Azengar

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Azengar

Azengar

@Azengar

Switzerland Inscrit le Temmuz 2011
174 Abonnements10 Abonnés
Azengar
Azengar@Azengar·
@shady_off @Frederic_Molas @Doragrynn donc le final c'est : on chie sur des artistes qui ne sont probablement pas au courant mais parce que certains execs / devs qui ont bossé sur le build démo le sont alors c'est ok ?
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Azengar
Azengar@Azengar·
@Qyoon_FR @Bubulle_png @AlphaCastFR le path tracing ça n'a littéralement rien a voir, c'est une technique avancée d'illumination globale, la on parle d'un filtre AI photo réaliste qui change totalement la DA du jeu. Tu pourrais très bien du path tracing dans un jeu Low Poly, ça pas.
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Qyoon
Qyoon@Qyoon_FR·
@Bubulle_png @AlphaCastFR Oui parcque justement dans cette scène le visage du personnage est relativement mal rendu si tu le compare au niveau de détail de la cutscene juste avant (dans les bureaux), il est flou et très peu détaillé, c'est pour ça qu'ils l'ont inclu dans les visuel du DLSS 5.
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AlphaCast
AlphaCast@AlphaCastFR·
Oh par contre l'avalanche de memes sur le DLSS5 c'est du petit lait
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Zareoph
Zareoph@Zareoph·
@Droozlex @AnsonexDL that's the whole point, the person is treating all AI like generative that takes peoples art work
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Azengar
Azengar@Azengar·
@SaasyEngineer @Luckyone961 Not similar, copy-pasted is the word, even the function names and comments are identical. It doesn't matter whether it's 1 line or thousands, copyrighted code is copyrighted, you of all people should know that? Besides pay-walling addons is a shitty move, why do you defend that?
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Joe Zollo
Joe Zollo@SaasyEngineer·
As an SWE, I respect the amount of work you've clearly put in to this product. Your original post made the claim: "The UI/Addon Quazii is selling on his Patreon contains full 1:1 copies of ElvUI files and code" - you made this claim without providing evidence. Intentional or not, you weaponized your community. Now 16 hours later you've posted several screenshots showing less than 100 lines of similar code - which represent fairly basic algorithms. This evidence doesn't support your original claim - not even remotely. The damage is done and a beloved community member is now gone, we are weaker as a whole. If you had handled the matter privately, this all could have been avoided.
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Luckyone
Luckyone@Luckyone961·
🧵Since the conversations in the initial post comments are all over the place, here is screenshots of the copied code. The point in this claim is that without asking for permission, you don't get to copy paste All Rights Reserved code into a project locked behind a paid subscription to make profit off it.
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Azengar
Azengar@Azengar·
@kebabskal @reduzio @godotengine I'm not sure about VS Code, but I think it's possible as well. I use VS Studio and I've been working on my project for a few months now, I've encountered no issue with C# and debugging works great !
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Hannes Rahm
Hannes Rahm@kebabskal·
@Azengar @reduzio @godotengine Ok, great! I remember trying to get debugging working in VSCode and failing a while back. It DID seem like the Rider integration was pretty solid, so I wouldn't be surprised if it "just works" there :)
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Hannes Rahm
Hannes Rahm@kebabskal·
@reduzio @godotengine My OTOH wishlist: - Run and inspect a game in the editor. - Automatic reloading of assets in a running build. - PSD file support (non layered would be ok). - Automatic .blend file > separate meshes import (have to name and save each mesh individually) - C# hot reload and debug
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Azengar
Azengar@Azengar·
Maybe just dump the content of the active edited page (if any) to this invalid session page?
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Azengar
Azengar@Azengar·
@goblinsnotebook I lost 1h of writing because my session got invalid and the page became blank, would it be possible to have an auto save or at least the possibility to copy your work before the page immediately becomes blank?
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Azengar
Azengar@Azengar·
@Finishaan @Jeel_TV putain mec merci d'avoir mis la source c'est vraiment une dinguerie hahaha
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Azengar
Azengar@Azengar·
@mexicola25 @TaliesinEvitel @towelthetank I'm not sure that would generate the same amount of hype, and also it's not Blizzard's job. Their job is to make a good raid for the other 99% of the community.
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Andy Thompson
Andy Thompson@mexicola25·
@TaliesinEvitel @towelthetank to keep it the need to move away from first to kill the last boss to a points based system, number of pulls, time it took to down each boss etc should all build up a score to decide the winning guild. End
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Towelliee
Towelliee@towelthetank·
I think people who are saying shit like "RWF being this long is awesome" "I hope it last 2 more weeks" is like saying you love seeing these players in pain. At some point Blizzard needs to set a standard in terms of how long they want their Bosses to last. 1/3
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Team17
Team17@Team17·
Team17 is today announcing an end to the MetaWorms NFT project. We have listened to our Teamsters, development partners, and our games’ communities, and the concerns they’ve expressed, and have therefore taken the decision to step back from the NFT space.
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Tonton
Tonton@TontonTwitch·
Je sais pas comment c'est chez vous ce dimanche aprèm mais ici c'est le Mordor.
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