cheri
23K posts

cheri
@ctrlchn
weird cutie horror princess allegedly. stay since 1998

New April Fools Mode Changes in #Overwatch 👀 🐰 DVa Micro Missiles: → Now fires two giant, slow-moving missiles that explode in a bigger area. 🦾 Domina Barrier Array: → Will randomly select one of many pre-determined Barrier Array configurations. → Barrier Panel Health increased by 50. → Cooldown reduced to 7 seconds. 👊🏿 Doomfist General: → Doomfist can see all active Talon members through walls. → Doomfist deals and receives 50% more damage from active Talon members. Rocket Punch: → Charge can be held indefinitely. → Movement speed is no longer reduced when charge is held for long enough. ☢️ Hazard Jagged Wall: → No longer fires a wall-spawning projectile. → Instead, Hazard enhances himself for 5 seconds, greatly increasing his attack speed, reload speed, movement speed, cooldown speed, and jump speed. → Cooldown reduced to 8 seconds. 👑 Junker Queen Scattergun: → Now shoots 7 knives instead of bullets. Jagged Blade: → Now throws a regular shotgun instead of a knife. → When impaling an enemy, the shotgun fires at the enemy. → After recalling, the shotgun fires at your crosshair when caught by Junker Queen. 🏝️ Mauga Overrun: → Overrun can last forever. → Using Overrun for too long lights Mauga on fire. → While on fire from Overrun, colliding with enemies lights them on fire. Cardiac Overdrive: → Now makes Mauga’s chainguns shoot blobs of lava, which explode and instantly ignite enemies. ❄️ Mei General: → Moved to Tank role and Bruiser subrole. → No longer has the Specialist subrole passive. → Shields increased from 0 to 200. → Mei’s scale has been increased by 25%. Ice Wall: → Ice Wall’s scale has been increased by 25%. 🐴 Orisa Energy Javelin: → Now launches Orisa in the direction the Javelin is thrown. Terra Surge: → While charging Terra Surge, Orisa ascends into the sky and can move around. → Upon unleashing Terra Surge, Orisa slams down onto the ground below her, triggering its damage on impact. → No longer grants overhealth. → Maximum damage reduced to 400. 🔮 Ramattra General: → Health increased from 425 to 500. → Armor increased from 100 to 500. → Ramattra is now permanently anti-healed. Ravenous Vortex: → Ravenous Vortex now heals Ramattra for 250% of the damage dealt (bypassing anti-heal). Annihilation: → Annihilation now heals Ramattra for 100% of the damage dealt (bypassing anti-heal). → Annihilation applies anti-heal to enemies. 🛡️ Reinhardt Charge: → Charge can pin multiple enemies at once. → Holding forwards or backwards speeds up or slows down Charge’s speed. → Charge’s duration increased from 3 seconds to 10 seconds. 🐽 Roadhog Chain Hook: → Hook no longer pulls enemies. → Now slows, hacks, anti-heals, burns, and reveals the hooked enemy for 3 seconds. → Cooldown reduced from 6 seconds to 4.5 seconds. 🎼 Sigma Accretion: → Now fires a shotgun volley of small rocks. → Has 2 charges. 🦍 Winston General: → Winston has been disabled. → Seriously, you can’t play as Winston. 🐹 Wrecking Ball Roll: → Greatly increases Wrecking Ball’s size. → Wrecking Ball is unstoppable and takes 30% reduced damage during Roll, but moves significantly slower. Grappling Claw: → Retracting the Grappling Claw now launches Wrecking Ball in the direction he is moving. 🫧 Zarya Particle Cannon: → Secondary fire now blows explosive bubbles. 🪭 Anran Fan the Flames: → While airborne, Anran’s secondary fire will push her backwards in the direction she is aiming. Vermillion Revival: → Anran can move around while dead before triggering Vermillion Revival. 🧨 Ashe Dynamite: → If Ashe shoots an airborne Dynamite, a new Dynamite will be launched upwards from the explosion. 🧢 Bastion Configuration: Assault: → Now shoots large wind-blasts with limited range, knocking back enemies. → Bastion now moves faster while in this configuration instead of moving slower. 🤠 Cassidy General: → Cassidy fires a piercing bullet that inflicts bleeding whenever saying hello. 🔵 Echo Tri-Shot: → Each successive shot increases the number of projectiles fired, creating new shapes for each volley. Flight: → Cancelling Flight launches Echo in the direction she is moving. Sticky Bombs: → Sticky Bombs now bounce off the environment up to 3 times before sticking. 💥 Emre General: → Emre’s jump height has increased. → Emre’s gravity has decreased. → 200 of Emre’s health has been converted to shields. Cyber Frag: → Projectile physics have been changed. → Now sticks to enemies, dealing more damage when stuck. Siphon Pistol: → Projectile speed increased. → Can now headshot. → Lifesteal removed. → No longer changes Emre’s jump behavior. Quick Melee: → Now deals 60 damage. → Will lunge at nearby enemies. → Deals critical damage when hitting enemies in the back. Override Protocol: → Ultimate cost has been reduced by 50%. → Now only fires 2 heavy rounds. → Rate of fire has increased. → No longer grants flight. 🎯 Freja General: → Freja’s regular movement is 70% slower. → Freja’s cooldowns are accelerated by 300% while on the ground. 🐲 Genji Dragonblade: → Moved from his Ultimate to his weapon. → Damage reduced from 110 to 65. Energy Slash: → New ability. → When activated, Genji’s Dragonblade will fire large energy projectiles with each slash for a short duration. → Only usable with Dragonblade equipped. → Has an 8-second cooldown. Shuriken: → Moved from his weapon to his Ultimate. → Shuriken projectile speed tripled. → Primary fire now continues firing when held down. → Secondary fire now fires 9 projectiles at a faster rate and in a wider arc. → Ultimate duration increased to 8 seconds. 🏹 Hanzo Random Arrow: → Replaced Sonic Arrow. → Has a 6 second cooldown. → Readies one of many possible arrows at random into Hanzo’s bow, which can be seen before firing. 💣 Junkrat Steel Trap: → Maximum number of active Steel Traps has been increased from 1 to 3. → No longer has a cooldown and instead costs 50 scrap to place. → Heroes drop 25 scrap upon death, which Junkrat can pick up. 🚀 Pharah Hover Jets: → Removed. Rocket Launcher: → Has increased self-knockback. → The more Pharah knocks herself back with her Rocket Launcher, the faster she moves. → No longer deals damage to Pharah. 💀 Reaper Shadow Step: → During Shadow Step, Reaper has 6 seconds to choose if he wants to teleport there or retreat back to his original position. → If he retreats, Shadow Step’s cooldown is reduced to 5 seconds. 🍁 Sojourn General: → While at 100 energy, Sojourn’s abilities consume 50 energy to become energized. Power Slide: → Energized Power Slide moves 100% faster and trips enemies Sojourn collides with. Disruptor Shot: → Energized Disruptor Shot leaves behind 2 smaller energy bursts as it travels. → The smaller energy bursts have a 2-meter radius and deal 60 damage per second. 🎖️ Soldier: 76 Biotic Field: → Soldier: 76 can deal massive damage to enemies if he places Biotic Field on them. Sprint: → Final Blows increase Soldier: 76’s Sprint bonus speed boost by 25%, up to 75% extra. → This bonus is lost on death. 👾 Sombra Disguise: → Replaced Translocator. → Transforms Sombra into a random object. → Sombra can still move while disguised. → Doing any action removes Sombra’s disguise. 🔷 Symmetra Sentry Turret: → Sentry Turrets now automatically deploy around Symmetra and follow her around wherever she goes. → Number of charges increased to 4 from 3. → Cooldown reduced to 7.5 seconds. → Damage reduced from 30 to 15. 🧰 Torbjörn General: → A second Torbjorn is on top of Torbjorn, mimicking all of his actions. ⏫ Tracer Blink: → Distance increased to 100 meters. 🐺 Vendetta General: → Vendetta’s camera is always in 3rd person, with her aim being totally separate from the player’s. → Vendetta will automatically lock on to nearby enemies, facing them no matter how the player moves. → Press Interact to lock on to the nearest enemy your crosshair is aiming at. Palatine Fang: → Overhead damage reduced by 40%. 🪨 Venture Burrow: → When emerging from Burrow, a random pick-up is also dug out of the ground. → The pick-up can be collected by any ally. 🕷️ Widowmaker Take Aim: → Can now charge up to 150%. → When charging above 100%, the charge rate is 80% slower and the scope zooms in even further. 💉 Ana Sleep Dart: → Now puts Ana to sleep for up to 3 seconds. → When waking up, Ana will Nano Boost herself. → The Nano Boost’s duration will scale based on how long she was asleep. 🏥 Baptiste Exo Boots: → Now charges up to 4 air-dashes. → Air-dashes are used by jumping in mid-air, launching Baptiste horizontally in the direction he is moving. → Air dash charges do not decay over time. 🪛 Brigitte Shield Bash: → After Shield Bashing, Brigitte begins surfing on another shield for 3 seconds, increasing her movement speed and jump height. → Shield Bash’s cooldown begins once the shield surfing ends. → Cooldown reduced to 3 seconds. ☀️ Illari Healing Pylon: → No longer passively heals nearby allies. → Shooting the pylon with Solar Rifle’s primary fire reflects the projectile to all enemies in range. → Solar Rifle’s secondary fire can heal the pylon. → Shooting the pylon with Solar Rifle’s secondary fire reflects the beam to all damaged allies in range. → Build time reduced to 0.5 seconds. → Illari can throw the Pylon further. → Cooldown is always 7 seconds. 😺 Jetpack Cat Lifeline: → Comes pre-attached with a Wrecking Ball that can be used to slam into enemies. → Ending Lifeline launches the ball at high speeds in the direction it is moving. → Now has a 12-second duration. → Cooldown increased to 6 seconds. 🛸 Juno Hyper Ring: → Hyper Ring is now deployed sideways. → Allies within Hyper Ring can jump higher. 🦊 Kiriko Wall Climb: → Kiriko can move along walls horizontally while wall climbing. → After wall-climbing, Kiriko can re-grab the wall without needing to touch the ground. 🪷 Lifeweaver General: → Lifeweaver’s scale has been reduced by 50%. → Health reduced from 200 to 75. → Shields reduced from 50 to 25. Life Grip: → Allies pulled by Life Grip get shrunk for 5 seconds after being pulled. Petal Platform: → Petal Platform’s scale has been reduced by 50%. → Health reduced from 300 to 150. Tree of Life: → Tree of Life’s scale has been reduced by 50%. → Health reduced from 1200 to 600. 🐸 Lucio General: → Successive jumps off of the floor increase Lucio’s jump height, up to 5 times. → Failing to chain jumps together resets Lucio’s jump height back to normal. → When at maximum jump height, Lucio can land on an enemy’s head, dealing damage and bouncing him back up. 🪽 Mercy Guardian Angel: → Can now target enemies. Resurrect: → Now only targets enemies. → Using “Resurrect” on an enemy deals damage while casting, ending in an explosion of damage when finished. → Mercy heals for 50% of the damage dealt with Resurrect. → Cooldown reduced to 15 seconds. ⛓️ Mizuki Healing Kasa: → Healing Kasa has 3 charges. → Mizuki now wears a hat for each charge of Healing Kasa available. → Healing Kasa no longer returns to Mizuki. → While Mizuki has 1 or more charges of Healing Kasa, he cannot be headshot. Katashiro Return: → Mizuki can teleport to his previous location 3 times per use. 🧪 Moira Biotic Orb: → Now requires targeting an ally to cast. → The Biotic Orb will attach itself to the targeted ally, moving around with them. → Damage orb’s range increased from 4 meters to 8 meters. → Healing orb’s range increased from 5 meters to 10 meters. 🌊 Wuyang Guardian Wave: → Wuyang can charge up Guardian Wave, empowering its size, damage, healing, and knockback. 🦿 Zenyatta Orb of Destruction: → Secondary fire now has a 6-second cooldown. → While charging secondary fire, orbs begin circling around Zenyatta, dealing damage and knocking back nearby enemies for up to 8 seconds. → When releasing secondary fire, the orbs are shot out all around Zenyatta rather than all straight-forwards. → Secondary fire’s damage and knockback increase with each orb charged. → Zenyatta moves 30% faster while charging Orb of Destruction. → Zenyatta gains 15 overhealth with each stored orb.





y’all remember when Dr Disrespect showed up to 49ers camp

doing my part

STRAY KIDS KISSING EACH OTHER OH MY GOD

We can safely confirm there is a limit of 70 Miis in Tomodachi Life: Living the Dream, according to the demo files. If this measure changes upon release, we'll update you as soon as possible.



Any claims that there are "leaks" of 1.7 content are fake. There are no leaks.

misandry is a real thing btw

I think some of yall are getting a bit too weird about the sexuality headcanon tierlists im gonna be real



Gen z vs a normal interaction








