Michael Suileabhain-Wilson

874 posts

Michael Suileabhain-Wilson

Michael Suileabhain-Wilson

@plausiblyd

best known for five geek social fallacies and assorted GURPS books. here i post site updates and talk about games, VR, nerd culture, worldbuilding, et al.

Beigetreten Kasım 2015
11 Folgt171 Follower
Michael Suileabhain-Wilson retweetet
Michael Davis-Wilson
Michael Davis-Wilson@mdaviswilson·
It's remarkable how many D&D stories revolve around someone making assumptions about what a word means. (E.g. the dread gazebo, %in liar, thouls...)
Sandy Petersen 🪔@SandyofCthulhu

In an early game run back around 1975, we came across the remains of a burnt ship on the dungeon's second level, in a long gallery. We started exploring it, and the gamemaster told us to stop - there was nothing to be found. But it was a SHIP. On the SECOND LEVEL. With no obvious means of getting there. So we kept messing with it. We were there so long, that we had something like 4 random encounters with wandering monsters (which you may recall happened about once an hour). Finally the gamemaster cracked, and told us the story. We weren't the first group to explore this dungeon. In his previous group, the players had a windfall of many thousands of gold pieces (he'd since learned not to be so generous) and they sought ways of spending it. One player opened up the Men, Might, and Magic booklet and saw the price list, which I've reproduced below. You'll notice the most expensive item is the Large Galley, in the lower left corner, at 30,000 gp. Well, the player bought a large galley, and stuck it in his backpack. He SAID he thought "large galley" meant it was a stove but if you see that it is right with the other ships, I think he was diddling the GM. Anyway the GM found out when they were in the long gallery hall on the second floor of the dungeon and they had quite a clash. The player's argument was that it was now established that he'd carried the ship this far, while the GM's argument was that it was idiotic. Finally the GM, true to his code, said, "Well I guess you got it this far, but no further." So the party put the large galley there in the hallway and (for some reason) set fire to it. And that's what my party encountered. While I have used encumbrance in plenty of my games, I have never had an argument like these guys did. Super impressive.

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Michael Suileabhain-Wilson retweetet
madoka magicock
madoka magicock@rifflexielian·
If people are fighting for an orb you are reading fantasy. If people are fighting for a cube you are reading sci-fi. If it has more sides than that. I dont know. I dont know man.
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Michael Suileabhain-Wilson
Michael Suileabhain-Wilson@plausiblyd·
Gen X nostalgia is huge right now, we have a bunch of disposable income, and essentially every single tween boy, nerd or not, played D&D at least once in the 1982-1984 period.
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Michael Suileabhain-Wilson
Michael Suileabhain-Wilson@plausiblyd·
If I had to guess, knowing what I know of how these things work, I would say that they are not trying to make a play for the people who have been playing since 1983. They are trying to make a play for the people who *haven't* played since 1983.
NewbieDM@newbiedm

I feel like #dnd is having an identity crisis. Now they are reaching out to Luke Gygax to work on a Greyhawk. But a few years ago they were ready to push out the old guard. I don't know. Something's going on.

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Michael Suileabhain-Wilson
Michael Suileabhain-Wilson@plausiblyd·
My eldest was struggling to come up with encounters for his D&D session, so I suggested he make a list of all the cool setting elements his players did not pay attention to during session zero, and figure out how he could demonstrate them in play, and dang that was fruitful.
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Michael Suileabhain-Wilson retweetet
Michael Davis-Wilson
Michael Davis-Wilson@mdaviswilson·
@gptbrooke I want to meet the people who would think for even a moment that Diplomacy would be a nice way to break the ice, get to know each other, get everyone feeling chill and friendly. They must be terrifying.
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Michael Suileabhain-Wilson retweetet
Michael Davis-Wilson
Michael Davis-Wilson@mdaviswilson·
@anicacihla Anyone who is not down with the florid canticle should not be going to a convention for nerd shit.
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Michael Suileabhain-Wilson retweetet
Studio CyFi
Studio CyFi@StudioCyfi·
It's Spring Sale time! We are offering our recently-released assets for **50% off** until May 1! Shop now: assetstore.unity.com/publishers/106… ZFighter — Manage z-fighting with this Unity Editor tool Industrial & Office Interiors — Modular environment pack #unity3d #indiedev #gamedev
Studio CyFi tweet media
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Michael Suileabhain-Wilson retweetet
RomeoStevens
RomeoStevens@RomeoStevens76·
There is a win condition for the game of monopoly but it isn't the one listed in the rules. Without any monopolies, the average travel around the board costs less than you get from passing go, so everyone just gets wealthier forever. You can force this condition by obtaining one of each color of property, permanently preventing any monopolies.
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Fionna / Jen Davis-Wilson
Fionna / Jen Davis-Wilson@jendaviswilson·
I realized that someone already made a really good Minecraft movie in that certain lonely, alien, semi-horror tone, and its Scavenger's Reign
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Michael Suileabhain-Wilson
Michael Suileabhain-Wilson@plausiblyd·
There is a difference between ostracism and persecution, and a fella oughta be fucking aware of it.
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A-100 gecs
A-100 gecs@PinstripeBungle·
an alternate history Victorian setting where they've figured out fully analog nuclear power with brass knobs and steam gauges but still fix all problems by sending like an urchin or irishman in a lead-lined canvas suit down there to swab the thing out would be so perfectly bleak
Qua Literam@asubparusername

you can have plutonium in steampunk. it's not about the coal, it's about the steam. nuclear power plants are steampunk, all they do is make steam.

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