Anfable

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Anfable

Anfable

@Anfable1

Official X Account👽 # Add 📢Use Code: Anfable 📢 Make Sure To Follow For More! Discord: ⬇️⬇️⬇️ https://t.co/vYBgEpLeSx

Inscrit le Kasım 2023
127 Abonnements469 Abonnés
Anfable retweeté
Fortnite Developers
Fortnite Developers@FNCreate·
That’s no moon… it’s a toolset?!
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Anfable
Anfable@Anfable1·
🎄FREE Christmas UI Animation just something very simple so you dont have to do it. Get it on the Discord 👽 #UEFN #FortniteCreative #anfable
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Joe
Joe@BodyCamUltra·
@Anfable1 Is it possible with this verse code to increase the distance bullets can travel?
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Fortnite Developers
Fortnite Developers@FNCreate·
Creator Ecosystem updates are on the way. Here are some of the big updates coming soon: In December, developers will be able to sell items directly from their Fortnite islands, opening up new revenue potential, in addition to receiving engagement payouts from Fortnite item shop sales.
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Anfable
Anfable@Anfable1·
@GhostOnUEFN Nothing new. Ensure you sell items manually and include metadata for each person. This way, you can identify who leaked it and take action against them, as you have their payment information, etc.
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GhostOnUEFN | Modeling
GhostOnUEFN | Modeling@GhostOnUEFN·
📌Stolen Assets Update: ❌Just this past week I've had to file 3 DMCA takedowns of blatant copyright and deal with a commission dispute even when I delivered flawlessly. 🧠I guess this is what happens when you make things actually valuable and original. Others steal it and try to profit off it endlessly💸 🧠I thought this space would be more freedom to create, but turns out I spend more time defending my work than creating it now.🤦 How can✅genuine UEFN creators actually want to create something good, if every time they make something copycats & fraudsters are always trying to exploit it? I’ve intentionally blocked out their names and branding to keep things professional. But if this isn’t resolved soon, I won’t stay quiet about who’s behind it. #uefn #fortnite #FortniteCreative #modeling #3dmodeling #ue5
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Anfable
Anfable@Anfable1·
@frscFN did you test in on realy players ? cause for me it still work :D
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Anfable
Anfable@Anfable1·
@remu135 Epic games explained it in their docs. 20 or something good ratings in 24 h and also day 1 retention over 20% or something like that. I am not sure rn
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remu
remu@remu135·
Whats is the requirement for a Top Rated tab, like i have more likes and recommends then every Top Rated map but still not in the Tab… What can we do?
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Anfable
Anfable@Anfable1·
@YuyaShiotani this doesnt seem to fix it for me. Do you know something else that could be done ?
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shiotani
shiotani@YuyaShiotani·
#UEFN SceneGraphが自動的に有効化されてしまいプロジェクトが起動できないケースが発生しているらしい 対応としては開けなくなったプロジェクトをExplorerで開いて.uefnproject と.uplugin の2つをメモ帳とかで開いて対象の項目をfalseに書き換える必要があるみたい
shiotani tweet mediashiotani tweet media
Fortnite Status@FortniteStatus

We're aware of an issue where Scene Graph is turning on automatically, preventing some UEFN creators from launching their projects. While we work on a fix, you can resolve this by editing your project files. Full steps: 🔧 Add "EnableSceneGraph": false to your .uplugin file 🔧 In your .uefnproject file, under "dataSets": {}, add: "experimental": { "sceneGraph": { "bIsSceneGraphSystemAllowed": false } } We’ll share more updates as we make progress. Thanks for your patience!

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Anfable
Anfable@Anfable1·
@RyderAnimations did you publish a new version ? It only happens when you want to publish a new release or publish a new map for me.
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Ryder
Ryder@RyderAnimations·
@Anfable1 I put all the weapons (except what appears in the items tab) and everything went normally.
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Anfable
Anfable@Anfable1·
@FNCreate which new weapons cause this problem ? Takes too much time to check each one 1:1 Push changes, calculate memory --> check. #uefn
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