Krample
596 posts

Krample
@kramplekun
Industry 3D artist and shrimp enthusiast Creepy Cryptid lookin' for hot shepherdesses in my area 🇳🇴 https://t.co/dcvzduOZv6 https://t.co/Jcn2Db5SW8
Norway Se unió Kasım 2019
260 Siguiendo2.4K Seguidores

@FunnyLunettaART I see I see, apologies for assuming. That helps a lot, thanks~ <:
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@kramplekun Something like this!
Ignore the multiple tails lol
Btw they are not a lady, it's a little complex to explain


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@kramplekun HOLY SHIT I WOULD BE HONORED, i have other illustrations if you need!
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@FunnyLunettaART I'm enamored by the hair in particular, I love statuesque and super-luxurious manes like that.
And yeah I love shramp and isopods, I'm designing a bunch of crustaceans for a side project in between work!
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@kramplekun Omg same, i saw your work, IT'S AMAZING, also noticed you're a shrimp enthusiast, ME TOO!!
I'm really happy you like them, it's a character from my comic project so seeing people being interested in them makes me cry!
x.com/i/status/19784…
Lola Brunetti@FunnyLunettaART
Lust concept #oc
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@kramplekun erm, could i Dm you? i dont want to bother but i did a model (SFW) and idk if it will afect the t pose i did when animating or if i should go for something more ig what you did here!
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@Someone14083233 For the texturing, I paint. There's no magic bullet here, just lots and lots and lots of work

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@kramplekun oh you did retopo no? i saw the sculpting, dang it turned out awesome for real dude! do you twak somethin so they skin looks more alive ? the one i did loks oddly rubbery or plasticy
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@Someone14083233 No, I actually box modelled them and slapped on a subdiv modifier. It was very meticulous!


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@kramplekun Thats awesome! Did you use path to make the hair? I think i might rework mine for my 3d model usen paths with less peaks!
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@Someone14083233 At that point I was halfway through merging all the hair tufts into one solid "Shell". I use randomized object colors often to see which meshes are unique. It is now 100% welded, and I ended up at 6k triangles :-)

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@kramplekun quick question!
why does the hair parts look diferent colour! isnt that the same retopologised mesh? like m the same one comming out from the face and such!
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