Dead Matter Wiki

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Dead Matter Wiki

Dead Matter Wiki

@deadmatterwiki

Dead Matter Wiki is the most complete community resource for the survival game Dead Matter. Here you will find detailed guides 📍Canada

Alberta, Canada Beigetreten Ağustos 2020
21 Folgt35 Follower
Dead Matter Wiki
Dead Matter Wiki@deadmatterwiki·
🧟 Zombie Spawn Command Use this command in the console: dm.z.spawnagents 0-1000 The number = amount of zombies you spawn. Example: dm.z.spawnagents 500 ⚠️ Zombies are still in early development, expect unfinished behavior. #deadmatter Full guide: deadmatterwiki.com/guides/how-to-…
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Dead Matter Wiki
Dead Matter Wiki@deadmatterwiki·
It’s 2026 & we're still talking about Dead Matter. The truth? Multiplayer is non-existent right now. But single-player nightly builds are getting massive tech overhauls: Nanite is back, PCG rivers with waterfalls & a deep medical system. There's a light in the tunnel! #DeadMatter
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Dead Matter Wiki
Dead Matter Wiki@deadmatterwiki·
Dead Matter currently feels like Alberta after the apocalypse: quiet, empty… and full of potential. 👀
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Ochanz
Ochanz@soyochanz·
youtube.com/watch?v=lbL-CX… Remember that all of this information is not official and is just how I personally imagine the new medical system Recordad que nada de esto es oficial y son simples elucubraciones mias imaginando el nuevo sistema medico @deadmattergame @deadmatteres
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Dead Matter
Dead Matter@deadmattergame·
Content from the "Spring Cleaning" Blog. Enjoy! Part 4: Showcasing additional interior audio with rain tapping on the glass. Blog Post: new.playdeadmatter.com/news/spring-cl…
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Dead Matter Wiki
Dead Matter Wiki@deadmatterwiki·
Pronto tendremos los nuevos iconos en @deadmattergame 😎 Se ven increíbles NUEVOS ICONOS (1º) VS VIEJOS ICONOS (2º)
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Dead Matter
Dead Matter@deadmattergame·
Content from the "Spring Cleaning" Blog. Enjoy! Part 2: Here are more indoor audio examples of echoing sounds featuring the ambiance of an empty room. These locations have more windows to highlight rain effects, both visually and audibly. New Blog Post: new.playdeadmatter.com/news/spring-cl…
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Dead Matter
Dead Matter@deadmattergame·
Content from the "Spring Cleaning" Blog. Enjoy! Part 3: A closer look at the outside audio with a stormy setting. With additional lighting and sounds that would tie everything together. We aimed for immersive audio in a stormy setting that captures the intensity of a storm.
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Dead Matter
Dead Matter@deadmattergame·
For our summer update, we are updating the vehicles! With some additions like a motorcycle and animations! (More sneak peeks to come!) Blog Post: new.playdeadmatter.com/news/spring-cl…
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Dead Matter
Dead Matter@deadmattergame·
Content from the "Spring Cleaning" Blog. Enjoy! Part 1: Interior audio overhaul/additions of structures and buildings. With overhauled lighting. new.playdeadmatter.com/news/spring-cl…
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