Matthew Giles

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Matthew Giles

Matthew Giles

@Matty92G

Coder / Drummer

Stockport Se unió Temmuz 2010
235 Siguiendo123 Seguidores
Matthew Giles
Matthew Giles@Matty92G·
18. Added time as a parameter for renderMessage Function 19. Center Align Text of Message 20. Edit length of renderMessage for Depature I'm glad I revisited this project as I think it's much improved since last I looked at it. May host on Netlify soon!
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Matthew Giles
Matthew Giles@Matty92G·
Started working on an older project to help me with rendering elements from JS to HTML with Vanilla JS 14. Encapsulated Functions to attach Objects to Window 15. Moved Scripts inside Body Tag 16. Fixed line 70, missing single quote 17. Removed Button Disabled code after departing
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Matthew Giles
Matthew Giles@Matty92G·
11. Arrow Keys for Left handed Players added. 12. Scale Fire Rate with Score. 13. Changed Keys Objects to represent function rather then Key Pressed. Will be spending some time thinking about the User Interface. matty92g-asteroids.netlify.app
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Matthew Giles
Matthew Giles@Matty92G·
10. Implemented Fire Rate Can now control the rate of fire by adding a cool-down counter. I'd like to start adding in a user interface beginning with a guide on how to move and fire.
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Matthew Giles
Matthew Giles@Matty92G·
8. Google GTag Added for GA4 Experimenting with Google Analytics 9. Added Projectile Limit per Space Bar Press Shot's now limited and reset on Space Bar Lift, this increases based on how high the players score is.
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Matthew Giles
Matthew Giles@Matty92G·
7. Log when Space Key is lifted This is to help me solve how to implement a fire rate as relying on Space Key Pressed was unreliable.
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Matthew Giles
Matthew Giles@Matty92G·
Going to see Hobo Johnson, Friday Night at New Century in Manchester 😀
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Matthew Giles
Matthew Giles@Matty92G·
Recent Commits: 6. Space now fires when Pressed and stops when Released I've been having a lot of fun with this as the fire rate isn't set yet: matty92g-asteroids.netlify.app
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Matthew Giles
Matthew Giles@Matty92G·
Recent Commits: 5. Added Space to Keys Object Late night review of some code, I'll be able to control the fire rate so it's not several separate key presses and instead a long press.
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Matthew Giles
Matthew Giles@Matty92G·
Recent Commits: 1. Changed Local Host to ip Address 2. Set Swiper Container Slide Per View to 5 3. Added Homepage Swiper to asteroids thumbnail 4. Shorten Space between from 10 to 7 Nothing major but glad I made some updates to start my year.
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Matthew Giles
Matthew Giles@Matty92G·
Set up a scoreboard for my Asteroids game but not yet got any scores posting to it yet. It's being done with another project that I'm trying to get back into.
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Matthew Giles
Matthew Giles@Matty92G·
Almost completed my first after work coding project, I just need to set up the backend to post a score to a scoreboard. Give it a quick go here matty92g-asteroids.netlify.app
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Matthew Giles
Matthew Giles@Matty92G·
Working on an Asteroid Game. Wondering if I should incorporate a break for players to stop faster or a speed up button to reach max speed with haste.
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Matthew Giles retuiteado
TonyM
TonyM@TonyMCodes·
Day215 #100DaysOfCode #100Devs Recap on CSS Flexbox ✅display: flex ✅inline-flex ✅justify-content ✅align-items ✅flex-grow ✅flex-shrink ✅flex-basis ✅flex-wrap 🥊Megaman vs Samus turn based game, useBattleSequence @reactjs hook with async/await, break & switch statments 💥
TonyM tweet media
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Matthew Giles retuiteado
Tarndeep
Tarndeep@tsv_stacks·
Day 50 #100DaysOfCode - Busy with life & my day job atm so not a lot of progress recently - Made some tweaks to the hit animation as wasn't happy with how it looked - Integrated it into the game whenever player hit by or collides w enemy #gamedev #indiedev #pixelart #animation
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Matthew Giles retuiteado
Tarndeep
Tarndeep@tsv_stacks·
Day 34 #100DaysOfCode - Finishing touches on the site now and it's almost ready to be deployed
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