prochitecture

228 posts

prochitecture

prochitecture

@prochitecture

Real world 3D environments in Blender

Beigetreten Ağustos 2014
28 Folgt1.1K Follower
Geopogo
Geopogo@hellopogo·
@prochitecture Any planned updates, or updates for roads too : )))
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prochitecture
prochitecture@prochitecture·
New in Blosm Pro! Introducing one-click baking: effortlessly combine multiple textures from 3D Tiles into a single texture atlas Available in Blosm Pro: prochitecture.gumroad.com/l/blosm Learn more: #baking-into-a-single-texture-only-in-the-pro-version" target="_blank" rel="nofollow noopener">github.com/vvoovv/blosm/w…
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prochitecture
prochitecture@prochitecture·
@hellopogo @hellopogo Please refer to the documentation section "Export and Custom Materials" #export-and-custom-materials" target="_blank" rel="nofollow noopener">github.com/vvoovv/blosm/w…
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Geopogo
Geopogo@hellopogo·
@prochitecture Impressive! this solves the issue of exporting 3D tiles as FBX with textures correct?
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prochitecture
prochitecture@prochitecture·
Blosm now supports Blender 5.0! Update to Blosm 2.7.18 to enjoy full compatibility and the latest improvements.
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Gabriel Horta Rodés
Gabriel Horta Rodés@Bluephobes·
@prochitecture Could you see this happening with Google Earth Imports? Trying to 3d print a city and the fact that it's a thin sheet is having me run into issues
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prochitecture
prochitecture@prochitecture·
Blosm addon for #b3d can finally import a terrain with a base
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Camille Boldt
Camille Boldt@camilleboldt·
@prochitecture Hey hope you're doing well. I've just installed the last version, I was running on a past one that was not working anymore. But the issue is that I still have the same issue. Any idea how to solve that? It was working perfectly fine 2 weeks ago...
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prochitecture
prochitecture@prochitecture·
The recent issue with Google 3D Tiles in Blosm addon for #b3d has been resolved. We recommend installing the latest version of Blosm (2.7.13)
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prochitecture
prochitecture@prochitecture·
⚠️ Google 3D Tiles imported into Blosm are currently appearing rotated and shifted. This seems due to a recent change on Google's side. We're actively investigating & working on a fix. 🛠️ Stay tuned for updates!
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prochitecture
prochitecture@prochitecture·
Blosm for #b3d imports any 3D Tiles (open format!), not just Google's. Strasbourg & more cities offer 3D Tiles with an open license! See the list github.com/vvoovv/blosm/w…. Paste a root URL in Blosm panel to try it out. Request open 3D Tiles from your own city!
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prochitecture
prochitecture@prochitecture·
A problem with the import of 3D Tiles in #b3d 4.3.0 has been fixed in Blender 4.3.1. We also recommend installing the latest version of Blosm addon (currently 2.7.11)
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prochitecture
prochitecture@prochitecture·
Import of 3D Tiles does not work in Blender 4.3 at least on Windows due to an issue on #b3d side. A bug report has been submitted projects.blender.org/blender/blende…. Please use Blender 4.2 to import 3D Tiles until the issue is resolved. Sorry for the inconveniences
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prochitecture
prochitecture@prochitecture·
@PhDTeee @PhDTeee The new feature was released months ago. A purchase of the premium version to support addon development will be appreciated
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prochitecture
prochitecture@prochitecture·
Blosm addon #b3d news. It will be possible to import nearly a single building with Google 3D Tiles. The release is very soon.
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prochitecture
prochitecture@prochitecture·
@0xCarnival Hi @0xCarnival You probably meant "along with Google" rather than "instead of Google". Unfortunately Apple does not provide a public API to access 3D mesh. Also that is not available in a web browser.
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Boring Always Bored
Boring Always Bored@0xCarnival·
@prochitecture What do you think about including Apple maps instead of Google? x.com/levelsio/statu…
@levelsio@levelsio

Apple Maps 3d is insanely impressive now (see video below) Google on the other hand decided to build an insanely clunky solution to display 3d maps to avoid using mobile GPUs: A Google server streams (!) a live video of its 3d rendered map to you, the result is a disastrous: a super laggy and clunky 3d view full of video compression artefacts with a response time of 2-3 seconds for every movement And I know WHY they built that, someone felt it was not inclusive to only have 3d maps that are high performing on iOS because Apple's GPUs are insanely fast and can deal with it (as you can see below in Apple Maps) but they wanted to support inferior phones, I get it But then they also decided to worsen the experience for iOS users who could easily run 3d natively on its GPU It's just an insane product decision, there's no way to cut it: they could have super smooth 3d like Apple Maps but neutered it with a clunky live stream Even more insane because Google does have native 3d on iOS in a completely different app that nobody uses: Google Earth Is 3d important? Not rly for nav no but it shows again something about Google's engineering decisions, like the redesign of the Google OAuth Login screen that made zero sense Nobody is speaking up against bad ideas in Google meetings, everyone's too scared of HR maybe, it's the opposite of a meritocracy and it's just super visible from using Google products right now

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prochitecture
prochitecture@prochitecture·
An update of the Blosm addon for #b3d. Import of scenes with hundreds or thousands of 3D Tiles is much faster in the latest version (2.7.8) of the addon.
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prochitecture
prochitecture@prochitecture·
A significant update to the Blosm #b3d addon. It's now possible to import Google 3D Tiles for a precise rectangle area and nearly a single 3D tile! Update the addon using the link in your purchase confirmation message or get it at prochitecture.gumroad.com/l/blosm
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Jukka A
Jukka A@kinotus·
@prochitecture Nice update! Any plans on supporting generic 3DTiles datasets from disk or url? Helsinki’s city mesh model is available openly, would be great to get it to blender easily 😊
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