

Francesco Sapio
1K posts

@fsapi0
Leader of the Unreal Engine Meetup in Rome @UEMeetupRome, #GameDesigner 🎮 #Author 📚 #Programmer 👨💻 #SoftwareEngineer 💻#AI expert
















Halo everyone! We showed Project Remind at @tokyo_game_show and @gamescom and got massive support from you lovely people ♥️. Game's going along nicely and we are almost ready to release our CLOSED BETA, Go and grab a spot! steamcommunity.com/games/3919440/…


All the talks and chats at Unreal Fest compelled me to give UBA a try. And it was great! Allowing developers to distribute compile jobs to Horde Agent feels like a step forward, but I wanted something more demand-based. After sinking more time than I am willing to admit into this, I finally got something! A CLI (currently in the process of converting to an Unreal plugin) can monitor the UBT output to find out the number of compile jobs you need and then calculate how many EC2 instances it should spawn to connect to your local UBA server. No more requirement to have agents already running or to run Horde, just extra compute power when you need it.






🚀Our story-driven puzzle game is now LIVE! 𝐖𝐇𝐈𝐒𝐇𝐋𝐈𝐒𝐓 𝐍𝐎𝐖: hog.red/ProjectReMind-X 🧩











They changed the orientation of axis in ortho view in #UE5.6. Is the LUF coming here too?

