AudioKit
734 posts


I built a visionOS app, and it's been approved in time for launch on Friday. It's called Spatial Symphony, and it's a synthesizer controlled entirely through hand gestures 🤏🤌 I wrote about building the prototype, attending Apple's labs, and more here: hackingwithswift.com/articles/265/s…
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@dorianstwitt @SwiftPackages I believe this was an issue with SwiftPackageIndex's collection feature, which is fixed.
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Everything is back online and builds are progressing again. We have a significant backlog, though, so we might not be back to normal until tomorrow morning. Thanks for bearing with us! twitter.com/SwiftPackages/…
Swift Package Index@SwiftPackages
We're having a few issues with our Swift 5.7 on Apple platform builds today. Apologues for the delay in results. We're working on it!
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@MattPfeiffer I have experienced slower performance with SwiftUI but 30x sounds like you've also done something wrong on the SwiftUI side.
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Idk who needs to hear this but I just switched my audio waveform plotting from a SwiftUI Canvas to a simple View with a filled/stroked shape and saw a 30x improvement in the drawing speed
Test your assumptions 😃
#SwiftUI
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@christian_beer @AudioKitPro And that's not to say I don't appreciate a good bikeshedding. More code review and code cleanup inside the AudioKit repositories is always welcomed!
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I like how you can now use @AudioKitPro in a Swift Playground on your iPad.
But the sample code is bad! Don’t use ?: as an if like this!
Please don’t provide bad Swift code in samples.
audiokitpro.com/ipadswiftplayg…

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@christian_beer @AudioKitPro There are a few things "bad" that I did if we want to bikeshed it. The point was to show how get a Swift Package working in a Swift Playground.
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AudioKit retuiteado

Now musicians, students, and kids can explore audio and music coding on their iPads, no computer required! Free & Open-source. AudioKit 5.3 is here. This is big, please share! audiokitpro.com/ipadswiftplayg…

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Happy 5/5 - Today we officially released AudioKit 5.0 github.com/AudioKit/Audio…
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This happens every Saturday, including tonight, so, if you have any problems you'd like to work through, hop on.
AudioKit Pro@AudioKitPro
AUDIOKIT OFFICE HOURS, TONIGHT! (SAT), 7pm PST / 10pm EST. Hosted by @AudioKitMan Details: audiokitpro.com/officehours/
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I bought it and you should too, Krzysztof has done great work for quite a while, happy to support the cause.
Krzysztof Zabłocki@merowing_
Sourcery Pro is now available. The price will go up when I add upcoming features like Cloud template repository and more powerful editor. If there was ever a good time to show your support for the decade I spent build tools for the community it's now. apps.apple.com/us/app/sourcer…
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AudioKit retuiteado

In crazy news, the Book we released today is #1 in Arts & Entertainment and in the Top 10 books in the USA right now on Apple Books #BestSeller

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Office Hours will happen tonight at 7PM. We'll be covering more thread safety programming concepts. Catch the recording on YouTube, or watch live: us02web.zoom.us/j/89757634595
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Get caught up with AudioKit Office Hours with #5 because today we'll keep refining these concepts: youtube.com/watch?v=BB9of9…

YouTube
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Just finished AudioKit Office Hours #4 in which we develop the DynamicOscillator recipe in the AudioKit Cookbook and take a hard look at thread safety issues. youtube.com/watch?v=yqC0TK…

YouTube
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@AudioKitMan Tomorrow (14th) or Friday (15th)? I'd love to know how to address latency issues between input/output streams (eg how to align the timestamps as closely as possible)
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@MattPfeiffer In AudioKit we have several panning algorithms available to us, but I hard coded "equal power" because it seemed the most useful one by far.
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Office hours happening in 15minutes - today we'll do a walkthrough on how to set up custom DSP in AudioKit. us02web.zoom.us/j/89757634595
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