par la personne qui a créé Claude Code. Regarde le workshop. Ajoute en signet 🔖 Ça vaut plus que tous les cours à 500$ que t’as failli acheter.
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Sebastian Schöner
Sebastian Schöner@s4schoener·
I have built a Windows x64 sampling profiler for native code+C# to be used by coding agents. Why? Because it is irresponsible to let computers write code but give them no tools to evaluate the performance of their code. Stop guessing, start measuring. -> profiler.kerntief.net How does it work? Just point your agent to the profiler and let them measure and optimize. Or record a trace yourself and let the agent interpret the results for you. Works with Claude Code, Codex, pi, etc. The profiler also has a couple of neat features by itself like giving you estimates for how much time your code is spending on memory stalls and annotating disassembly with inlining information. Take a look and try it for free!
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dandorf
dandorf@dandorf22·
¿Cómo se DESINSTALA la vida adulta? Os leo...
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Zalo
Zalo@Zal0·
@Hanky_solo - Disculpe, ¿La calle Sagasta? - Hombre, si la pisa mucho...
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Hanky 🍷
Hanky 🍷@Hanky_solo·
¿Cuál es vuestro chiste absurdo favorito? El mío, el del esqueleto que llega a un bar y pide un whisky y una fregona.
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Santi Liébana
Santi Liébana@SantiLiebanaR·
Si le pides a alguien nombres de payaso que no sean de la familia Aragón, probablemente sólo recuerden personajes de terror.
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Rashid
Rashid@RashidAliGarcia·
Hoy en @DatosAlPedo contamos que Tachibana Kazuo y Tachibana Masao fueron renombrados como hermanos Corioto en latino porque sus actores de doblaje eran Armando Coria y Sergio Coto. Coria+Coto = Corioto Tirás esta en un asado de cuarentones nostálgicos y los dejás anonadados(?)
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Zalo
Zalo@Zal0·
@Diegobez Mine too... It seems they stopped paying those guys
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Diego Bez.
Diego Bez.@Diegobez·
Right now I have both versions in my feed : AI Will fire all software developers and AI Will make software developers grow. That's better than just one month ago. Not definitive, but less dooming.
Anthony Pompliano 🌪@APompliano

I have changed my mind on how AI will impact jobs in America. Previously, I believed AI would replace many entry level roles typically filled by young employees. The technology would then work its way up the organization and eventually reduce the total number of jobs in a company. The data is saying something different, so when I get new information I am willing to change my mind. The number of software engineers being hired has been increasing. The number of open software engineer roles is growing. The number of new college grads who get hired has increased 5.6% over the last 12 months. The unemployment level for people aged 20-24 years old who have a college degree has fallen from nearly 9% to almost 5% as well. The Wall Street Journal recently wrote “AI created 640,000 jobs between 2023 and 2025 in the U.S., according to an analysis by LinkedIn of job posting data, including new white-collar positions such as Head of AI and AI engineer.” And I am starting to see companies throughout our portfolio aggressively hiring to keep up with the demand for their products and services. If AI can make employees more productive, which is widely accepted as fact, then companies are going to want as many productive units of labor as possible. This is a key reason why I am changing my mind. AI appears to be a magical technology that will make companies more productive and more profitable. The net result will be more corporations, more startups, and more jobs. All three are big, positive wins for the American economy.

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KAIMAN GAMES
KAIMAN GAMES@kaiman_games·
Llegan las rampas! No ha sido fácil implementarlas en ZGB, pero ya están listas para su disfrute. Mecánica estrella que no podía faltar🐌🐢🛹 The ramps are here! It wasn’t easy to implement in ZGB, but they’re ready for you to enjoy. Standout mechanic that had to be there 🛹🐌🐢
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Zalo
Zalo@Zal0·
Does anybody use Center?
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Dan
Dan@danticoverse·
GameCube and Wii are now running on Nintendo Switch (without Android or Linux), for the first time ever. tico alpha 0.7.0 is out. github.com/ticohq/tico/re…
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Kardashian de Software
Kardashian de Software@oprimodev·
“Como as pistas de fórmula 1 são desenhadas”
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Matthew
Matthew@animathias·
Uniracers is a technical marvel, maintaining its speed when most other SNES games would start chugging. It's also a fascinating story. In 1994 shortly after the game launched, Pixar of all companies sued DMA Design, claiming the Unicycles ripped off their 1987 short Red's Dream. Pixar ultimately won (or the publisher, Nintendo settled) and the game was ordered to cease production after only 300,000 copies were made. Pixar had a point, the Unicycles looked similar. They're also unicycles. Once you animate those, there's not many differences that will happen. Interestingly enough, this whole legal debacle was a shift in direction for the Lemmings developer. Uniracers was their pitch and Nintendo loved it. If Pixar hadn't pulled the rug out from under them, they would have their own pillar under Nintendo's flag. Without Uniracers, DMA had to start over without their family-friendly franchise. Nintendo wanted them on the Ultra 64, but it soon became clear to both companies that only one of them was interested in making a cute N64 mascot. Body Harvest is a little tale on its own, but the funniest part of the story is how DMA Design started working on this small PC game called Race n' Chase at the same time. DMA Design released Grand Theft Auto in 1997, rebranding into Rockstar North after releasing GTA 3. If Pixar hadn't done a Disney, we might be Uniracing in Mario Kart World right now. Meanwhile #GrandTheftAuto might be nothing more than a spark in David Jones' eye. Probably not, but it's fascinating speculation. Also this game is dope.
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Jesús Campos «Nerkin» 👾
Jesús Campos «Nerkin» 👾@NerkinPixel·
Es el mejor momento para desarrollar juegos nuevos para Neo Geo, por favor haced muchos más 😛
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