ChronoS

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ChronoS

@chrono732

Big, Tall, Gamer, Programmer...

Malaysia Beigetreten Ekim 2011
1.6K Folgt317 Follower
RealSuke
RealSuke@reRealsuke·
@chrono732 1-1 should be perfectly fine, unless you're producing cuprium components only. So it is there for that unlikely scenario. It's mostly there for precaution than function. It feels safer to have a little bit of positive on cuprium
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RealSuke
RealSuke@reRealsuke·
Arknights Endfield Wuling Final Blueprint [1.1] I did the Impossible, I manage to keep Syringe production at 6/min while producing Component with this Blue Print. Codes in the Comments Setting A 9/m Battery 6/m Syringe A 0.75-3/m Any Components(Adjustable)
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ChronoS
ChronoS@chrono732·
@reRealsuke just looking into some other perspective coz I set myself up for a 4-4 ratio with no real issues yet, I'm just wondering. I might have to look into my own setup again to confirm.
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RealSuke
RealSuke@reRealsuke·
@chrono732 you can delete this and connect it to 1-1 ratio when you have enough cuprium in the storage (30k is ideal)
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ChronoS
ChronoS@chrono732·
@AKB773959 doesn't change the fact the fingers are drawn wrong. I found this from Fox's video and it's does look weird in comparison to the one I shared, which the fingers are tightly grouped.
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AKB
AKB@AKB773959·
@chrono732 Check the height at which it is held Also, katanas have a different drawing motion cause they're slashing weapons. Meanwhile Rover has long sword
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ChronoS
ChronoS@chrono732·
I gotta hand it to Kuro for making people believe that is really actually the "right" way to grip a sword. Source used: x.com/miyuliart/stat…
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Ohakunbodong@huatsweitgerr

@chrono732 @CleverFOXSOL bruh, its nothing wrong on the design its not like the design have 6 finger or 3 hand like hoyo does. And the grip also look realistic just go try urself on mirror while do the same grip

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ChronoS
ChronoS@chrono732·
@AKB773959 You may want to compare this image to the one above. Look at the palm position and fingers being separated.
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AKB
AKB@AKB773959·
@chrono732 But... This is a handshake grip? It's just in a drawing position
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ChronoS
ChronoS@chrono732·
@catboyuno I'm leaning more on the latter. Wuling is not yet fully released, unlike Valley.
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Yuno 💊🚀 Arknights Doctor & Endmin
seen a take here criticizing the resource scarcity of Wuling 1.1. i think it's intentional cause the devs want players to (1) slow down, (2) challenge you to optimize under scarcity, and (3) gives arknights players more breathing room to do episode 16 + new IS update or since Wuling is not yet finished, then they want you to build as time goes. Unlike Valley IV, the whole region was complete. Wuling is still expanding
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ChronoS
ChronoS@chrono732·
@SlightLegato good point. I can separate fiction from reality but I question those who can't. Like that guy up there LMAO.
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Danny Ng
Danny Ng@SlightLegato·
@chrono732 Because you're thinking as an audience of the story and not a stuck-up nerd :>
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ChronoS
ChronoS@chrono732·
@SlightLegato I see. I never put any thoughts into that, other than they were only using the scene to showcase CA's super strength.
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Danny Ng
Danny Ng@SlightLegato·
Yeah but not the actual flying bag itself. It's the punching technique that got some people laughing I thought that it's silly to nitpick since a movie's job is to oversell/sell something that looks good, not something "authentic" But then some people came and defended the technique, which was lmao
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ChronoS
ChronoS@chrono732·
@SlightLegato silly is one. thinking it's 'realistic' is another LMAO
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ChronoS
ChronoS@chrono732·
@SlightLegato IKR. No way I can use a claw grip to pull out a sword, much less wield it effectively
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Danny Ng
Danny Ng@SlightLegato·
@chrono732 "um ackshually, for a thrust, you would want to grip it like holding a trigger, which is why baskethilts often have finger rings and thumb rings"
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ChronoS
ChronoS@chrono732·
@SlightLegato was it the part here he punches it hard that the bag goes flying? Honestly the only thing that scene highlights is his super strength, nothing else. Correct me if I'm wrong.
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Danny Ng
Danny Ng@SlightLegato·
@chrono732 lmao this reminds me of all the people saying that boxing bag scene in The Avengers was realistic
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ChronoS
ChronoS@chrono732·
@hoeyobot Damn, one can go color blind with that saturation.
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ChronoS
ChronoS@chrono732·
@hoeyobot That said, however, I had hopes that newer games would have learnt that any character in armor SHOULD NOT HAVE jiggle physics. Imagine my surprise Lupa and Augusta has them too.
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ChronoS
ChronoS@chrono732·
@hoeyobot I assume Ayaka from GI, yes she does have. Hoyo probably did this unintentionally, coz for Ineffa, they didn't give her any jiggle physics. They have yet to fix it but honestly a small matter.
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hoeyobot (hien)
hoeyobot (hien)@hoeyobot·
omg this person blocked me so i cant reply to u lmao. anyways where is even the jiggles for ayaka? and also zani being hot isnt the point, its still weird being a "classy" lady for once and then yet suddenly being a gooner bait character once she strips ugh wuwa needs classy char
Durashkovna@patpatduraska

@hoeyobot @linniewaves Every gacha woman has armor jiggle physics, it’s hilarious, but welp. Ayaka says hi. Augusta too. For me Lupa’s bad moments is that her tail and hair have different colors Tho Zani’s strip is super hot for me, just right amount of skin to be sexy, but not vulgar.

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ChronoS
ChronoS@chrono732·
@huatsweitgerr @CleverFOXSOL Funny, Hoyo fixes their artworks after inconsistencies are found. Kuro doesn't. Proves that Hoyo puts more effort into their work.
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Ohakunbodong
Ohakunbodong@huatsweitgerr·
@CleverFOXSOL dev team said they want to displayed all character fighting not per-group but they afraid mobile cant handle it coz all character controlled by AI. but the more obviously caught using AI for artworks is alot from hoyo side youtube.com/shorts/a-2KnJs…
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FOXSOL
FOXSOL@CleverFOXSOL·
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