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Edgegap
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Edgegap
@edgegap
Game server orchestration & managed infrastructure on the world's first, and largest, regionless edge computing infrastructure.
Montréal, Canada Beigetreten Ocak 2019
307 Folgt264 Follower

🚨 We’ve got a new case study: discover #Gravebound, an Unreal-powered PvPvE experience by @crater_studios, powered by @Edgegap.
Read it here: edgegap.com/case-studies/c…
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Learn how iLLOGIKA dramatically reduced their server costs and laid the foundation to deliver the optimal gameplay experience its community expects from @7DaysBloodmoons in our new case study: edgegap.com/case-studies/7…
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New year, new (optimized resource usage of your game server) you! 🎊🎉
A new year means a new start, and what better way than to review your Unreal Engine’s game server resources usage? And guess what, we got a new blog entry just about that:
edgegap.com/blog/how-to-an…

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The studio's web-based racing game Drift.io case study just landed. Here are the three key highlights:
Read it all here: edgegap.com/case-studies/s…
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Launching on @CrazyGames & scaling to 50,000 players in 24 hours with the "peace of mind that comes with knowing we can get a surge of players without worrying about scaling" as @Edgegap "had no problems with this sort of scale" said Sam Bunger, founder of Slipstream Game.
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Edgegap retweetet

Imagine hosting your multiplayer game server right from Docker Desktop ⚡
With the new @edgegap Docker Extension, you can:
🛠️ Build your server image
📦 Upload your build
🚀 Deploy globally in minutes
All powered by Edgegap’s distributed edge infrastructure.

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📖 Case Study: edgegap.com/case-studies/b…
🥽 Play It in VR: meta.com/en-gb/experien…
(and yes, for those in the know, this is indeed a hockey reference 😉)
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He Shoots... He Scores!⚽
Learn how @BlueduckStudios uses Edgegap's Fleets for easy, automated server orchestration for its F2P VR hit sports title - We Are Soccer. ⬇️
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Edgegap retweetet

🚀Eonfall: v1.1.x Release! Our long awaited update is finally here! It's packed with lots of QoL improvements and a new player onboarding experience! Come check it out @ eonfall.com/play #gamedev #indiedev #indiegame

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@ThePixelsGD Keep us posted on the success of the experiment! We're available on Discord for integration support. 😄
discord.gg/NgCnkHbsGp
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I uploaded a new build to our dedicated server on @edgegap today. Doing a short playtest to feel out the lag. If it’s smooth, I’ll keep development moving. If not, I’ll pause and spend the time optimizing network performance. Experience has taught me that I'll probably be taking a pause to do some fixes 😅.
#UE5 #gamedev #multiplayer

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Massive congrats to @Halfbrick's team for Thrill of the Fight 2's showing at #BoxFanExpo 2025!
youtu.be/Ga4XrAqkIYs?si…

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Which is easier said than done, as making this seamless requires sophisticated dedicated server infrastructure.
Read our insights series here ➡️ edgegap.com/blog/dedicated…
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Coming out of GamesCom, one of the major talking points is the "Stop Killing Games" movement. We've compiled a checklist of potential components to review when preparing multiplayer games for their preservation: edgegap.com/blog/stop-kill…
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By popular request, here’s our tutorial for Fish-Networking’s “Hashgrid” multiplayer demo which highlights how to add game server to the Unity netcode’s multiplayer sample.
youtu.be/9Tnlgklg_qY

YouTube
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Available on:
➡️PlayStation: store.playstation.com/en-us/concept/…
➡️Steam: store.steampowered.com/app/2854790/Se…
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