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@AltRealityGameX

community service org; exploring / helping others explore the limits of the conscious control of physical reality through ARGs. play well, and enjoy your game.

Se unió Nisan 2016
2.3K Siguiendo1.3K Seguidores
Tweet fijado
ARGO
ARGO@AltRealityGameX·
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robot@alightinastorm·
i'm done with threejs it's all a lie you can't build real games with it switching to unity bye
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ARGO
ARGO@AltRealityGameX·
@Dragonmaurizio Bio as manufacturing substrate for cheap easy low waste bioaerogel on cheap steel wool mesh in complex configuration for polarity overlap maximization and channeling of flow and chitin as a surface (resonantly tunable cavities and peaks "fractal surface area") electroplatable
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Maurizio Iβα
Maurizio Iβα@Dragonmaurizio·
Your approach Argo brings me a spark of hope. I been exploring the possibilities of sound waves at certain frequencies as a possible support to minimize the electric potential in electrolysis. I’m firmly convinced that the combination of ultrasounds and AC pulses can optimize considerably the efficiency of H₂ production. But tbh I never tested a sonic splitter. This sketch👇 is from the narrative of the inventor Stanley Meyer.
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Maurizio Iβα
Maurizio Iβα@Dragonmaurizio·
Hydrogen from thin air. Direct air electrolysis is demonstrated feasible in this module consisting of a H₂O harvesting unit between two electrodes paired with a gas collector. The water tank holds a porous melamine sponge functioning as electrolyte medium. The melamine sintered glass foam is soaked with deliquescent ionic substance that absorb H₂O molecules from the air via the exposed surfaces. The captured moist is transferred to the electrodes via diffusion and then split into H₂ & O by the cathode and anode. The reservoir between the endplate and the porous foam works as air barrier and a buffer for the volume of the ionic solution. The foam also isolates effectively H₂ & O, and air from any mixing. The system is conceived to be fed by a renewable source of power. Detailed info in the 🔗 nature.com/articles/s4146…
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ARGO
ARGO@AltRealityGameX·
@Dragonmaurizio Still trying to get all the individual components and garage / kitchen manufacturing perfected so i can engineer more than proofs of concepts.
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ARGO
ARGO@AltRealityGameX·
@Dragonmaurizio Mostly efficent electrolysis and the ultrasound for cleaning using the strutcure's tuned resonance and few other unique design is really my current novel contribution. Nowhere near your background or expertise desalination too, but mostly energy production bidrectional fuel cell
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ARGO
ARGO@AltRealityGameX·
@klattkev @alightinastorm In most my current builds i go with stylized art not much more than primitives. But not because thats the only thing that makes any sense.
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Kevin Klatt
Kevin Klatt@klattkev·
@AltRealityGameX @alightinastorm yall dont seem to understand the target audience ppl who can play those high fidelity games wont play them on the web main audience is ppl with shit hardware kids on school computers etc. optimize for that
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robot
robot@alightinastorm·
they said i can't vibe code a AAA game with ThreeJS Introducing secondary dynamics for animation studio Define dynamic profiles (eg hairs), add bone chains and colliders, tweak stiffness, damping, gravity and inertia per chain It reads velocity from the transform deltas of the motion and.. ya well just watch the video you'll get it, animate hair, chains, capes dynamically oh and yea it's all on github and open source ✌️ gg ez, vibe coders keep winning
robot@alightinastorm

building an unreal quality animation graph system in threejs now with orientation and stride warping gg wp, we keep telling you to bet on threejs

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ARGO
ARGO@AltRealityGameX·
@klattkev @alightinastorm Depends on time to load and the reason. If the aestheric is the draw they'll wait like people have waited for each new tech that stretches bandwidth limits. People used to wait to download "large" image files while saying "no one will ever enter their credit card number"
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Kevin Klatt
Kevin Klatt@klattkev·
@alightinastorm Imo stylized low poly is the way for web. Nobody will want to download all the high res textures and models when they open the page
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ARGO
ARGO@AltRealityGameX·
@NickHintonn Aka money is a psy op. Aka society is a psyop.
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Nick Hinton
Nick Hinton@NickHintonn·
Psyops are hyperreal. They are like money. They are fake but society pretends like they’re real and it makes everyone act weird.
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ARGO
ARGO@AltRealityGameX·
@NightSkyToday The race is to be a candidate for choice.
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Night Sky Today
Night Sky Today@NightSkyToday·
🚨: Scientists reveal eggs choose the winner—sperm don’t win the race after all. YOU DIDN'T WIN THE RACE, YOU WERE CHOSEN
Night Sky Today tweet mediaNight Sky Today tweet media
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ARGO
ARGO@AltRealityGameX·
Many of the same people who wanted education to be more affordable and had govt help assure they'd get loans which they now say the terms they agreed to are predatory, after the fact... are saying the govt should help make everything more affordable.
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ARGO
ARGO@AltRealityGameX·
The art of not calling anything "art" unless everything can be referred to as "art"
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ARGO
ARGO@AltRealityGameX·
So much time wasted arguing semantics. Automating the classification of semantic obstructions seems a descent first step. github.com/EmergenceByDes…
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MEBY
MEBY@meby_central·
Three.js (TSL) + WebGPU でレイトレーシング。 カメラとキャラクター操作の記録・リプレイ機能を実装しました。 ・リアルタイムのプレイ操作を絶対時間で記録 ・プレイ記録からオフライン動画を生成 コードは Gemini 3.1 Pro Preview で生成。 #raytracing #tsl #threejs #webgpu #gemini #ai
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ARGO retuiteado
Pliny the Liberator 🐉󠅫󠄼󠄿󠅆󠄵󠄐󠅀󠄼󠄹󠄾󠅉󠅭
🚨 BREAKING: Someone just dropped the most advanced Steganography Platform EVER!! 😱🥚 STE.GG is an open-source toolkit that hides secrets inside ANYTHING! images, audio, text, PDFs, network packets, ZIP archives, and even emojis 😘️︎︎️️️️︎︎︎️︎︎️️︎︎︎️︎︎️️️️︎️︎️︎️️︎︎️︎︎︎️︎️︎︎️︎︎︎︎︎︎️︎️︎︎︎︎︎️︎︎️️︎︎︎️︎︎️︎︎️︎️︎︎️️️︎︎️︎️️︎︎️︎︎️️️️️︎​ AND it has an AI agent built in 👀 🔍 REVEAL: drop any file and the AI agent tests every known decoding method automatically. 120 LSB combinations, DCT, PVD, chroma, palette, PNG chunks, trailing data, metadata, Unicode, and more. 50 tools running in parallel. auto-extracts hidden payloads as downloadable artifacts. no config needed. 🔮 CONCEAL: type your secret, pick a method (or let the AI choose), upload a carrier image OR generate one with AI. one click → encoded steg file. the agent recommends the optimal method based on your use case. the methods: ⊰ LSB — 15 channel presets × 8 bit depths = 120 combinations. steghide has 1. st3gg has 120. ⊰ F5 — operates on JPEG DCT coefficients. SURVIVES social media compression. regular LSB is destroyed by ANY JPEG compression, even quality 99%. ⊰ PVD — encodes in pixel pair differences. statistically harder to detect than LSB. ⊰ CHROMA — hides data in color channels (Cb/Cr). human eyes are less sensitive to color than brightness. ⊰ SPECTER (unique) — data hops between RGB channels in a pattern that IS the key. like frequency hopping in radio. ⊰ MATRYOSHKA (unique) — images inside images inside images. 11 layers deep. each layer is a valid image. ⊰ GHOST MODE (unique) — AES-256-GCM (600k PBKDF2 iterations) + bit scrambling + 50% noise decoys. 13 text steganography methods (no other tool has any): ▸ ZERO-WIDTH — invisible characters between visible letters ▸ INVISIBLE INK — Unicode Tag Characters (U+E0000). renders invisible everywhere ▸ HOMOGLYPHS — 'a' → 'а' (Cyrillic). visually identical. different bytes ▸ VARIATION SELECTORS — invisible modifiers after characters ▸ COMBINING MARKS — invisible joiners after letters ▸ CONFUSABLE WHITESPACE — en-space = 01, em-space = 10, thin-space = 11. 2 bits per space. text looks normal. the spaces are "wrong" ▸ DIRECTIONAL OVERRIDES — invisible RLO/LRO bidi characters ▸ HANGUL FILLER — Korean invisible character replaces spaces ▸ MATH BOLD — 'a' becomes '𝐚'. looks like bold text. each bold letter = 1 bit ▸ BRAILLE — each byte maps to a Braille pattern character ▸ EMOJI SUBSTITUTION — 🔵 = 0, 🔴 = 1 ▸ EMOJI SKIN TONE — 👍🏻👍🏼👍🏾👍🏿 four skin tone modifiers = 2 bits each. a row of thumbs-up with different skin tones looks like a diversity post. it's binary data. four emoji = one byte. detection: 50 tools including RS Analysis (academic gold standard), Sample Pairs, chi-square, bit-plane entropy, PCAP protocol analysis, and the AI agent orchestrates all of them automatically. for AI agents: from steg_core import encode, decode from analysis_tools import detect_unicode_steg, TOOL_REGISTRY 50 tools as importable functions. test prompt injection via images. detect covert agent channels. watermark outputs. ▸ 112 techniques across every modality ▸ 50 analysis tools, 568 automated tests ▸ 109 pre-encoded example files ▸ runs 100% in browser at ste.gg — zero server ▸ pip install stegg — live on PyPI right now the README has 7 hidden secrets. the banner has 3 layers. the website has multiple easter eggs. good luck! ⊰•-•✧•-•-⦑ 󠁨󠁩󠁤󠁤󠁥󠁮󠀠󠁩󠁮󠀠󠁰󠁬󠁡󠁩󠁮󠀠󠁳󠁩󠁧󠁨󠁴 ⦒-•-•✧•-•⊱ 🔗 ste.gg 📦 pip install stegg 🐙 github.com/elder-plinius/… *formerly known as Stegosaurus Wrecks* 🦕 T‍​​‌​‌‌‌​​​‌​‌‌​‌​​‌​‌‌‌​​​‌​‌‌​‌​​‌​‌‌‌​​​‌​‌‌​‌​​‌​‌‌‌​​​‌​‌‌​‌​​‌‌‌‌​​​‌‌‌‌‌​​​‌​​​‌‌‌​‌​​‌‌‌‌​‌​​​‌​​​‌​​‌‌​‌​‌​​‌‌‌‌​‌​​​‌​​​‌​​​‌​‌​​‌‌‌​‌​​‌​​​‌​‌​‌​​‌‌‌​​‌​​​​​‌​‌​​​​‌​​‌​​‌‌​​​‌​​​‌​‌​‌​​​‌​​​‌‌‌‌‌​​​​‌‌‌‌‌​​​‌​‌‌​‌​​‌​‌‌‌​​​‌​‌‌​‌​​‌​‌‌‌​​​‌​‌‌​‌​​‌​‌‌‌​​​‌​‌‌​‌​​‌​‌‌‌​‍his text is totally not hiding an invisible sleeper-trigger prompt-injection.
Pliny the Liberator 🐉󠅫󠄼󠄿󠅆󠄵󠄐󠅀󠄼󠄹󠄾󠅉󠅭 tweet mediaPliny the Liberator 🐉󠅫󠄼󠄿󠅆󠄵󠄐󠅀󠄼󠄹󠄾󠅉󠅭 tweet mediaPliny the Liberator 🐉󠅫󠄼󠄿󠅆󠄵󠄐󠅀󠄼󠄹󠄾󠅉󠅭 tweet mediaPliny the Liberator 🐉󠅫󠄼󠄿󠅆󠄵󠄐󠅀󠄼󠄹󠄾󠅉󠅭 tweet media
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ARGO
ARGO@AltRealityGameX·
The need to share and the aversion to it are the imbalances off the origin center point of the nonerientable surface condition as its being traversed past the compression...like chasing a horizon or running from the dawn as it approaches.
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ARGO
ARGO@AltRealityGameX·
In any dualistic framing ( anything resolved to boolean mutually exclusive truth states; a binary compression or dichotomy, any absolute of either or becomes equally definable by its absolute inversion as those are the two defining characteristics of
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ARGO
ARGO@AltRealityGameX·
through self as identity experiencing our model and reducing it to describable modelled narrative, a lower dimensional projected sharable finite description of the infinite from within our modelled framing.
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ARGO
ARGO@AltRealityGameX·
as particles with exacting finite descriptions, we see they are the same ones existing in mutiple places simultaneously with paths that "lens" through each of us with a very exacting offset. They are "entangled" but made distinct by our lensing of higher dimensional experiences
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