Will "celery" Granda

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Will "celery" Granda

Will "celery" Granda

@celeryslice

Surfacing/LookDev Artist @ Full Circle Studio. They/them. 🏳️‍🌈🏳️‍⚧️ Prev: Freelance 3D Environment Artist @LogitechG and CS:GO. Opinions are my own.

Chicago, IL Beigetreten Ekim 2017
940 Folgt632 Follower
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Simon Fuchs
Simon Fuchs@SF_simonfox·
Ever wondered how to set up breakable glass in Counter-Strike 2? We shipped an uncompiled example file with the latest patch. You can open it in ModelDoc to recreate the setup. \workshop\content_examples\breakable_glass\breakable_glass_01.vmdl
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Will "celery" Granda
Will "celery" Granda@celeryslice·
@BoisvertRich @bolddunkley This is untrue. Red Dead Redemption 2 is a great example of several lighting bakes being interpolated based on weather/ToD. The main benefit of realtime lighting is honestly reducing the time between iterations during development.
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Richard Boisvert
Richard Boisvert@BoisvertRich·
@bolddunkley Likely culprit was the rise of open world games. Day/night cycles meant it was mostly impossible to bake lights
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Jan Gortnar
Jan Gortnar@yanzl_·
Overcast?
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Myles Peake
Myles Peake@_mountainpeake_·
🏴󠁧󠁢󠁳󠁣󠁴󠁿 Welcome to Edin, our new 5v5 defusal map set in Scotland. Ready to play here: bit.ly/de_edin Thanks so much to @Slimek_ and @_klixx_ for working so hard with me to make it happen.
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𝙊𝙡𝙞𝙫𝙚𝙧
𝙊𝙡𝙞𝙫𝙚𝙧@oliver_irl·
Career update: I have taken on a new position as Level Architect at MachineGames! Looking forward to be working with my good friend @BubkeZ 👏🇧🇻➡️🇸🇪
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DIZE
DIZE@Im_DIzE·
oh Im gonna have a lot of fun with this
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LYDIA ZANOTTI // PHRISK
LYDIA ZANOTTI // PHRISK@PHRISK3D·
de_dharma - WIP
GIF
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skate.
skate.@skate·
With M-Corp gone, it’s time to take back the city and get to work restoring San Vansterdam. Console playtesting coming this Fall. Sign-up for your chance to playtest at skate.game/insider#skate #gaming
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Reilers
Reilers@Reilerss·
@AhmedK_117 @ShitpostRock The hero shooter genre is saturated already, i have no idea why they went for this type of game, it's like releasing a WW1 game back in the early COD and Battlefield era. The last thing we need rn is another Overwatch clone with more season passes and lootboxes.
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FMPONE
FMPONE@FMPONE·
🎸coming soon... credit to @MF_Kitten
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𝙊𝙡𝙞𝙫𝙚𝙧
𝙊𝙡𝙞𝙫𝙚𝙧@oliver_irl·
All my homies love hotspot materials🥶
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Eduardo Paixão
Eduardo Paixão@Edude_P·
WIP - Maginot CS2
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HIDEO_KOJIMA
HIDEO_KOJIMA@HIDEO_KOJIMA_EN·
We just announced the title called "PHYSINT". Every day, fans from all over the world have been asking me to create an espionage genre game. In response, I have launched this project. "PHYSINT(tentative title)" will be our third original IP since the establishment of Kojima Productions. It is a completely new "action espionage game" for a new generation. It will be created using cutting-edge technology and talents of people from all over the world, whether they work in film or video games. Of course it is an interactive "game", but it is also a movie at the same time in terms of look, story, theme, cast, acting, fashion, and sound. We are aiming for the next level of "digital entertainment".
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Will "celery" Granda
Will "celery" Granda@celeryslice·
Alan Wake 2 seems to have a lot of influence from the TV show Legion (2017), especially season 2. Not seen anyone mention this, considering Remedy had already been working with one of the show's writers on an AW live-action series.
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FMPONE
FMPONE@FMPONE·
DE_THERA will be released to the Steam Workshop on December, 27, 2023. 🌸 Happy Holidays!
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Helder
Helder@HelderHP·
youtu.be/naWgflzwwTc Pretty amazing! #leveldesign I wish more oldschool gamedevs did this, it's one of the ways we can make sure that classic lessons are not forgotten.
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skate.
skate.@skate·
happy Halloween from the skate. team! 🎃🛹
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Jon Doyle @LostInCult
Jon Doyle @LostInCult@JonDoyleDesign·
I’m saying it… I think @alanwake 2 is arguably one of the most important pieces of art the medium has ever seen and probably the best survival horror game to release in a decade.
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