WebGL Workshop
179 posts

WebGL Workshop
@WebGLworkshop
Learn WebGL, VR, AR, Three.js, Babylon.js - monthly workshops/meet ups
Se unió Ekim 2015
14 Siguiendo97 Seguidores
WebGL Workshop retuiteado

289 chars #つぶやきGLSL
for (O *= t;
O.a++ < 30.;
O += (1. + cos(k+k+t+vec4(0,1,2,0))) / 2e2 / L
)
p = R - vec3(F+F, R.y),
p = t/L*p - 3./R,
M(p.zx) M(p.yx)
p.x -= 2., t -= L - .1;
Real-time: shadertoy.com/view/dlc3Wl
HT
WebGL Workshop retuiteado
WebGL Workshop retuiteado

WebGL Workshop retuiteado

@playcanvas Six days! Six bleedin' days! Trying to fix this!
Inverted bi-linear, bi-linear, non-affine? Nope
Quick fix was:
𝚐𝚕_𝙿𝚘𝚜𝚒𝚝𝚒𝚘𝚗 /= 𝚐𝚕_𝙿𝚘𝚜𝚒𝚝𝚒𝚘𝚗.𝚠;
but didn't seem to work.
Not the shader! Because I was tracking the wrong bloody thing--the player not the camera!

English
WebGL Workshop retuiteado

WebGL Workshop retuiteado

WebGL Workshop retuiteado
WebGL Workshop retuiteado

I’m revisiting implementing portals (as in the eponymous game(s)) in @PlayCanvas, having abandoned my first ill-fated endeavour. 🙄
I’m now adopting a mask-based approach with promising results. 🙂
Mask is top left, portal view is top right, main image the merged result.

English

InVideo.io are looking for Graphics Engineers (Mobile).
If you like writing shaders, come and join me.
linkedin.com/posts/ancyverg…
English
WebGL Workshop retuiteado
WebGL Workshop retuiteado

Just discovered this beautiful series «Erosion» by British artist and ceramicist @tamsinvanessen, love the material and intricate shapes of those
tamsinvanessen.com/#/erosion/


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WebGL Workshop retuiteado





















