

rayground_com
33 posts

@rayground_com
https://t.co/4GT24gr296 is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm. Developed by the @cg_aueb team.






Happy to share our #RTGII chapter 18 "WebRays - Ray Tracing on the Web". @phasmatic3d together with @cg_aueb offer the first programming interface for robust and high-performance ray intersection tests on modern browsers. Try several @WebGL demos here: tinyurl.com/j98dvkpv























